Player Matchup

Tsukuyomi
Tsukuyomi
CarryPrefer
Tsukuyomi
Level 27
God Stats
2W - 0L
1,860 SR
Queue Stats
40W - 16L
1,722 Elo+
Solo
Thoth
Thoth
Faolath
Thoth
Level 5
God Stats
1W - 3L
1,297 SR
Queue Stats
4W - 13L
954 Elo+
Solo
Neith
Neith
Yasramen
Neith
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
pallbeaers
Ra
Level 28
God Stats
5W - 4L
1,373 SR
Queue Stats
172W - 205L
1,362 Elo+
Solo
Ravana
Ravana
难过的世界
Ravana
Level 8
God Stats
2W - 1L
1,500 SR
Queue Stats
16W - 16L
1,398 Elo+
Solo
Team Averages
Level 19
1,506 SR
1,387 Elo+

VS

Team Averages
Level 12
1,457 SR
1,406 Elo+
Thanatos
Thanatos
GustyFunkyMonkey
Thanatos
Level 11
God Stats
13W - 10L
1,489 SR
Queue Stats
41W - 36L
1,268 Elo+
Solo
Medusa
Medusa
OsVR
Medusa
Level 25
God Stats
0W - 4L
1,101 SR
Queue Stats
33W - 41L
1,370 Elo+
Solo
Pele
Pele
SpaceDragon14
Pele
Level 17
God Stats
7W - 7L
1,500 SR
Queue Stats
78W - 61L
1,394 Elo+
Solo
Cthulhu
Cthulhu
hgdf1
Cthulhu
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Neith
Neith
sajtostaco
Neith
Level 4
God Stats
0W - 1L
1,694 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
CarryPrefer
Tsukuyomi
20
17 / 8 / 16
15,805
1,317
42,425
22,527
10,047
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thoth
Faolath
Thoth
15
0 / 3 / 3
9,872
823
1,346
5,167
2,042
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Neith
Yasramen
Neith
20
7 / 4 / 22
14,564
1,214
24,069
15,716
7,473
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

20
6 / 10 / 24
14,677
1,223
14,321
18,807
8,481
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
12 / 8 / 16
14,822
1,235
13,008
18,020
8,292
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

80

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 12 / 22
12,327
1,027
9,682
20,164
6,222
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Medusa
OsVR
Medusa
20
11 / 12 / 15
14,433
1,203
26,104
25,664
9,656
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
12 / 5 / 12
14,980
1,248
17,465
15,841
5,236
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cthulhu
hgdf1
Cthulhu
20
3 / 7 / 23
13,040
1,087
14,538
25,137
29,753
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Neith
20
5 / 6 / 22
13,305
1,109
8,568
14,516
4,647
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

123
Kill Participation
127
42
Kills
33
33
Deaths
42
81
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Tsukuyomi
CarryPrefer
Tsukuyomi
17
8
16
3.13
W
Thoth
Faolath
Thoth
0
3
3
0.5
L
2
12
22
1.08
L
Medusa
OsVR
Medusa
11
12
15
1.54
L
12
5
12
3.6
W
Neith
Yasramen
Neith
7
4
22
4.5
L
Cthulhu
hgdf1
Cthulhu
3
7
23
2.07
W
6
10
24
1.8
L
Neith
5
6
22
2.67
W
12
8
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,169
Damage
76,357
80,237
Taken
101,322
36,335
Mitigated
55,514
11,699
Healing
10,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tsukuyomi
CarryPrefer
Tsukuyomi
42,425
15,441
0
4,324
22,527
10,047
0
3,419
19,108
0
69,798
W
Thoth
Faolath
Thoth
1,346
328
0
0
5,167
2,042
0
913
4,254
4,116
0
L
9,682
2,206
231
3,864
20,164
6,222
0
3,045
17,119
0
15,525
L
Medusa
OsVR
Medusa
26,104
11,132
0
1,643
25,664
9,656
0
3,021
22,643
0
59,493
L
17,465
4,122
0
1,246
15,841
5,236
0
2,155
13,686
0
38,260
W
Neith
Yasramen
Neith
24,069
12,331
0
4,812
15,716
7,473
0
3,145
12,571
0
63,488
L
Cthulhu
hgdf1
Cthulhu
14,538
707
1,002
776
25,137
29,753
0
3,814
21,323
38,716
0
W
14,321
570
1,031
682
18,807
8,481
0
3,204
15,603
41,923
0
L
Neith
8,568
3,449
244
1,494
14,516
4,647
0
3,632
10,884
0
25,514
W
13,008
3,720
0
850
18,020
8,292
0
3,857
14,163
0
24,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,740
Gold Earned
68,085
237
Minions Killed
218
4
Camps Cleared
3
940,601
Distance Traveled
1,084,023
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tsukuyomi
15,805
1,317
59
5
2
229,413
0
W
Thoth
9,872
823
7
1
1
60,158
0
L
Thanatos
12,327
1,027
13
1
0
198,701
1
L
Medusa
14,433
1,203
76
6
0
225,662
1
L
Pele
14,980
1,248
58
5
3
267,583
4
W
Neith
14,564
1,214
68
6
1
201,809
0
L
Cthulhu
13,040
1,087
42
4
0
229,195
3
W
Ra
14,677
1,223
78
7
0
206,060
0
L
Neith
13,305
1,109
29
2
0
162,882
1
W
Ravana
14,822
1,235
25
2
0
243,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role