Player Matchup

King Arthur
King Arthur
FluffySiffy
King Arthur
Level 21
God Stats
3W - 3L
1,307 SR
Queue Stats
118W - 135L
1,435 Elo+
Solo
Skadi
Skadi
MurderOne1313
Skadi
Level 26
God Stats
9W - 2L
1,673 SR
Queue Stats
144W - 164L
1,446 Elo+
Party 1
Geb
Geb
Wallriver
Geb
Level 22
God Stats
5W - 1L
1,501 SR
Queue Stats
104W - 117L
1,430 Elo+
Party 1
Tsukuyomi
Tsukuyomi
falala13
Tsukuyomi
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
20W - 29L
1,429 Elo+
Solo
Neith
Neith
hd321654
Neith
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 20
1,496 SR
1,448 Elo+

VS

Team Averages
Level 20
1,458 SR
1,372 Elo+
Heimdallr
Heimdallr
AM1NE1993
Heimdallr
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
28W - 48L
1,383 Elo+
Solo
Scylla
Scylla
Bambuswurm
Scylla
Level 17
God Stats
2W - 3L
1,216 SR
Queue Stats
29W - 24L
1,455 Elo+
Party 2
Aphrodite
Aphrodite
BionoricaJen
Aphrodite
Level 29
God Stats
13W - 13L
1,477 SR
Queue Stats
116W - 128L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
J4nn
Sun Wukong
Level 18
God Stats
20W - 16L
1,595 SR
Queue Stats
24W - 22L
1,452 Elo+
Party 2
Thor
Thor
KolexWnkl
Thor
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,152 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
FluffySiffy
King Arthur
17
2 / 2 / 10
10,424
496
13,115
23,414
19,594
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

17
10 / 4 / 8
10,756
512
15,038
9,197
4,757
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 2 / 14
9,957
474
10,134
15,116
12,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
falala13
Tsukuyomi
16
7 / 4 / 4
10,201
486
8,902
14,498
5,885
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
hd321654
Neith
17
2 / 1 / 10
10,388
495
7,948
8,574
3,435
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AM1NE1993
Heimdallr
14
6 / 9 / 4
9,660
460
17,055
19,684
7,850
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Scylla
Bambuswurm
Scylla
18
5 / 0 / 0
10,953
522
14,424
9,807
3,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Aphrodite
BionoricaJen
Aphrodite
12
0 / 7 / 3
8,137
387
5,496
13,849
7,315
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sun Wukong
J4nn
Sun Wukong
14
0 / 4 / 4
8,900
424
9,149
14,367
13,099
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
15
2 / 4 / 2
10,115
482
3,188
16,913
6,495
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
26
24
Kills
13
13
Deaths
24
46
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
AM1NE1993
Heimdallr
6
9
4
0.89
L
Scylla
Bambuswurm
Scylla
5
0
0
5
L
Aphrodite
BionoricaJen
Aphrodite
0
7
3
0.21
W
King Arthur
FluffySiffy
King Arthur
2
2
10
3.5
L
Sun Wukong
J4nn
Sun Wukong
0
4
4
0.5
L
Thor
2
4
2
0.75
W
10
4
8
3.5
W
3
2
14
5
W
Tsukuyomi
falala13
Tsukuyomi
7
4
4
2.25
W
Neith
hd321654
Neith
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,137
Damage
49,312
70,799
Taken
74,620
46,098
Mitigated
38,323
15,507
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
AM1NE1993
Heimdallr
17,055
8,271
0
2,163
19,684
7,850
874
4,325
15,359
0
54,596
L
Scylla
Bambuswurm
Scylla
14,424
627
0
1,868
9,807
3,564
373
1,683
8,124
70,896
0
L
Aphrodite
BionoricaJen
Aphrodite
5,496
603
3,816
5,734
13,849
7,315
507
3,601
10,248
25,935
0
W
King Arthur
FluffySiffy
King Arthur
13,115
1,775
0
6,160
23,414
19,594
292
5,603
17,545
9,597
67,316
L
Sun Wukong
J4nn
Sun Wukong
9,149
1,646
0
694
14,367
13,099
439
1,269
13,098
0
41,773
L
Thor
3,188
817
0
5,174
16,913
6,495
569
1,500
15,413
0
63,363
W
15,038
8,253
0
1,196
9,197
4,757
706
1,889
7,231
0
56,254
W
10,134
1,745
0
1,215
15,116
12,427
129
6,502
8,414
31,774
0
W
Tsukuyomi
falala13
Tsukuyomi
8,902
1,484
0
3,513
14,498
5,885
759
2,133
12,315
0
65,169
W
Neith
hd321654
Neith
7,948
3,976
0
3,423
8,574
3,435
1,922
2,973
5,373
0
52,839

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,726
Gold Earned
47,765
474
Minions Killed
467
0
Camps Cleared
0
2,090,750
Distance Traveled
1,784,063
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,660
460
87
4
0
348,464
0
L
Scylla
10,953
522
153
7
0
376,583
6
L
Aphrodite
8,137
387
37
2
0
312,323
5
W
King Arthur
10,424
496
149
7
0
393,863
3
L
Sun Wukong
8,900
424
84
4
0
423,551
5
L
Thor
10,115
482
106
5
0
323,142
0
W
Skadi
10,756
512
76
4
0
399,521
0
W
Geb
9,957
474
36
2
0
497,228
9
W
Tsukuyomi
10,201
486
103
5
0
422,333
1
W
Neith
10,388
495
110
5
0
377,805
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role