Player Matchup

Ymir
Ymir
ELPATRONN
Ymir
Level 10
God Stats
2W - 2L
1,693 SR
Queue Stats
11W - 14L
1,359 Elo+
Party 3
Hel
Hel
Whispers
Hel
Level 17
God Stats
1W - 5L
1,267 SR
Queue Stats
104W - 117L
1,384 Elo+
Party 3
Izanami
Izanami
ozomaki159
Izanami
Level 26
God Stats
31W - 25L
1,553 SR
Queue Stats
120W - 140L
1,407 Elo+
Party 1
Bellona
Bellona
runaway_sugar51
Bellona
Level 14
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 30L
1,503 Elo+
Party 1
Arachne
Arachne
Герцор
Arachne
Level 26
God Stats
34W - 23L
1,605 SR
Queue Stats
52W - 56L
1,433 Elo+
Solo
Team Averages
Level 19
1,524 SR
1,417 Elo+

VS

Team Averages
Level 27
1,512 SR
1,412 Elo+
Tiamat
Tiamat
Azurshade
Tiamat
Level 24
God Stats
58W - 46L
1,615 SR
Queue Stats
58W - 47L
1,553 Elo+
Solo
Cerberus
Cerberus
Daku123
Cerberus
Level 29
God Stats
4W - 5L
1,471 SR
Queue Stats
57W - 70L
1,334 Elo+
Party 2
Heimdallr
Heimdallr
Kylca
Heimdallr
Level 29
God Stats
17W - 15L
1,481 SR
Queue Stats
64W - 81L
1,332 Elo+
Party 2
Serqet
Serqet
VladT1
Serqet
Level 28
God Stats
3W - 1L
1,500 SR
Queue Stats
79W - 86L
1,406 Elo+
Solo
Anubis
Anubis
WELDER004
Anubis
Level 27
God Stats
7W - 6L
1,493 SR
Queue Stats
23W - 25L
1,435 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 6 / 5
7,801
433
3,898
11,189
5,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 4 / 2
8,265
459
3,756
8,126
1,966
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Izanami
ozomaki159
Izanami
14
3 / 5 / 0
8,737
485
8,718
8,688
2,208
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

13
3 / 3 / 3
7,808
434
7,204
13,595
8,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
Герцор
Arachne
14
4 / 2 / 1
8,687
483
5,942
13,692
4,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azurshade
Tiamat
16
5 / 3 / 1
10,154
564
9,944
12,044
10,543
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Daku123
Cerberus
13
2 / 3 / 5
8,619
479
6,116
12,108
7,961
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heimdallr
Kylca
Heimdallr
14
4 / 3 / 3
9,208
512
5,308
9,237
3,190
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Serqet
VladT1
Serqet
14
2 / 4 / 7
8,697
483
7,329
11,361
4,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
WELDER004
Anubis
18
7 / 0 / 2
10,834
602
8,361
5,235
2,930
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
38
13
Kills
20
20
Deaths
13
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Tiamat
Azurshade
Tiamat
5
3
1
1.83
W
Cerberus
Daku123
Cerberus
2
3
5
1.5
L
Ymir
1
6
5
0.58
W
Heimdallr
Kylca
Heimdallr
4
3
3
1.83
W
Serqet
VladT1
Serqet
2
4
7
1.38
W
Anubis
WELDER004
Anubis
7
0
2
8
L
2
4
2
0.75
L
Izanami
ozomaki159
Izanami
3
5
0
0.6
L
3
3
3
1.5
L
Arachne
Герцор
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,518
Damage
37,058
55,290
Taken
49,985
22,574
Mitigated
28,758
15,968
Healing
19,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
Azurshade
Tiamat
9,944
1,875
76
4,982
12,044
10,543
3,952
2,754
9,048
67,770
0
W
Cerberus
Daku123
Cerberus
6,116
462
0
2,722
12,108
7,961
0
1,106
10,800
29,740
0
L
Ymir
3,898
624
0
1,107
11,189
5,283
616
6,324
4,865
25,472
520
W
Heimdallr
Kylca
Heimdallr
5,308
3,090
0
3,676
9,237
3,190
284
1,406
7,685
0
49,856
W
Serqet
VladT1
Serqet
7,329
1,971
0
3,787
11,361
4,134
0
1,050
10,121
0
42,603
W
Anubis
WELDER004
Anubis
8,361
105
0
4,167
5,235
2,930
349
930
4,131
82,431
0
L
3,756
183
563
2,126
8,126
1,966
826
4,023
4,103
37,420
0
L
Izanami
ozomaki159
Izanami
8,718
4,500
452
1,847
8,688
2,208
3,586
3,936
4,752
0
58,371
L
7,204
2,486
0
3,224
13,595
8,232
0
5,414
7,335
0
32,800
L
Arachne
Герцор
Arachne
5,942
3,915
0
6,649
13,692
4,885
68
4,724
8,629
0
52,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,298
Gold Earned
47,512
407
Minions Killed
516
0
Camps Cleared
0
1,654,981
Distance Traveled
1,556,875
9
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
10,154
564
147
8
0
267,726
2
W
Cerberus
8,619
479
39
2
0
342,266
6
L
Ymir
7,801
433
58
3
0
324,534
1
W
Heimdallr
9,208
512
103
6
0
282,921
3
W
Serqet
8,697
483
76
4
0
343,458
2
W
Anubis
10,834
602
151
8
0
320,504
0
L
Hel
8,265
459
85
5
0
302,816
0
L
Izanami
8,737
485
115
6
0
269,357
4
L
Bellona
7,808
434
46
3
0
353,260
3
L
Arachne
8,687
483
103
6
0
405,014
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role