Player Matchup

Olorun
Olorun
GeneD
Olorun
Level 6
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 1
Medusa
Medusa
IbnKarel
Medusa
Level 2
God Stats
0W - 2L
1,246 SR
Queue Stats
0W - 2L
1,221 Elo+
Party 1
Zeus
Zeus
KolexWnkl
Zeus
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,225 Elo+
Solo
Nemesis
Nemesis
Vandrian
Nemesis
Level 27
God Stats
1W - 2L
1,555 SR
Queue Stats
46W - 59L
1,496 Elo+
Solo
Erlang Shen
Erlang Shen
xiaoyanzifei
Erlang Shen
Level 26
God Stats
2W - 7L
1,416 SR
Queue Stats
65W - 70L
1,404 Elo+
Solo
Team Averages
Level 14
1,392 SR
1,314 Elo+

VS

Team Averages
Level 19
1,534 SR
1,466 Elo+
Cabrakan
Cabrakan
AryanGod1
Cabrakan
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
AryanGod2
Izanami
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
63W - 40L
1,675 Elo+
Party 2
Sol
Sol
JESNIPIKER
Sol
Level 4
God Stats
2W - 0L
1,500 SR
Queue Stats
17W - 6L
1,462 Elo+
Party 2
Susano
Susano
Stémôn
Susano
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
127W - 131L
1,388 Elo+
Solo
Yemoja
Yemoja
ryuteru
Yemoja
Level 13
God Stats
2W - 0L
1,671 SR
Queue Stats
2W - 3L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
GeneD
Olorun
6
0 / 6 / 0
3,971
397
2,003
6,310
1,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
IbnKarel
Medusa
6
0 / 8 / 0
4,061
406
4,133
6,978
1,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zeus
8
1 / 7 / 0
4,968
497
2,621
6,626
1,837
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
Vandrian
Nemesis
7
2 / 5 / 2
5,133
513
3,807
8,053
2,417
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Erlang Shen
xiaoyanzifei
Erlang Shen
7
1 / 6 / 0
4,331
433
3,711
7,432
2,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
AryanGod1
Cabrakan
12
9 / 1 / 4
7,285
729
7,859
6,165
4,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
AryanGod2
Izanami
13
10 / 0 / 2
8,127
813
6,894
5,050
1,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
11 / 0 / 2
7,392
739
8,001
7,476
2,355
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Susano
Stémôn
Susano
7
1 / 3 / 9
5,151
515
3,720
5,930
1,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ryuteru
Yemoja
9
1 / 0 / 13
5,759
576
2,047
3,496
2,401
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
62
4
Kills
32
32
Deaths
4
2
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
AryanGod1
Cabrakan
9
1
4
11
W
Izanami
AryanGod2
Izanami
10
0
2
11
L
Olorun
GeneD
Olorun
0
6
0
0
L
Medusa
IbnKarel
Medusa
0
8
0
0
W
11
0
2
12
L
Zeus
1
7
0
0.14
W
Susano
Stémôn
Susano
1
3
9
1.83
L
Nemesis
Vandrian
Nemesis
2
5
2
0.6
W
Yemoja
ryuteru
Yemoja
1
0
13
7.5
L
Erlang Shen
xiaoyanzifei
Erlang Shen
1
6
0
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,275
Damage
28,521
35,399
Taken
28,117
10,188
Mitigated
12,154
3,159
Healing
12,184
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
AryanGod1
Cabrakan
7,859
1,241
0
1,633
6,165
4,053
0
912
5,198
37,270
0
W
Izanami
AryanGod2
Izanami
6,894
4,440
0
2,477
5,050
1,614
725
500
4,550
0
56,514
L
Olorun
GeneD
Olorun
2,003
808
322
501
6,310
1,682
0
2,778
3,532
14,173
0
L
Medusa
IbnKarel
Medusa
4,133
2,355
0
0
6,978
1,385
0
2,006
4,948
0
13,611
W
8,001
2,027
0
5,901
7,476
2,355
2,262
801
6,645
41,885
0
L
Zeus
2,621
467
0
419
6,626
1,837
502
3,114
3,338
16,780
0
W
Susano
Stémôn
Susano
3,720
1,426
0
889
5,930
1,731
0
732
5,166
0
12,672
L
Nemesis
Vandrian
Nemesis
3,807
1,076
0
1,059
8,053
2,417
0
4,393
3,506
0
17,809
W
Yemoja
ryuteru
Yemoja
2,047
684
855
429
3,496
2,401
758
1,500
1,934
8,938
0
L
Erlang Shen
xiaoyanzifei
Erlang Shen
3,711
1,960
0
858
7,432
2,867
0
5,193
2,168
0
10,632

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,464
Gold Earned
33,714
135
Minions Killed
316
0
Camps Cleared
0
938,730
Distance Traveled
911,829
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,285
729
83
8
0
180,426
1
W
Izanami
8,127
813
119
12
0
168,649
0
L
Olorun
3,971
397
24
2
0
204,158
1
L
Medusa
4,061
406
16
2
0
192,275
1
W
Sol
7,392
739
79
8
0
161,360
4
L
Zeus
4,968
497
43
4
0
149,908
1
W
Susano
5,151
515
19
2
0
234,532
0
L
Nemesis
5,133
513
30
3
0
205,081
1
W
Yemoja
5,759
576
16
2
0
166,862
0
L
Erlang Shen
4,331
433
22
2
0
187,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role