Player Matchup

Hel
Hel
Cliverr-
Hel
Level 127
God Stats
2W - 0L
1,335 SR
Queue Stats
139W - 75L
1,752 Elo+
Party 2
Guan Yu
Guan Yu
GenuineJahseh
Guan Yu
Level 76
God Stats
12W - 7L
1,781 SR
Queue Stats
226W - 164L
1,572 Elo+
Party 2
Anhur
Anhur
JReedy
Anhur
Level 10
God Stats
12W - 12L
1,536 SR
Queue Stats
195W - 127L
1,759 Elo+
Party 2
Janus
Janus
JamzyMan
Janus
Level 14
God Stats
2W - 4L
1,559 SR
Queue Stats
40W - 26L
1,632 Elo+
Party 2
Fenrir
Fenrir
Louis02_
Fenrir
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 47L
1,581 Elo+
Party 2
Team Averages
Level 66
1,543 SR
1,659 Elo+

VS

Team Averages
Level 51
1,489 SR
1,490 Elo+
Anubis
Anubis
Bartinor55
Anubis
Level 65
God Stats
19W - 29L
1,417 SR
Queue Stats
362W - 382L
1,432 Elo+
Party 1
Yemoja
Yemoja
H4rty99
Yemoja
Level 44
God Stats
3W - 2L
1,545 SR
Queue Stats
25W - 12L
1,596 Elo+
Solo
Chaac
Chaac
SeanTheBoulder
Chaac
Level 89
God Stats
31W - 20L
1,626 SR
Queue Stats
88W - 88L
1,513 Elo+
Party 3
Ao Kuang
Ao Kuang
WillyPeate
Ao Kuang
Level 41
God Stats
8W - 9L
1,535 SR
Queue Stats
90W - 94L
1,501 Elo+
Party 3
Cupid
Cupid
braiansalda03
Cupid
Level 16
God Stats
5W - 10L
1,322 SR
Queue Stats
16W - 21L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 17
12,064
503
15,722
19,470
18,896
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
18
8 / 3 / 24
12,936
539
14,267
26,459
32,058
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Anhur
JReedy
Anhur
20
22 / 4 / 8
16,460
686
39,960
31,411
16,643
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Janus
JamzyMan
Janus
17
1 / 8 / 9
11,644
485
17,570
14,650
4,989
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Fenrir
Louis02_
Fenrir
20
9 / 3 / 8
13,666
569
11,791
20,005
9,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Bartinor55
Anubis
17
5 / 10 / 11
12,037
502
17,109
23,514
10,300
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
H4rty99
Yemoja
17
1 / 9 / 6
10,650
444
7,470
23,546
20,064
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
2 / 5 / 7
10,575
441
15,149
29,047
23,644
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ao Kuang
WillyPeate
Ao Kuang
19
9 / 7 / 4
12,920
538
11,634
26,024
8,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 11 / 4
10,080
420
6,348
19,033
4,954
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
51
42
Kills
19
20
Deaths
42
66
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Anubis
Bartinor55
Anubis
5
10
11
1.05
W
2
2
17
5.25
W
Guan Yu
8
3
24
6.67
L
Yemoja
H4rty99
Yemoja
1
9
6
0.44
W
Anhur
JReedy
Anhur
22
4
8
6.5
W
Janus
JamzyMan
Janus
1
8
9
0.69
W
Fenrir
Louis02_
Fenrir
9
3
8
4.33
L
2
5
7
1.1
L
Ao Kuang
WillyPeate
Ao Kuang
9
7
4
1.57
L
2
11
4
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,310
Damage
57,710
111,995
Taken
121,164
82,394
Mitigated
67,762
58,431
Healing
30,680
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Bartinor55
Anubis
17,109
113
95
6,834
23,514
10,300
0
6,244
16,900
69,224
0
W
15,722
1,471
14,027
11,935
19,470
18,896
515
5,905
13,565
68,205
0
W
Guan Yu
14,267
3,499
4,219
5,287
26,459
32,058
794
11,181
15,278
612
40,000
L
Yemoja
H4rty99
Yemoja
7,470
1,436
1,392
1,380
23,546
20,064
944
7,010
16,234
41,344
0
W
Anhur
JReedy
Anhur
39,960
28,101
0
13,124
31,411
16,643
5,173
9,189
22,222
0
121,078
W
Janus
JamzyMan
Janus
17,570
1,768
0
1,769
14,650
4,989
1,430
7,897
6,753
78,249
0
W
Fenrir
Louis02_
Fenrir
11,791
2,444
0
8,070
20,005
9,808
1,140
5,057
14,948
0
109,062
L
15,149
2,346
0
9,131
29,047
23,644
740
10,454
18,058
0
67,427
L
Ao Kuang
WillyPeate
Ao Kuang
11,634
2,227
0
9,232
26,024
8,800
0
6,607
19,164
53,176
0
L
6,348
4,557
0
2,616
19,033
4,954
1,670
1,956
16,987
0
53,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,770
Gold Earned
56,262
556
Minions Killed
385
0
Camps Cleared
0
2,192,840
Distance Traveled
1,963,084
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,037
502
104
4
0
335,150
2
W
Hel
12,064
503
100
4
0
477,094
5
W
Guan Yu
12,936
539
52
2
0
469,194
4
L
Yemoja
10,650
444
49
2
0
399,712
4
W
Anhur
16,460
686
157
7
0
379,348
5
W
Janus
11,644
485
98
4
0
395,542
2
W
Fenrir
13,666
569
149
6
0
471,662
4
L
Chaac
10,575
441
79
3
0
435,031
1
L
Ao Kuang
12,920
538
84
4
0
421,380
8
L
Cupid
10,080
420
69
3
0
371,811
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role