Player Matchup

Sobek
Sobek
Gold II
CommunismBest42
Sobek
Gold II
Level 106
God Stats
7W - 9L
1,474 SR
Queue Stats
53W - 47L
1,694 MMR
Solo
Loki
Loki
Platinum III
RIJohan
Loki
Platinum III
Level 159
God Stats
0W - 2L
1,553 SR
Queue Stats
111W - 100L
1,948 MMR
Solo
Scylla
Scylla
Masters
RetroRhaegon
Scylla
Masters
Level 105
God Stats
8W - 9L
1,635 SR
Queue Stats
200W - 176L
2,569 MMR
Solo
Izanami
Izanami
Diamond V
XxScArRyyxX
Izanami
Diamond V
Level 154
God Stats
53W - 42L
1,714 SR
Queue Stats
591W - 573L
2,176 MMR
Solo
Hercules
Hercules
Platinum III
alexvga1909
Hercules
Platinum III
Level 157
God Stats
1W - 4L
1,251 SR
Queue Stats
200W - 184L
1,828 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 136
1,525 SR
2,043 MMR

VS

Team Averages
Platinum I
Platinum I
Average Tier
Level 134
1,654 SR
1,952 MMR
Bakasura
Bakasura
Platinum V
Adieu Amayu
Bakasura
Platinum V
Level 138
God Stats
3W - 3L
1,271 SR
Queue Stats
504W - 490L
1,689 MMR
Solo
Ymir
Ymir
Platinum III
FEARNIGHTMARE
Ymir
Platinum III
Level 160
God Stats
10W - 4L
1,839 SR
Queue Stats
470W - 463L
1,726 MMR
Solo
King Arthur
King Arthur
Diamond II
LW Mute
King Arthur
Diamond II
Level 147
God Stats
10W - 5L
1,810 SR
Queue Stats
173W - 147L
2,147 MMR
Solo
Cernunnos
Cernunnos
Diamond I
Novaturient
Cernunnos
Diamond I
Level 65
God Stats
4W - 5L
1,614 SR
Queue Stats
170W - 148L
2,469 MMR
Solo
Discordia
Discordia
Gold I
TMz LEGACY
Discordia
Gold I
Level 158
God Stats
3W - 1L
1,735 SR
Queue Stats
120W - 110L
1,726 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 3
6,857
457
3,046
11,052
6,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Loki
RIJohan
Loki
13
3 / 6 / 2
7,806
520
6,406
12,067
4,440
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Scylla
13
5 / 4 / 1
7,817
521
9,332
8,552
2,731
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
XxScArRyyxX
Izanami
13
1 / 5 / 2
8,262
551
3,165
10,746
2,924
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
alexvga1909
Hercules
13
1 / 3 / 1
7,787
519
8,819
18,288
10,946
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetTiamatAthenaTsukuyomiGuan Yu

VS

Bans
DanzaburouCabrakanJanusSun WukongAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Adieu Amayu
Bakasura
16
6 / 1 / 4
9,317
621
6,461
11,887
4,324
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

11
2 / 3 / 7
8,384
559
5,123
8,748
5,383
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
LW Mute
King Arthur
14
4 / 3 / 4
8,551
570
12,493
16,740
9,500
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cernunnos
Novaturient
Cernunnos
17
6 / 0 / 2
10,531
702
11,164
8,635
3,223
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Discordia
TMz LEGACY
Discordia
14
3 / 3 / 4
8,810
587
9,298
7,327
2,631
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
42
10
Kills
21
21
Deaths
10
9
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bakasura
Adieu Amayu
Bakasura
6
1
4
8
L
0
3
3
0.5
W
2
3
7
1.83
W
King Arthur
LW Mute
King Arthur
4
3
4
2
W
Cernunnos
Novaturient
Cernunnos
6
0
2
7
L
Loki
RIJohan
Loki
3
6
2
0.67
L
Scylla
5
4
1
1.38
W
Discordia
TMz LEGACY
Discordia
3
3
4
1.67
L
Izanami
XxScArRyyxX
Izanami
1
5
2
0.4
L
Hercules
alexvga1909
Hercules
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,768
Damage
44,539
60,705
Taken
53,337
27,715
Mitigated
25,061
19,533
Healing
21,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
Adieu Amayu
Bakasura
6,461
4,811
0
7,236
11,887
4,324
0
2,458
9,429
0
53,738
L
3,046
74
0
3,570
11,052
6,674
0
4,065
6,472
17,510
0
W
5,123
792
0
454
8,748
5,383
0
4,229
4,519
26,216
0
W
King Arthur
LW Mute
King Arthur
12,493
3,118
0
5,558
16,740
9,500
0
1,673
15,067
0
47,558
W
Cernunnos
Novaturient
Cernunnos
11,164
5,951
0
6,644
8,635
3,223
479
119
8,516
0
85,364
L
Loki
RIJohan
Loki
6,406
2,494
0
3,416
12,067
4,440
0
2,838
8,818
0
52,813
L
Scylla
9,332
565
0
1,750
8,552
2,731
0
4,872
3,118
48,604
0
W
Discordia
TMz LEGACY
Discordia
9,298
1,117
108
1,489
7,327
2,631
122
3,899
3,428
56,441
0
L
Izanami
XxScArRyyxX
Izanami
3,165
2,165
0
2,554
10,746
2,924
0
713
9,743
0
53,808
L
Hercules
alexvga1909
Hercules
8,819
3,660
251
7,992
18,288
10,946
0
1,142
16,886
0
50,767

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,529
Gold Earned
45,593
469
Minions Killed
510
0
Camps Cleared
0
1,432,255
Distance Traveled
1,512,003
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
9,317
621
120
8
0
362,140
1
L
Sobek
6,857
457
22
1
0
328,906
5
W
Ymir
8,384
559
54
4
0
289,722
6
W
King Arthur
8,551
570
81
5
0
296,281
3
W
Cernunnos
10,531
702
146
10
0
277,875
3
L
Loki
7,806
520
103
7
0
294,303
3
L
Scylla
7,817
521
97
6
0
271,247
2
W
Discordia
8,810
587
109
7
0
285,985
8
L
Izanami
8,262
551
134
9
0
256,551
4
L
Hercules
7,787
519
113
8
0
281,248
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role