Player Matchup

Anhur
Anhur
DeDraak
Anhur
Level 7
God Stats
7W - 2L
1,500 SR
Queue Stats
33W - 17L
1,500 Elo+
Solo
Chang'e
Chang'e
DieMFDieee
Chang'e
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
Lahama
King Arthur
Level 8
God Stats
2W - 3L
1,500 SR
Queue Stats
43W - 37L
1,513 Elo+
Solo
Ymir
Ymir
MOH22
Ymir
Level 27
God Stats
2W - 0L
1,709 SR
Queue Stats
17W - 21L
1,601 Elo+
Solo
Tsukuyomi
Tsukuyomi
dafi990
Tsukuyomi
Level 26
God Stats
1W - 3L
1,254 SR
Queue Stats
4W - 5L
1,562 Elo+
Solo
Team Averages
Level 19
1,493 SR
1,535 Elo+

VS

Team Averages
Level 17
1,494 SR
1,631 Elo+
Anubis
Anubis
DAMNATI0N
Anubis
Level 19
God Stats
3W - 3L
1,670 SR
Queue Stats
304W - 251L
1,669 Elo+
Solo
Discordia
Discordia
Errozan
Discordia
Level 29
God Stats
0W - 1L
1,327 SR
Queue Stats
105W - 92L
1,622 Elo+
Solo
Nemesis
Nemesis
GEOSMADRID
Nemesis
Level 27
God Stats
37W - 30L
1,647 SR
Queue Stats
100W - 75L
1,611 Elo+
Solo
Artemis
Artemis
Huvid
Artemis
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,797 Elo+
Solo
Ymir
Ymir
feecheeenxx
Ymir
Level 4
God Stats
4W - 4L
1,327 SR
Queue Stats
5W - 6L
1,454 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DeDraak
Anhur
16
8 / 1 / 7
10,051
670
8,926
9,009
2,856
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
DieMFDieee
Chang'e
13
3 / 4 / 1
8,086
539
7,448
8,712
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

King Arthur
Lahama
King Arthur
14
2 / 4 / 2
7,850
523
6,396
17,103
7,009
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ymir
MOH22
Ymir
10
3 / 2 / 10
8,143
543
7,288
10,104
5,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Tsukuyomi
dafi990
Tsukuyomi
14
7 / 4 / 1
8,224
548
6,416
10,518
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DAMNATI0N
Anubis
16
6 / 2 / 1
9,535
636
15,944
10,779
6,127
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Discordia
Errozan
Discordia
14
5 / 2 / 1
8,714
581
7,097
5,826
1,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
GEOSMADRID
Nemesis
13
4 / 3 / 4
8,214
548
6,847
11,793
4,701
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Artemis
Huvid
Artemis
10
0 / 8 / 1
6,469
431
4,057
7,985
1,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
0 / 8 / 4
6,275
418
2,962
11,613
5,192
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
26
23
Kills
15
15
Deaths
23
21
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Anubis
DAMNATI0N
Anubis
6
2
1
3.25
W
Anhur
DeDraak
Anhur
8
1
7
11.5
W
Chang'e
DieMFDieee
Chang'e
3
4
1
0.88
L
Discordia
Errozan
Discordia
5
2
1
2.75
L
Nemesis
GEOSMADRID
Nemesis
4
3
4
2
L
Artemis
Huvid
Artemis
0
8
1
0.06
W
King Arthur
Lahama
King Arthur
2
4
2
0.75
W
Ymir
MOH22
Ymir
3
2
10
4
W
Tsukuyomi
dafi990
Tsukuyomi
7
4
1
1.88
L
0
8
4
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,474
Damage
36,907
55,446
Taken
47,996
21,209
Mitigated
19,544
17,877
Healing
9,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DAMNATI0N
Anubis
15,944
1,490
0
6,208
10,779
6,127
98
2,577
8,106
73,266
0
W
Anhur
DeDraak
Anhur
8,926
5,734
0
5,345
9,009
2,856
0
713
8,296
0
65,445
W
Chang'e
DieMFDieee
Chang'e
7,448
167
695
3,207
8,712
2,562
0
4,331
4,145
41,299
0
L
Discordia
Errozan
Discordia
7,097
1,336
0
666
5,826
1,733
1,048
1,562
4,130
49,471
0
L
Nemesis
GEOSMADRID
Nemesis
6,847
2,623
0
1,862
11,793
4,701
0
5,120
6,497
0
44,908
L
Artemis
Huvid
Artemis
4,057
1,661
0
0
7,985
1,791
0
591
7,394
0
20,345
W
King Arthur
Lahama
King Arthur
6,396
342
0
5,283
17,103
7,009
0
12,716
4,343
0
46,594
W
Ymir
MOH22
Ymir
7,288
1,611
0
389
10,104
5,145
80
5,036
4,984
23,314
0
W
Tsukuyomi
dafi990
Tsukuyomi
6,416
1,530
0
2,958
10,518
3,637
0
2,739
7,675
0
48,323
L
2,962
209
111
995
11,613
5,192
0
4,379
7,133
21,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,354
Gold Earned
39,207
424
Minions Killed
422
0
Camps Cleared
0
1,407,777
Distance Traveled
1,307,211
21
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
9,535
636
141
9
0
237,604
4
W
Anhur
10,051
670
121
8
0
253,541
6
W
Chang'e
8,086
539
100
7
0
285,427
5
L
Discordia
8,714
581
114
8
0
268,455
3
L
Nemesis
8,214
548
85
6
0
312,094
1
L
Artemis
6,469
431
54
4
0
240,219
2
W
King Arthur
7,850
523
93
6
0
276,841
4
W
Ymir
8,143
543
26
2
0
285,626
1
W
Tsukuyomi
8,224
548
84
6
0
306,342
5
L
Ymir
6,275
418
28
2
0
248,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role