Player Matchup

Zeus
Zeus
GODZBALLSAC
Zeus
Level 24
God Stats
10W - 11L
1,404 SR
Queue Stats
73W - 59L
1,496 Elo+
Solo
Cerberus
Cerberus
ThePuertorican97
Cerberus
Level 17
God Stats
12W - 3L
1,799 SR
Queue Stats
303W - 94L
1,785 Elo+
Solo
Awilix
Awilix
Zombie-_-Zrx
Awilix
Level 28
God Stats
3W - 2L
1,656 SR
Queue Stats
4W - 17L
1,110 Elo+
Solo
Team Averages
Level 23
1,619 SR
1,464 Elo+

VS

Team Averages
Level 70
1,464 SR
1,452 Elo+
Chiron
Chiron
Banjos_
Chiron
Level 75
God Stats
12W - 6L
1,705 SR
Queue Stats
333W - 323L
1,552 Elo+
Party 1
Tyr
Tyr
JoyfulJester
Tyr
Level 24
God Stats
1W - 2L
1,415 SR
Queue Stats
18W - 26L
1,238 Elo+
Solo
Agni
Agni
lCherryl3ombl
Agni
Level 111
God Stats
1W - 3L
1,272 SR
Queue Stats
473W - 371L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 3
10,863
679
18,780
6,042
2,070
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
2 / 2 / 4
9,792
612
5,890
6,521
4,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Awilix
11
2 / 12 / 3
9,606
600
3,639
16,025
5,556
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Banjos_
Chiron
14
6 / 3 / 7
11,434
715
8,452
11,983
4,142
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

14
3 / 1 / 8
10,592
662
7,200
16,953
12,079
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Mace

Mace

+10
Physical Power

14
5 / 4 / 8
11,144
697
7,391
10,122
3,562
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
37
8
Kills
14
15
Deaths
8
10
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Chiron
Banjos_
Chiron
6
3
7
3.17
L
4
1
3
5.5
W
3
1
8
7
L
2
2
4
2
L
Awilix
2
12
3
0.29
W
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,309
Damage
23,043
28,588
Taken
39,058
11,762
Mitigated
19,783
3,258
Healing
14,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Banjos_
Chiron
8,452
3,879
1,207
4,455
11,983
4,142
2,132
7,850
3,999
0
66,276
L
18,780
418
0
1,978
6,042
2,070
0
2,984
3,033
61,794
0
W
7,200
797
0
6,879
16,953
12,079
368
8,792
7,845
354
39,571
L
5,890
324
0
1,097
6,521
4,136
0
1,234
5,162
24,795
0
L
Awilix
3,639
797
0
183
16,025
5,556
852
3,335
12,465
0
8,810
W
7,391
237
493
1,564
10,122
3,562
787
7,532
2,440
41,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,261
Gold Earned
33,170
153
Minions Killed
203
0
Camps Cleared
0
696,636
Distance Traveled
908,756
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
11,434
715
87
5
0
283,528
4
L
Zeus
10,863
679
98
6
0
237,664
2
W
Tyr
10,592
662
50
3
0
333,268
0
L
Cerberus
9,792
612
38
2
0
213,224
5
L
Awilix
9,606
600
17
1
0
245,748
1
W
Agni
11,144
697
66
4
0
291,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role