Player Matchup

Osiris
Osiris
HornGhast
Osiris
Level 67
God Stats
2W - 2L
1,579 SR
Queue Stats
54W - 39L
1,607 Elo+
Solo
Danzaburou
Danzaburou
KORDINAT
Danzaburou
Level 149
God Stats
6W - 7L
1,446 SR
Queue Stats
85W - 88L
1,562 Elo+
Party 1
Ymir
Ymir
Pfortex
Ymir
Level 142
God Stats
6W - 1L
1,707 SR
Queue Stats
161W - 172L
1,515 Elo+
Solo
Ra
Ra
SuckPlusLieDown
Ra
Level 125
God Stats
2W - 0L
1,534 SR
Queue Stats
58W - 63L
1,559 Elo+
Party 1
Arachne
Arachne
clem4592
Arachne
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 16L
1,600 Elo+
Solo
Team Averages
Level 122
1,553 SR
1,569 Elo+

VS

Team Averages
Level 97
1,577 SR
1,542 Elo+
Artemis
Artemis
Bauernhofheld
Artemis
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
BogdanTerminator
Izanami
Level 95
God Stats
369W - 306L
1,586 SR
Queue Stats
491W - 483L
1,555 Elo+
Solo
Thoth
Thoth
Kuragin
Thoth
Level 137
God Stats
7W - 11L
1,491 SR
Queue Stats
286W - 280L
1,542 Elo+
Solo
Athena
Athena
Valring
Athena
Level 50
God Stats
14W - 12L
1,602 SR
Queue Stats
171W - 144L
1,569 Elo+
Solo
Ratatoskr
Ratatoskr
Woooloooloo1
Ratatoskr
Level 106
God Stats
9W - 6L
1,707 SR
Queue Stats
333W - 310L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
HornGhast
Osiris
13
3 / 1 / 0
7,512
626
9,158
11,529
7,575
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
KORDINAT
Danzaburou
13
3 / 0 / 3
7,817
651
5,406
4,719
1,474
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ymir
Pfortex
Ymir
10
1 / 3 / 1
6,420
535
2,897
8,736
4,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

11
2 / 3 / 1
6,548
546
4,483
5,952
1,684
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
clem4592
Arachne
11
1 / 2 / 0
6,202
517
1,717
6,223
2,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
10
0 / 3 / 3
6,067
506
3,289
6,114
1,388
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 0
6,570
548
5,712
8,473
2,928
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
Kuragin
Thoth
11
3 / 3 / 3
6,675
556
6,492
6,079
1,973
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Athena
Valring
Athena
10
2 / 2 / 5
6,091
508
4,034
8,837
3,666
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Ratatoskr
Woooloooloo1
Ratatoskr
11
4 / 1 / 0
6,610
551
3,844
7,360
2,574
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
20
10
Kills
9
9
Deaths
11
5
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Artemis
0
3
3
0.5
L
0
2
0
0
W
Osiris
HornGhast
Osiris
3
1
0
3
W
Danzaburou
KORDINAT
Danzaburou
3
0
3
4.5
L
Thoth
Kuragin
Thoth
3
3
3
1.5
W
Ymir
Pfortex
Ymir
1
3
1
0.5
W
2
3
1
0.83
L
Athena
Valring
Athena
2
2
5
2.25
L
Ratatoskr
Woooloooloo1
Ratatoskr
4
1
0
4
W
Arachne
clem4592
Arachne
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,661
Damage
23,371
37,159
Taken
36,863
17,137
Mitigated
12,529
13,984
Healing
11,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
3,289
1,848
0
2,180
6,114
1,388
0
1,060
5,054
0
32,019
L
5,712
3,649
0
2,052
8,473
2,928
0
224
8,249
0
48,678
W
Osiris
HornGhast
Osiris
9,158
2,479
0
3,500
11,529
7,575
565
0
11,529
1,721
42,823
W
Danzaburou
KORDINAT
Danzaburou
5,406
2,634
0
2,693
4,719
1,474
1,229
808
3,911
0
44,523
L
Thoth
Kuragin
Thoth
6,492
120
0
1,083
6,079
1,973
0
2,746
3,125
39,863
0
W
Ymir
Pfortex
Ymir
2,897
806
0
2,411
8,736
4,259
342
3,513
5,104
28,832
0
W
4,483
217
206
2,337
5,952
1,684
555
3,432
2,135
35,717
0
L
Athena
Valring
Athena
4,034
1,608
0
2,903
8,837
3,666
0
2,478
6,267
14,271
0
L
Ratatoskr
Woooloooloo1
Ratatoskr
3,844
1,181
0
2,898
7,360
2,574
0
731
6,477
0
32,721
W
Arachne
clem4592
Arachne
1,717
1,099
0
2,837
6,223
2,145
0
2,121
3,954
0
26,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,499
Gold Earned
32,013
357
Minions Killed
335
0
Camps Cleared
0
1,237,387
Distance Traveled
1,137,447
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
6,067
506
63
5
0
182,822
3
L
Izanami
6,570
548
103
9
0
205,817
2
W
Osiris
7,512
626
83
7
0
242,942
0
W
Danzaburou
7,817
651
89
7
0
230,966
3
L
Thoth
6,675
556
73
6
0
226,631
6
W
Ymir
6,420
535
38
3
0
223,260
5
W
Ra
6,548
546
90
8
0
266,977
5
L
Athena
6,091
508
21
2
0
257,688
3
L
Ratatoskr
6,610
551
75
6
0
264,489
3
W
Arachne
6,202
517
57
5
0
273,242
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role