Player Matchup

Ymir
Ymir
RavenTsk
Ymir
Level 18
God Stats
3W - 0L
1,725 SR
Queue Stats
12W - 10L
1,416 Elo+
Solo
Chang'e
Chang'e
SlowEnergy969
Chang'e
Level 64
God Stats
2W - 0L
1,714 SR
Queue Stats
297W - 322L
1,394 Elo+
Party 2
Medusa
Medusa
renkforce969
Medusa
Level 29
God Stats
1W - 2L
1,132 SR
Queue Stats
131W - 150L
1,458 Elo+
Party 2
Team Averages
Level 37
1,523 SR
1,423 Elo+

VS

Team Averages
Level 64
1,523 SR
1,411 Elo+
Neith
Neith
Monti-Guerschi
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,058 Elo+
Solo
Baron Samedi
Baron Samedi
TheRealForbes
Baron Samedi
Level 87
God Stats
31W - 10L
1,694 SR
Queue Stats
172W - 110L
1,581 Elo+
Party 1
Achilles
Achilles
ZackByrd
Achilles
Level 99
God Stats
0W - 1L
1,373 SR
Queue Stats
66W - 35L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
19
6 / 4 / 12
14,420
627
13,040
27,474
27,710
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
19
9 / 7 / 9
16,401
713
25,170
29,312
18,737
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Medusa
17
7 / 8 / 11
14,866
646
22,444
23,321
9,112
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 15 / 6
13,000
565
6,880
18,663
6,791
Baron Samedi
TheRealForbes
Baron Samedi
19
6 / 6 / 12
15,502
674
35,145
21,374
11,230
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
ZackByrd
Achilles
20
11 / 1 / 3
15,742
684
23,376
31,009
45,673
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
40
22
Kills
19
19
Deaths
22
32
Assists
21
Player
Kills
Deaths
Assists
KDA
L
2
15
6
0.33
W
Ymir
6
4
12
3
W
Chang'e
9
7
9
1.93
L
Baron Samedi
TheRealForbes
Baron Samedi
6
6
12
2
L
Achilles
ZackByrd
Achilles
11
1
3
12.5
W
Medusa
7
8
11
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,654
Damage
65,401
80,107
Taken
71,046
55,559
Mitigated
63,694
34,881
Healing
16,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,880
1,755
0
1,244
18,663
6,791
85
10,476
8,187
0
25,561
W
Ymir
13,040
2,641
0
2,254
27,474
27,710
586
9,737
17,156
41,802
0
W
Chang'e
25,170
2,390
8,650
16,290
29,312
18,737
639
12,548
16,197
94,556
0
L
Baron Samedi
TheRealForbes
Baron Samedi
35,145
2,187
3,172
9,696
21,374
11,230
132
11,350
10,024
106,547
0
L
Achilles
ZackByrd
Achilles
23,376
5,099
0
2,835
31,009
45,673
393
16,440
14,569
0
88,164
W
Medusa
22,444
10,715
1,234
6,453
23,321
9,112
0
11,382
11,525
0
73,983

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,687
Gold Earned
44,244
234
Minions Killed
222
0
Camps Cleared
0
1,042,509
Distance Traveled
1,099,189
9
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
13,000
565
26
1
0
282,097
0
W
Ymir
14,420
627
36
2
0
329,998
4
W
Chang'e
16,401
713
119
5
0
397,592
4
L
Baron Samedi
15,502
674
106
5
0
347,667
5
L
Achilles
15,742
684
90
4
0
469,425
2
W
Medusa
14,866
646
79
3
0
314,919
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role