Player Matchup

Ravana
Ravana
PineL21
Ravana
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
235W - 257L
1,318 Elo+
Party 2
Hel
Hel
eZ warfaRe
Hel
Level 26
God Stats
2W - 9L
1,083 SR
Queue Stats
107W - 121L
1,333 Elo+
Party 2
Bacchus
Bacchus
lose1347
Bacchus
Level 29
God Stats
1W - 3L
1,364 SR
Queue Stats
42W - 70L
1,261 Elo+
Party 1
Hercules
Hercules
opening_night
Hercules
Level 60
God Stats
11W - 15L
1,426 SR
Queue Stats
217W - 359L
1,246 Elo+
Party 1
Heimdallr
Heimdallr
syobo_0305
Heimdallr
Level 69
God Stats
2W - 5L
1,420 SR
Queue Stats
203W - 342L
1,248 Elo+
Party 1
Team Averages
Level 50
1,359 SR
1,281 Elo+

VS

Team Averages
Level 55
1,420 SR
1,430 Elo+
Odin
Odin
Alvin_kimura
Odin
Level 63
God Stats
3W - 4L
1,135 SR
Queue Stats
208W - 262L
1,396 Elo+
Solo
Zeus
Zeus
P3NN_94
Zeus
Level 36
God Stats
2W - 0L
1,382 SR
Queue Stats
188W - 222L
1,506 Elo+
Party 3
Cthulhu
Cthulhu
abradon96
Cthulhu
Level 42
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,451 Elo+
Solo
Arachne
Arachne
alaskaairborne77
Arachne
Level 109
God Stats
80W - 65L
1,648 SR
Queue Stats
534W - 612L
1,374 Elo+
Solo
Mercury
Mercury
bigolset-
Mercury
Level 26
God Stats
24W - 36L
1,437 SR
Queue Stats
80W - 105L
1,423 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
PineL21
Ravana
20
12 / 7 / 8
18,665
455
32,422
31,165
35,346
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 9 / 11
17,655
431
36,029
37,967
25,242
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bacchus
lose1347
Bacchus
3
0 / 0 / 0
8,359
204
0
846
172
Hercules
opening_night
Hercules
20
4 / 5 / 9
16,207
395
18,917
40,795
47,697
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heimdallr
syobo_0305
Heimdallr
20
9 / 9 / 4
18,288
446
51,820
53,992
28,116
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 3 / 17
18,231
445
18,607
43,006
55,778
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
P3NN_94
Zeus
20
12 / 16 / 10
20,672
504
56,750
40,073
17,411
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cthulhu
abradon96
Cthulhu
20
9 / 6 / 11
20,853
509
43,506
47,360
53,794
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
1 / 9 / 9
19,059
465
14,825
34,814
20,608
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
bigolset-
Mercury
20
4 / 0 / 8
18,993
463
5,465
25,263
11,428
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
85
32
Kills
30
30
Deaths
34
32
Assists
55
Player
Kills
Deaths
Assists
KDA
W
4
3
17
4.17
W
Zeus
P3NN_94
Zeus
12
16
10
1.06
L
Ravana
PineL21
Ravana
12
7
8
2.29
W
Cthulhu
abradon96
Cthulhu
9
6
11
2.42
W
1
9
9
0.61
W
Mercury
bigolset-
Mercury
4
0
8
8
L
7
9
11
1.39
L
Bacchus
lose1347
Bacchus
0
0
0
0
L
Hercules
opening_night
Hercules
4
5
9
1.7
L
Heimdallr
syobo_0305
Heimdallr
9
9
4
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

139,188
Damage
139,153
164,765
Taken
190,516
136,573
Mitigated
159,019
67,413
Healing
56,571
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,607
6,688
837
12,265
43,006
55,778
1,956
9,136
33,870
28,001
75,170
W
Zeus
P3NN_94
Zeus
56,750
7,825
2,212
8,660
40,073
17,411
1,700
7,995
32,078
143,992
2,625
L
Ravana
PineL21
Ravana
32,422
13,232
0
4,642
31,165
35,346
0
16,461
14,581
0
154,550
W
Cthulhu
abradon96
Cthulhu
43,506
1,410
6,733
12,511
47,360
53,794
1,266
8,344
39,016
122,803
0
W
14,825
10,182
693
8,358
34,814
20,608
5,214
12,635
22,179
0
138,693
W
Mercury
bigolset-
Mercury
5,465
2,691
0
4,302
25,263
11,428
4,332
5,099
20,164
0
96,447
L
36,029
5,039
9,331
19,796
37,967
25,242
1,204
23,993
13,874
133,052
0
L
Bacchus
lose1347
Bacchus
0
0
0
0
846
172
0
846
0
0
0
L
Hercules
opening_night
Hercules
18,917
3,813
0
6,552
40,795
47,697
1,155
23,722
17,023
0
80,280
L
Heimdallr
syobo_0305
Heimdallr
51,820
40,074
0
27,092
53,992
28,116
7,004
39,395
14,319
0
153,915

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,174
Gold Earned
97,808
733
Minions Killed
776
0
Camps Cleared
0
2,681,471
Distance Traveled
3,669,652
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
18,231
445
113
3
0
829,362
4
W
Zeus
20,672
504
145
4
0
615,203
2
L
Ravana
18,665
455
193
5
0
703,862
1
W
Cthulhu
20,853
509
172
4
0
730,225
2
W
Arachne
19,059
465
194
5
0
765,479
0
W
Mercury
18,993
463
152
4
0
729,383
0
L
Hel
17,655
431
197
5
0
672,047
0
L
Bacchus
8,359
204
0
0
0
0
0
L
Hercules
16,207
395
119
3
0
704,298
2
L
Heimdallr
18,288
446
224
5
0
601,264
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role