Player Matchup

Ganesha
Ganesha
BaguyQc420
Ganesha
Level 27
God Stats
2W - 1L
1,341 SR
Queue Stats
26W - 32L
1,384 Elo+
Solo
Da Ji
Da Ji
HATDOG123456789
Da Ji
Level 17
God Stats
8W - 5L
1,200 SR
Queue Stats
55W - 54L
1,422 Elo+
Party 1
Cthulhu
Cthulhu
Marcel1718
Cthulhu
Level 17
God Stats
2W - 1L
1,500 SR
Queue Stats
47W - 60L
1,341 Elo+
Solo
Ymir
Ymir
Tsuk4reta
Ymir
Level 17
God Stats
38W - 24L
1,518 SR
Queue Stats
54W - 53L
1,443 Elo+
Party 1
Izanami
Izanami
amainette
Izanami
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,412 SR
1,418 Elo+

VS

Team Averages
Level 13
1,538 SR
1,439 Elo+
Bellona
Bellona
MKingOhearts
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 42L
1,697 Elo+
Solo
Loki
Loki
RegentSaucer218
Loki
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,324 Elo+
Solo
Khepri
Khepri
Saltiestblister
Khepri
Level 15
God Stats
2W - 3L
1,813 SR
Queue Stats
15W - 28L
1,394 Elo+
Solo
Raijin
Raijin
TheJokertroll72
Raijin
Level 26
God Stats
0W - 1L
1,317 SR
Queue Stats
1W - 2L
1,438 Elo+
Solo
Heimdallr
Heimdallr
king982
Heimdallr
Level 13
God Stats
17W - 10L
1,562 SR
Queue Stats
38W - 34L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
BaguyQc420
Ganesha
18
0 / 1 / 30
11,072
1,230
9,043
11,676
11,854
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 5 / 17
10,915
1,213
15,174
10,416
5,155
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cthulhu
Marcel1718
Cthulhu
17
7 / 0 / 24
10,707
1,190
16,628
11,651
15,008
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Ymir
17
10 / 2 / 17
10,761
1,196
10,349
11,266
12,092
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Izanami
amainette
Izanami
18
16 / 0 / 16
12,282
1,365
32,001
9,765
3,996
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Team 1 Tickets

353

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MKingOhearts
Bellona
15
2 / 8 / 4
9,694
1,077
15,819
25,900
21,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

13
0 / 4 / 2
7,905
878
1,625
4,995
1,672
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

15
2 / 10 / 3
9,238
1,026
7,467
26,707
26,430
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

14
0 / 11 / 1
8,221
913
7,058
20,104
15,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
king982
Heimdallr
14
3 / 8 / 3
9,412
1,046
11,189
11,096
4,510
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

145
Kill Participation
20
41
Kills
7
8
Deaths
41
104
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ganesha
BaguyQc420
Ganesha
0
1
30
15
W
8
5
17
3.3
L
Bellona
MKingOhearts
Bellona
2
8
4
0.5
W
Cthulhu
Marcel1718
Cthulhu
7
0
24
19
L
0
4
2
0.25
L
2
10
3
0.35
L
0
11
1
0.05
W
Ymir
10
2
17
9.25
W
Izanami
amainette
Izanami
16
0
16
24
L
Heimdallr
king982
Heimdallr
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,195
Damage
43,158
54,774
Taken
88,802
48,105
Mitigated
69,925
11,486
Healing
2,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
BaguyQc420
Ganesha
9,043
1,042
1,875
2,454
11,676
11,854
0
2,583
9,015
16,218
0
W
15,174
5,047
0
281
10,416
5,155
0
1,451
8,915
0
28,326
L
Bellona
MKingOhearts
Bellona
15,819
6,635
0
1,605
25,900
21,725
0
9,088
16,812
138
32,789
W
Cthulhu
Marcel1718
Cthulhu
16,628
1,212
2,041
768
11,651
15,008
0
3,186
8,324
31,387
0
L
1,625
830
0
0
4,995
1,672
0
1,295
3,700
0
4,355
L
7,467
841
0
0
26,707
26,430
0
14,725
11,982
14,041
0
L
7,058
1,978
171
1,188
20,104
15,588
0
7,091
13,013
17,889
0
W
Ymir
10,349
1,500
0
0
11,266
12,092
0
4,186
7,055
21,153
0
W
Izanami
amainette
Izanami
32,001
26,909
279
3,788
9,765
3,996
0
2,862
6,878
0
48,597
L
Heimdallr
king982
Heimdallr
11,189
5,164
0
0
11,096
4,510
0
3,821
7,275
0
19,752

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,737
Gold Earned
44,470
170
Minions Killed
94
5
Camps Cleared
4
888,785
Distance Traveled
605,726
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
11,072
1,230
0
0
0
184,125
0
W
Da Ji
10,915
1,213
41
5
2
157,322
0
L
Bellona
9,694
1,077
28
3
0
185,172
0
W
Cthulhu
10,707
1,190
47
5
0
208,919
0
L
Loki
7,905
878
3
0
0
48,931
0
L
Khepri
9,238
1,026
12
1
1
161,424
0
L
Raijin
8,221
913
27
3
0
91,994
0
W
Ymir
10,761
1,196
27
3
1
153,066
0
W
Izanami
12,282
1,365
55
6
2
185,353
0
L
Heimdallr
9,412
1,046
24
3
3
118,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role