Player Matchup

Izanami
Izanami
Blanxart1
Izanami
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
DeDraak
Anhur
Level 8
God Stats
7W - 2L
1,722 SR
Queue Stats
33W - 17L
1,816 Elo+
Solo
Mercury
Mercury
DieMFDieee
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
Lahama
Ra
Level 8
God Stats
4W - 0L
1,811 SR
Queue Stats
43W - 37L
1,584 Elo+
Solo
Bacchus
Bacchus
eXeDeadlyEye
Bacchus
Level 16
God Stats
1W - 0L
1,271 SR
Queue Stats
8W - 9L
1,219 Elo+
Solo
Team Averages
Level 17
1,561 SR
1,524 Elo+

VS

Team Averages
Level 21
1,473 SR
1,432 Elo+
Thanatos
Thanatos
Archîtect
Thanatos
Level 24
God Stats
5W - 11L
1,435 SR
Queue Stats
72W - 84L
1,523 Elo+
Solo
Izanami
Izanami
AryanGod2
Izanami
Level 28
God Stats
2W - 1L
1,680 SR
Queue Stats
63W - 40L
1,678 Elo+
Party 1
Anubis
Anubis
JESNIPIKER
Anubis
Level 5
God Stats
0W - 1L
1,703 SR
Queue Stats
17W - 6L
1,495 Elo+
Party 1
Nemesis
Nemesis
falahq8
Nemesis
Level 29
God Stats
4W - 7L
1,252 SR
Queue Stats
30W - 72L
1,191 Elo+
Party 2
Bellona
Bellona
mukq8
Bellona
Level 17
God Stats
2W - 3L
1,298 SR
Queue Stats
35W - 81L
1,270 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Blanxart1
Izanami
13
2 / 3 / 1
7,479
623
4,382
8,473
2,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Anhur
DeDraak
Anhur
15
4 / 0 / 0
8,873
739
7,871
7,481
2,278
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mercury
DieMFDieee
Mercury
13
3 / 1 / 1
7,458
622
1,687
6,294
1,890
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ra
12
6 / 1 / 2
7,429
619
7,774
3,678
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
eXeDeadlyEye
Bacchus
9
1 / 6 / 5
6,070
506
3,193
7,980
6,052
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Archîtect
Thanatos
13
7 / 3 / 1
8,069
672
4,838
9,937
4,026
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Izanami
AryanGod2
Izanami
13
0 / 3 / 0
7,363
614
2,384
8,662
1,676
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
JESNIPIKER
Anubis
12
1 / 3 / 2
7,343
612
5,177
7,818
3,860
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nemesis
falahq8
Nemesis
8
2 / 4 / 1
5,081
423
1,645
6,425
1,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
mukq8
Bellona
10
1 / 3 / 3
5,149
429
2,415
7,747
3,308
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
18
16
Kills
11
11
Deaths
16
9
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Archîtect
Thanatos
7
3
1
2.5
L
Izanami
AryanGod2
Izanami
0
3
0
0
W
Izanami
Blanxart1
Izanami
2
3
1
0.83
W
Anhur
DeDraak
Anhur
4
0
0
4
W
Mercury
DieMFDieee
Mercury
3
1
1
3.5
L
Anubis
JESNIPIKER
Anubis
1
3
2
0.67
W
Ra
6
1
2
7
W
Bacchus
eXeDeadlyEye
Bacchus
1
6
5
0.58
L
Nemesis
falahq8
Nemesis
2
4
1
0.63
L
Bellona
mukq8
Bellona
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,907
Damage
16,459
33,906
Taken
40,589
13,389
Mitigated
14,670
12,926
Healing
16,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Archîtect
Thanatos
4,838
1,369
0
7,150
9,937
4,026
0
2,714
7,041
0
44,479
L
Izanami
AryanGod2
Izanami
2,384
1,377
0
2,231
8,662
1,676
0
0
8,662
0
55,299
W
Izanami
Blanxart1
Izanami
4,382
2,856
0
2,575
8,473
2,141
712
3,884
4,589
0
52,213
W
Anhur
DeDraak
Anhur
7,871
4,111
0
3,946
7,481
2,278
0
0
7,481
0
61,487
W
Mercury
DieMFDieee
Mercury
1,687
315
0
3,888
6,294
1,890
0
732
5,562
0
42,419
L
Anubis
JESNIPIKER
Anubis
5,177
492
0
3,512
7,818
3,860
211
789
7,001
44,829
0
W
Ra
7,774
617
178
1,628
3,678
1,028
0
561
3,117
45,504
0
W
Bacchus
eXeDeadlyEye
Bacchus
3,193
503
150
561
7,980
6,052
62
0
7,980
16,863
0
L
Nemesis
falahq8
Nemesis
1,645
790
258
1,213
6,425
1,800
0
2,364
3,924
0
16,923
L
Bellona
mukq8
Bellona
2,415
726
198
1,476
7,747
3,308
0
4,581
2,994
0
15,549

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,309
Gold Earned
33,005
451
Minions Killed
363
0
Camps Cleared
0
1,209,045
Distance Traveled
1,179,313
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,069
672
92
8
0
245,362
2
L
Izanami
7,363
614
116
10
0
224,549
2
W
Izanami
7,479
623
114
10
0
210,854
3
W
Anhur
8,873
739
123
10
0
209,950
3
W
Mercury
7,458
622
93
8
0
281,537
2
L
Anubis
7,343
612
104
9
0
198,203
4
W
Ra
7,429
619
84
7
0
257,271
1
W
Bacchus
6,070
506
37
3
0
249,433
0
L
Nemesis
5,081
423
31
3
0
249,151
0
L
Bellona
5,149
429
20
2
0
262,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role