Player Matchup

Thor
Thor
Astroboy77140
Thor
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Achilles
Achilles
EhrenmannKev
Achilles
Level 17
God Stats
3W - 3L
1,655 SR
Queue Stats
30W - 33L
1,349 Elo+
Solo
Olorun
Olorun
G4br1elSL_xD
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
MilkyJs
Xbalanque
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,611 Elo+
Solo
Hun Batz
Hun Batz
ThiagoGame5521
Hun Batz
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 20L
1,202 Elo+
Solo
Team Averages
Level 8
1,531 SR
1,432 Elo+

VS

Team Averages
Level 17
1,447 SR
1,380 Elo+
Cu Chulainn
Cu Chulainn
Hassan_Alnuaimy
Cu Chulainn
Level 19
God Stats
8W - 10L
1,391 SR
Queue Stats
100W - 84L
1,258 Elo+
Solo
Jormungandr
Jormungandr
Money4Life93
Jormungandr
Level 27
God Stats
0W - 2L
1,273 SR
Queue Stats
106W - 153L
1,314 Elo+
Solo
Bacchus
Bacchus
OldManWest410
Bacchus
Level 27
God Stats
14W - 24L
1,454 SR
Queue Stats
385W - 483L
1,363 Elo+
Solo
Susano
Susano
V-X-L-K-Y-R-I-E
Susano
Level 8
God Stats
4W - 5L
1,618 SR
Queue Stats
19W - 22L
1,526 Elo+
Solo
Cerberus
Cerberus
gunnin4youboy
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 4 / 3
6,673
477
1,474
5,430
1,730
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
EhrenmannKev
Achilles
13
4 / 3 / 1
7,847
561
7,739
9,726
6,383
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Olorun
11
1 / 2 / 2
7,078
506
4,364
5,320
1,514
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
MilkyJs
Xbalanque
17
11 / 0 / 0
10,580
756
10,614
11,333
4,645
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hun Batz
11
3 / 4 / 0
7,191
514
4,133
8,294
2,383
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Hassan_Alnuaimy
Cu Chulainn
12
4 / 5 / 1
7,175
513
6,822
10,852
6,022
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Jormungandr
Money4Life93
Jormungandr
7
0 / 4 / 0
5,330
381
2,500
4,834
1,576
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Bacchus
8
0 / 3 / 2
5,795
414
2,668
8,311
3,384
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
5 / 3 / 3
7,417
530
5,085
11,062
3,998
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
gunnin4youboy
Cerberus
11
2 / 7 / 3
6,873
491
3,584
12,503
7,647
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
20
20
Kills
11
13
Deaths
22
6
Assists
9
Player
Kills
Deaths
Assists
KDA
W
1
4
3
0.63
W
Achilles
EhrenmannKev
Achilles
4
3
1
1.5
W
Olorun
1
2
2
1
L
Cu Chulainn
Hassan_Alnuaimy
Cu Chulainn
4
5
1
0.9
W
Xbalanque
MilkyJs
Xbalanque
11
0
0
11
L
Jormungandr
Money4Life93
Jormungandr
0
4
0
0
L
Bacchus
0
3
2
0.33
W
Hun Batz
3
4
0
0.75
L
5
3
3
2.17
L
Cerberus
gunnin4youboy
Cerberus
2
7
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,324
Damage
20,659
40,103
Taken
47,562
16,655
Mitigated
22,627
11,752
Healing
8,219
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,474
613
0
923
5,430
1,730
781
740
4,640
0
17,588
W
Achilles
EhrenmannKev
Achilles
7,739
2,001
0
1,333
9,726
6,383
1,292
930
8,371
0
35,630
W
Olorun
4,364
1,885
0
975
5,320
1,514
406
2,864
2,456
18,694
0
L
Cu Chulainn
Hassan_Alnuaimy
Cu Chulainn
6,822
2,663
0
450
10,852
6,022
544
0
10,852
0
29,258
W
Xbalanque
MilkyJs
Xbalanque
10,614
7,491
0
8,161
11,333
4,645
5,527
2,744
8,564
0
76,727
L
Jormungandr
Money4Life93
Jormungandr
2,500
643
0
186
4,834
1,576
0
540
4,294
19,305
0
L
Bacchus
2,668
305
0
3,335
8,311
3,384
87
138
8,173
12,665
0
W
Hun Batz
4,133
1,250
0
360
8,294
2,383
0
1,474
6,795
0
30,624
L
5,085
1,504
0
2,913
11,062
3,998
0
487
10,575
0
42,021
L
Cerberus
gunnin4youboy
Cerberus
3,584
502
0
1,335
12,503
7,647
198
3,199
9,304
23,719
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,369
Gold Earned
32,590
302
Minions Killed
246
0
Camps Cleared
0
1,075,300
Distance Traveled
1,251,365
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
6,673
477
32
2
0
135,100
0
W
Achilles
7,847
561
63
5
0
251,701
0
W
Olorun
7,078
506
34
2
0
230,048
1
L
Cu Chulainn
7,175
513
44
3
0
274,256
0
W
Xbalanque
10,580
756
126
9
0
219,119
1
L
Jormungandr
5,330
381
24
2
0
147,090
0
L
Bacchus
5,795
414
15
1
0
255,134
3
W
Hun Batz
7,191
514
47
3
0
239,332
0
L
Susano
7,417
530
97
7
0
288,040
1
L
Cerberus
6,873
491
66
5
0
286,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role