Player Matchup

Danzaburou
Danzaburou
Leviathan114
Danzaburou
Level 49
God Stats
4W - 2L
1,741 SR
Queue Stats
168W - 157L
1,515 Elo+
Party 1
Hel
Hel
Solxds
Hel
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 70L
1,456 Elo+
Party 1
Geb
Geb
m1full
Geb
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,836 Elo+
Party 1
Team Averages
Level 27
1,580 SR
1,602 Elo+

VS

Team Averages
Level 43
1,556 SR
1,513 Elo+
Jormungandr
Jormungandr
LookingForMyYuno
Jormungandr
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 9L
1,196 Elo+
Party 2
Bacchus
Bacchus
SMiteSMF78237843
Bacchus
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,699 Elo+
Solo
Gilgamesh
Gilgamesh
psychobillmess
Gilgamesh
Level 108
God Stats
53W - 31L
1,667 SR
Queue Stats
393W - 326L
1,645 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Leviathan114
Danzaburou
18
14 / 6 / 0
14,947
747
31,773
21,714
10,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hel
Solxds
Hel
14
1 / 6 / 10
11,425
571
7,652
16,450
11,444
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Geb
m1full
Geb
14
2 / 4 / 13
12,324
616
14,059
19,515
23,866
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
LookingForMyYuno
Jormungandr
16
2 / 8 / 8
12,061
603
8,355
23,236
27,154
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

18
10 / 6 / 5
14,989
749
20,044
18,959
11,471
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Gilgamesh
psychobillmess
Gilgamesh
17
4 / 3 / 9
15,158
758
15,983
24,600
28,376
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
17
Kills
16
16
Deaths
17
23
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Leviathan114
Danzaburou
14
6
0
2.33
W
Jormungandr
LookingForMyYuno
Jormungandr
2
8
8
0.75
W
10
6
5
2.08
L
Hel
Solxds
Hel
1
6
10
1
L
Geb
m1full
Geb
2
4
13
2.13
W
Gilgamesh
psychobillmess
Gilgamesh
4
3
9
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,484
Damage
44,382
57,679
Taken
66,795
46,266
Mitigated
67,001
20,446
Healing
7,796
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Leviathan114
Danzaburou
31,773
18,802
0
8,302
21,714
10,956
1,234
8,815
12,489
0
102,114
W
Jormungandr
LookingForMyYuno
Jormungandr
8,355
1,807
0
632
23,236
27,154
341
6,291
16,945
35,875
0
W
20,044
2,113
739
3,340
18,959
11,471
864
5,220
13,739
57,300
0
L
Hel
Solxds
Hel
7,652
1,669
5,032
5,668
16,450
11,444
105
10,323
5,681
31,486
0
L
Geb
m1full
Geb
14,059
2,839
0
1,444
19,515
23,866
0
8,677
10,462
25,307
0
W
Gilgamesh
psychobillmess
Gilgamesh
15,983
4,308
1,052
2,033
24,600
28,376
1,048
10,241
14,359
0
38,265

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,696
Gold Earned
42,208
187
Minions Killed
147
0
Camps Cleared
0
965,206
Distance Traveled
1,014,720
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,947
747
144
7
0
285,682
3
W
Jormungandr
12,061
603
44
2
0
274,130
2
W
Bacchus
14,989
749
71
4
0
343,707
0
L
Hel
11,425
571
34
2
0
322,525
2
L
Geb
12,324
616
9
0
0
356,999
0
W
Gilgamesh
15,158
758
32
2
0
396,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role