Player Matchup

Cthulhu
Cthulhu
Atlas147
Cthulhu
Level 45
God Stats
14W - 20L
1,195 SR
Queue Stats
23W - 29L
1,207 Elo+
Party 1
Merlin
Merlin
Gogn
Merlin
Level 10
God Stats
2W - 5L
1,402 SR
Queue Stats
7W - 9L
1,304 Elo+
Party 1
Neith
Neith
Zeeyaaa
Neith
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Janus
Janus
azlekov
Janus
Level 26
God Stats
5W - 4L
1,605 SR
Queue Stats
73W - 80L
1,418 Elo+
Party 2
Nemesis
Nemesis
krissaka
Nemesis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,377 Elo+
Party 2
Team Averages
Level 22
1,440 SR
1,361 Elo+

VS

Team Averages
Level 13
1,458 SR
1,443 Elo+
Cthulhu
Cthulhu
Fennhack
Cthulhu
Level 2
God Stats
1W - 1L
1,288 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 3
Nox
Nox
Kastergo
Nox
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
70W - 59L
1,142 Elo+
Solo
Cupid
Cupid
Potrosalvajee
Cupid
Level 16
God Stats
4W - 0L
1,500 SR
Queue Stats
9W - 3L
1,511 Elo+
Solo
Jormungandr
Jormungandr
lejeand2
Jormungandr
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,564 Elo+
Solo
Loki
Loki
superdamand
Loki
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Atlas147
Cthulhu
19
11 / 4 / 15
13,770
1,252
16,391
27,068
33,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Merlin
Gogn
Merlin
18
9 / 10 / 12
13,117
1,192
16,741
17,406
8,526
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
Zeeyaaa
Neith
18
4 / 6 / 15
11,370
1,034
6,693
12,607
6,155
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Janus
azlekov
Janus
18
4 / 8 / 15
11,584
1,053
18,107
15,333
6,329
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
krissaka
Nemesis
19
3 / 11 / 23
12,334
1,121
16,287
26,174
15,425
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

58

VS

Team 2 Tickets

127

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Fennhack
Cthulhu
19
2 / 6 / 23
11,781
1,071
12,689
18,486
21,467
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

19
0 / 2 / 25
11,168
1,015
11,912
8,241
3,474
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

20
31 / 10 / 3
17,400
1,582
51,548
23,876
9,460
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jormungandr
lejeand2
Jormungandr
18
3 / 4 / 18
12,226
1,111
11,247
15,286
7,089
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

18
3 / 9 / 16
11,193
1,018
5,243
12,867
5,071
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
124
31
Kills
39
39
Deaths
31
80
Assists
85
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Atlas147
Cthulhu
11
4
15
4.63
W
Cthulhu
Fennhack
Cthulhu
2
6
23
2.25
L
Merlin
Gogn
Merlin
9
10
12
1.5
W
0
2
25
6.25
W
31
10
3
3.25
L
Neith
Zeeyaaa
Neith
4
6
15
1.92
L
Janus
azlekov
Janus
4
8
15
1.44
L
Nemesis
krissaka
Nemesis
3
11
23
1.32
W
Jormungandr
lejeand2
Jormungandr
3
4
18
3
W
3
9
16
1.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,219
Damage
92,639
98,588
Taken
78,756
70,080
Mitigated
46,561
8,128
Healing
11,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Atlas147
Cthulhu
16,391
2,225
385
3,197
27,068
33,645
0
11,229
15,839
33,364
0
W
Cthulhu
Fennhack
Cthulhu
12,689
1,161
1,153
255
18,486
21,467
0
12,751
5,735
24,744
0
L
Merlin
Gogn
Merlin
16,741
941
948
714
17,406
8,526
0
6,686
10,720
39,043
0
W
11,912
1,003
0
0
8,241
3,474
0
4,992
3,028
31,289
0
W
51,548
39,945
577
7,119
23,876
9,460
0
14,432
9,272
0
74,527
L
Neith
Zeeyaaa
Neith
6,693
2,664
0
609
12,607
6,155
0
5,117
7,490
0
14,469
L
Janus
azlekov
Janus
18,107
942
0
0
15,333
6,329
0
3,489
11,844
39,626
0
L
Nemesis
krissaka
Nemesis
16,287
8,010
0
2,275
26,174
15,425
0
9,327
16,847
0
39,669
W
Jormungandr
lejeand2
Jormungandr
11,247
3,875
0
989
15,286
7,089
0
11,063
4,032
27,340
0
W
5,243
1,212
695
366
12,867
5,071
0
8,001
4,866
0
14,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,175
Gold Earned
63,768
211
Minions Killed
181
7
Camps Cleared
2
992,704
Distance Traveled
1,015,270
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
13,770
1,252
53
5
0
221,520
1
W
Cthulhu
11,781
1,071
44
4
1
222,963
0
L
Merlin
13,117
1,192
46
4
1
178,610
0
W
Nox
11,168
1,015
47
4
0
229,685
0
W
Cupid
17,400
1,582
50
5
0
165,675
0
L
Neith
11,370
1,034
18
2
2
173,332
0
L
Janus
11,584
1,053
58
5
0
200,675
0
L
Nemesis
12,334
1,121
36
3
4
218,567
1
W
Jormungandr
12,226
1,111
22
2
1
201,314
0
W
Loki
11,193
1,018
18
2
0
195,633
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role