Player Matchup

Neith
Neith
edgar_gose07
Neith
Level 23
God Stats
3W - 3L
1,372 SR
Queue Stats
8W - 5L
1,504 Elo+
Party 1
Gilgamesh
Gilgamesh
ferranco10
Gilgamesh
Level 27
God Stats
42W - 30L
1,654 SR
Queue Stats
62W - 59L
1,380 Elo+
Party 1
Amaterasu
Amaterasu
nauifa07
Amaterasu
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,628 Elo+
Party 1
Athena
Athena
quimi17
Athena
Level 47
God Stats
34W - 24L
1,393 SR
Queue Stats
59W - 62L
1,287 Elo+
Party 1
Ah Puch
Ah Puch
serginho510-5
Ah Puch
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,365 Elo+
Party 1
Team Averages
Level 29
1,484 SR
1,433 Elo+

VS

Team Averages
Level 13
1,395 SR
1,319 Elo+
Ymir
Ymir
Boom8867
Ymir
Level 13
God Stats
7W - 21L
1,283 SR
Queue Stats
84W - 114L
1,038 Elo+
Solo
Thanatos
Thanatos
SrL Gurkan00465
Thanatos
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Guan Yu
Guan Yu
liljizzle
Guan Yu
Level 12
God Stats
2W - 5L
1,193 SR
Queue Stats
216W - 239L
1,149 Elo+
Solo
Ao Kuang
Ao Kuang
magicaflox
Ao Kuang
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
170W - 194L
1,409 Elo+
Solo
Zeus
Zeus
odin-glory
Zeus
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 7
12,251
490
11,280
11,561
4,537
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
ferranco10
Gilgamesh
18
4 / 3 / 2
12,375
495
11,465
17,397
11,250
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Amaterasu
nauifa07
Amaterasu
14
0 / 3 / 3
9,632
385
165
15,563
6,590
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Athena
quimi17
Athena
19
5 / 4 / 12
13,305
532
11,324
19,392
17,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ah Puch
20
18 / 2 / 4
15,408
616
34,263
17,880
6,533
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
1 / 4 / 2
9,159
366
3,659
13,812
8,230
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Thanatos
9
0 / 9 / 1
8,046
322
2,235
13,066
3,880
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Guan Yu
liljizzle
Guan Yu
17
3 / 7 / 3
11,442
458
9,562
20,761
10,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ao Kuang
magicaflox
Ao Kuang
18
7 / 6 / 0
12,406
496
14,197
27,136
10,478
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

18
4 / 10 / 1
12,024
481
14,372
18,211
6,077
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
22
35
Kills
15
15
Deaths
36
28
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
4
2
0.5
L
Thanatos
0
9
1
0.06
W
8
3
7
3.83
W
Gilgamesh
ferranco10
Gilgamesh
4
3
2
1.67
L
Guan Yu
liljizzle
Guan Yu
3
7
3
0.64
L
Ao Kuang
magicaflox
Ao Kuang
7
6
0
1.17
W
Amaterasu
nauifa07
Amaterasu
0
3
3
0.5
L
4
10
1
0.45
W
Athena
quimi17
Athena
5
4
12
2.75
W
Ah Puch
18
2
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,497
Damage
44,025
81,793
Taken
92,986
46,097
Mitigated
39,561
16,603
Healing
16,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,659
468
0
0
13,812
8,230
1,218
4,934
8,878
30,849
0
L
Thanatos
2,235
456
0
984
13,066
3,880
0
10,939
2,127
0
12,075
W
11,280
4,200
819
3,196
11,561
4,537
2,639
6,604
4,669
0
61,825
W
Gilgamesh
ferranco10
Gilgamesh
11,465
4,268
0
657
17,397
11,250
2,423
2,193
15,204
0
76,460
L
Guan Yu
liljizzle
Guan Yu
9,562
2,802
61
4,069
20,761
10,896
1,534
5,686
15,075
0
50,280
L
Ao Kuang
magicaflox
Ao Kuang
14,197
2,683
0
9,685
27,136
10,478
0
13,277
13,859
86,437
0
W
Amaterasu
nauifa07
Amaterasu
165
69
0
2,220
15,563
6,590
1,131
4,453
10,954
0
32,866
L
14,372
2,422
0
1,476
18,211
6,077
1,692
10,751
7,460
66,844
0
W
Athena
quimi17
Athena
11,324
1,793
0
4,414
19,392
17,187
2,005
6,925
11,421
62,592
0
W
Ah Puch
34,263
857
0
5,297
17,880
6,533
2,926
11,157
6,541
118,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,971
Gold Earned
53,077
579
Minions Killed
407
0
Camps Cleared
0
2,323,841
Distance Traveled
1,718,710
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
9,159
366
42
2
0
373,788
0
L
Thanatos
8,046
322
24
1
0
180,094
0
W
Neith
12,251
490
91
4
0
418,897
0
W
Gilgamesh
12,375
495
139
6
0
507,447
0
L
Guan Yu
11,442
458
97
4
0
355,890
0
L
Ao Kuang
12,406
496
122
5
0
447,570
2
W
Amaterasu
9,632
385
57
2
0
469,892
0
L
Zeus
12,024
481
122
5
0
361,368
0
W
Athena
13,305
532
89
4
0
482,037
0
W
Ah Puch
15,408
616
203
8
0
445,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role