Player Matchup

King Arthur
King Arthur
Platinum I
Fμry
King Arthur
Platinum I
Level 124
God Stats
5W - 9L
1,463 SR
Queue Stats
203W - 196L
1,937 MMR
Solo
Scylla
Scylla
Masters
Immajeanyus
Scylla
Masters
Level 160
God Stats
22W - 15L
1,705 SR
Queue Stats
167W - 128L
2,972 MMR
Solo
Khepri
Khepri
Diamond I
IntimideMoiBaby
Khepri
Diamond I
Level 46
God Stats
2W - 1L
1,904 SR
Queue Stats
46W - 34L
2,600 MMR
Party 2
Fenrir
Fenrir
Masters
Oppression
Fenrir
Masters
Level 160
God Stats
14W - 26L
1,605 SR
Queue Stats
738W - 726L
2,667 MMR
Party 2
Apollo
Apollo
Platinum IV
Winbow
Apollo
Platinum IV
Level 154
God Stats
17W - 8L
1,733 SR
Queue Stats
199W - 202L
1,816 MMR
Solo
Team Averages
Diamond III
Diamond III
Average Tier
Level 129
1,682 SR
2,398 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 142
1,677 SR
2,430 MMR
Nemesis
Nemesis
Masters
CIinkz
Nemesis
Masters
Level 160
God Stats
72W - 64L
1,722 SR
Queue Stats
1,030W - 1,017L
2,783 MMR
Party 1
Danzaburou
Danzaburou
Platinum II
Monochromé
Danzaburou
Platinum II
Level 160
God Stats
2W - 1L
1,630 SR
Queue Stats
246W - 225L
1,816 MMR
Solo
Hercules
Hercules
Masters
Zekr40ui
Hercules
Masters
Level 160
God Stats
25W - 25L
1,638 SR
Queue Stats
537W - 537L
2,964 MMR
Party 1
Sylvanus
Sylvanus
Diamond III
cthebest
Sylvanus
Diamond III
Level 160
God Stats
11W - 9L
1,500 SR
Queue Stats
351W - 342L
2,128 MMR
Solo
The Morrigan
The Morrigan
Diamond II
ооps
The Morrigan
Diamond II
Level 68
God Stats
10W - 2L
1,897 SR
Queue Stats
69W - 42L
2,459 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Fμry
King Arthur
14
1 / 5 / 1
8,897
494
10,639
19,143
10,949
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Scylla
15
1 / 4 / 1
9,127
507
7,645
10,732
3,575
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
2 / 5 / 1
8,446
469
3,309
17,533
11,875
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Fenrir
Oppression
Fenrir
12
1 / 7 / 2
7,813
434
5,059
14,978
6,460
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
Winbow
Apollo
14
0 / 4 / 1
8,760
487
3,955
11,889
4,403
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
SetTiamatTsukuyomiGuan YuLoki

VS

Bans
AthenaTyrAnhurSobekHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CIinkz
Nemesis
17
4 / 2 / 6
11,311
628
9,228
13,756
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Danzaburou
Monochromé
Danzaburou
18
5 / 1 / 7
11,762
653
9,716
10,115
4,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hercules
Zekr40ui
Hercules
17
5 / 1 / 9
11,369
632
15,826
22,682
22,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sylvanus
cthebest
Sylvanus
15
1 / 1 / 13
9,216
512
5,067
10,810
9,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
ооps
The Morrigan
19
10 / 0 / 8
12,502
695
17,703
6,260
3,485
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
68
5
Kills
25
25
Deaths
5
6
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Nemesis
CIinkz
Nemesis
4
2
6
3.5
L
King Arthur
Fμry
King Arthur
1
5
1
0.3
L
Scylla
1
4
1
0.38
L
2
5
1
0.5
W
Danzaburou
Monochromé
Danzaburou
5
1
7
8.5
L
Fenrir
Oppression
Fenrir
1
7
2
0.29
L
Apollo
Winbow
Apollo
0
4
1
0.13
W
Hercules
Zekr40ui
Hercules
5
1
9
9.5
W
Sylvanus
cthebest
Sylvanus
1
1
13
7.5
W
The Morrigan
ооps
The Morrigan
10
0
8
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,607
Damage
57,540
74,275
Taken
63,623
37,262
Mitigated
45,718
13,091
Healing
31,728
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
CIinkz
Nemesis
9,228
4,918
0
3,379
13,756
6,428
3,230
2,475
11,281
0
89,201
L
King Arthur
Fμry
King Arthur
10,639
1,161
0
4,355
19,143
10,949
0
3,707
15,336
0
60,981
L
Scylla
7,645
858
0
1,616
10,732
3,575
0
3,166
7,566
80,335
0
L
3,309
279
0
2,270
17,533
11,875
0
5,070
12,463
20,864
0
W
Danzaburou
Monochromé
Danzaburou
9,716
4,891
0
4,955
10,115
4,014
4,129
1,984
8,131
0
93,525
L
Fenrir
Oppression
Fenrir
5,059
1,371
0
1,069
14,978
6,460
0
5,524
9,454
0
49,550
L
Apollo
Winbow
Apollo
3,955
2,475
0
3,781
11,889
4,403
0
1,645
10,244
0
62,300
W
Hercules
Zekr40ui
Hercules
15,826
5,198
0
12,625
22,682
22,665
409
2,365
20,317
0
63,890
W
Sylvanus
cthebest
Sylvanus
5,067
1,030
3,112
4,267
10,810
9,126
656
3,461
7,349
17,650
4,249
W
The Morrigan
ооps
The Morrigan
17,703
4,043
0
3,390
6,260
3,485
1,607
1,688
4,572
107,338
3,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,043
Gold Earned
56,160
573
Minions Killed
647
0
Camps Cleared
0
1,699,281
Distance Traveled
1,831,052
28
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,311
628
137
8
0
394,252
6
L
King Arthur
8,897
494
135
8
0
355,621
8
L
Scylla
9,127
507
175
10
0
331,864
4
L
Khepri
8,446
469
25
1
0
344,817
2
W
Danzaburou
11,762
653
149
8
0
354,763
7
L
Fenrir
7,813
434
85
5
0
364,847
6
L
Apollo
8,760
487
153
9
0
302,132
8
W
Hercules
11,369
632
138
8
0
402,470
6
W
Sylvanus
9,216
512
31
2
0
317,380
7
W
The Morrigan
12,502
695
192
11
0
362,187
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role