Player Matchup

Sol
Sol
Ajoulis
Sol
Level 65
God Stats
12W - 8L
1,744 SR
Queue Stats
329W - 321L
1,403 Elo+
Solo
Vamana
Vamana
Kondziotrix
Vamana
Level 78
God Stats
1W - 1L
1,740 SR
Queue Stats
25W - 24L
1,421 Elo+
Solo
Horus
Horus
Melindix
Horus
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
54W - 49L
1,335 Elo+
Solo
Raijin
Raijin
Tupsu135
Raijin
Level 95
God Stats
2W - 1L
1,731 SR
Queue Stats
158W - 148L
1,343 Elo+
Solo
Fenrir
Fenrir
timal97450
Fenrir
Level 61
God Stats
5W - 4L
1,122 SR
Queue Stats
574W - 548L
1,322 Elo+
Solo
Team Averages
Level 73
1,567 SR
1,365 Elo+

VS

Team Averages
Level 82
1,486 SR
1,378 Elo+
Tiamat
Tiamat
 
Tiamat
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
Janko_boi
Apollo
Level 98
God Stats
6W - 6L
1,451 SR
Queue Stats
570W - 582L
1,393 Elo+
Party 1
Hel
Hel
Miss_Akinna
Hel
Level 56
God Stats
6W - 5L
1,371 SR
Queue Stats
410W - 485L
1,321 Elo+
Solo
Hun Batz
Hun Batz
Rihaku
Hun Batz
Level 106
God Stats
2W - 0L
1,724 SR
Queue Stats
64W - 82L
1,299 Elo+
Solo
Medusa
Medusa
dragoonraka
Medusa
Level 89
God Stats
13W - 9L
1,383 SR
Queue Stats
482W - 497L
1,376 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
20
8 / 4 / 7
12,613
788
19,828
20,254
8,523
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Vamana
16
0 / 8 / 12
9,788
612
12,049
21,172
13,530
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate

Breastplate

+20
Physical Protection

Horus
Melindix
Horus
16
4 / 6 / 8
10,575
661
3,108
19,530
21,504
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Raijin
Tupsu135
Raijin
20
3 / 5 / 14
11,666
729
9,287
14,297
6,631
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
timal97450
Fenrir
18
6 / 8 / 11
11,405
713
15,238
17,703
12,120
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
20
7 / 4 / 22
12,527
783
25,318
18,256
15,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Apollo
Janko_boi
Apollo
19
7 / 3 / 18
11,927
745
12,399
12,368
5,530
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

19
3 / 3 / 23
11,183
699
8,287
12,161
5,888
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hun Batz
Rihaku
Hun Batz
19
6 / 7 / 16
11,245
703
18,496
13,424
5,958
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
20
8 / 5 / 15
11,938
746
17,892
14,378
6,169
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
125
21
Kills
31
31
Deaths
22
52
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
7
4
22
4.5
L
Sol
8
4
7
2.88
W
Apollo
Janko_boi
Apollo
7
3
18
5.33
L
Vamana
0
8
12
0.75
L
Horus
Melindix
Horus
4
6
8
1.33
W
3
3
23
4.83
W
Hun Batz
Rihaku
Hun Batz
6
7
16
2
L
Raijin
Tupsu135
Raijin
3
5
14
2
W
Medusa
8
5
15
3.1
L
Fenrir
timal97450
Fenrir
6
8
11
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,510
Damage
82,392
92,956
Taken
70,587
62,308
Mitigated
38,897
37,635
Healing
31,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
25,318
2,133
1,189
6,528
18,256
15,352
214
7,304
10,952
49,987
0
L
Sol
19,828
7,245
1,634
9,600
20,254
8,523
1,407
6,556
13,546
50,303
0
W
Apollo
Janko_boi
Apollo
12,399
9,614
1,936
2,459
12,368
5,530
346
6,367
6,001
0
23,595
L
Vamana
12,049
4,063
856
4,330
21,172
13,530
33
8,100
12,954
0
22,044
L
Horus
Melindix
Horus
3,108
1,229
7,532
5,228
19,530
21,504
220
6,758
12,626
0
3,763
W
8,287
1,647
10,647
5,609
12,161
5,888
759
2,775
9,386
17,746
0
W
Hun Batz
Rihaku
Hun Batz
18,496
6,362
0
0
13,424
5,958
2,323
8,081
5,343
0
33,120
L
Raijin
Tupsu135
Raijin
9,287
1,346
919
2,511
14,297
6,631
0
6,000
8,077
37,304
0
W
Medusa
17,892
9,191
964
2,155
14,378
6,169
1,702
4,588
9,790
0
36,966
L
Fenrir
timal97450
Fenrir
15,238
2,775
2,366
2,659
17,703
12,120
501
5,437
12,148
0
19,311

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,047
Gold Earned
58,820
190
Minions Killed
153
0
Camps Cleared
0
1,238,227
Distance Traveled
1,361,637
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,527
783
39
2
0
285,142
0
L
Sol
12,613
788
87
5
0
224,105
2
W
Apollo
11,927
745
30
2
0
229,727
0
L
Vamana
9,788
612
14
1
0
258,199
0
L
Horus
10,575
661
3
0
0
244,245
0
W
Hel
11,183
699
21
1
0
331,984
1
W
Hun Batz
11,245
703
25
2
0
235,281
0
L
Raijin
11,666
729
65
4
0
244,282
1
W
Medusa
11,938
746
38
2
0
279,503
1
L
Fenrir
11,405
713
21
1
0
267,396
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role