Player Matchup

Anubis
Anubis
BaBaBuRDaa
Anubis
Level 18
God Stats
2W - 3L
1,500 SR
Queue Stats
137W - 163L
1,345 Elo+
Solo
Chang'e
Chang'e
David丶
Chang'e
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 5L
1,492 Elo+
Solo
Sun Wukong
Sun Wukong
Keldorm
Sun Wukong
Level 14
God Stats
2W - 2L
1,274 SR
Queue Stats
125W - 121L
1,438 Elo+
Solo
Neith
Neith
Vardopolis
Neith
Level 26
God Stats
3W - 0L
1,720 SR
Queue Stats
307W - 278L
1,530 Elo+
Solo
Ullr
Ullr
kEePsMoKin_420
Ullr
Level 11
God Stats
5W - 12L
1,394 SR
Queue Stats
108W - 130L
1,442 Elo+
Solo
Team Averages
Level 16
1,477 SR
1,449 Elo+

VS

Team Averages
Level 13
1,520 SR
1,468 Elo+
Hel
Hel
Femenine
Hel
Level 16
God Stats
2W - 2L
1,274 SR
Queue Stats
34W - 26L
1,538 Elo+
Solo
Nemesis
Nemesis
JuneyWuney
Nemesis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,467 Elo+
Party 1
Fenrir
Fenrir
Keithen
Fenrir
Level 23
God Stats
5W - 7L
1,552 SR
Queue Stats
11W - 22L
1,469 Elo+
Solo
Pele
Pele
ManiaMoo
Pele
Level 8
God Stats
3W - 3L
1,720 SR
Queue Stats
4W - 5L
1,351 Elo+
Solo
Ymir
Ymir
xFateless1
Ymir
Level 16
God Stats
6W - 5L
1,556 SR
Queue Stats
6W - 5L
1,517 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
BaBaBuRDaa
Anubis
20
3 / 6 / 31
12,866
1,072
13,567
15,450
8,052
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chang'e
David丶
Chang'e
19
6 / 7 / 28
12,665
1,055
12,748
17,469
6,699
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sun Wukong
Keldorm
Sun Wukong
20
11 / 3 / 26
14,767
1,231
19,862
20,349
16,218
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Neith
20
14 / 6 / 27
15,147
1,262
39,098
19,827
8,366
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
15 / 8 / 15
15,404
1,284
26,998
20,875
8,992
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

110

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 18
13,164
1,097
16,484
21,158
18,653
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
JuneyWuney
Nemesis
20
7 / 9 / 16
13,730
1,144
19,070
21,313
10,604
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Keithen
Fenrir
19
9 / 10 / 16
14,074
1,173
15,644
23,607
14,158
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pele
19
7 / 18 / 11
13,029
1,086
14,194
31,202
12,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 6 / 25
12,910
1,076
20,759
25,723
33,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

176
Kill Participation
116
49
Kills
30
30
Deaths
50
127
Assists
86
Player
Kills
Deaths
Assists
KDA
W
Anubis
BaBaBuRDaa
Anubis
3
6
31
3.08
W
Chang'e
David丶
Chang'e
6
7
28
2.86
L
5
7
18
2
L
Nemesis
JuneyWuney
Nemesis
7
9
16
1.67
L
Fenrir
Keithen
Fenrir
9
10
16
1.7
W
Sun Wukong
Keldorm
Sun Wukong
11
3
26
8
L
Pele
7
18
11
0.69
W
Neith
14
6
27
4.58
W
15
8
15
2.81
L
2
6
25
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

112,273
Damage
86,151
93,970
Taken
123,003
48,327
Mitigated
89,245
19,375
Healing
22,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
BaBaBuRDaa
Anubis
13,567
735
0
2,775
15,450
8,052
0
6,546
8,904
31,324
0
W
Chang'e
David丶
Chang'e
12,748
810
4,702
3,144
17,469
6,699
0
7,120
10,349
24,783
0
L
16,484
2,413
10,515
7,428
21,158
18,653
0
4,289
16,869
39,315
0
L
Nemesis
JuneyWuney
Nemesis
19,070
7,635
0
1,380
21,313
10,604
0
4,910
16,403
0
40,814
L
Fenrir
Keithen
Fenrir
15,644
6,077
0
1,436
23,607
14,158
0
6,351
17,256
0
27,329
W
Sun Wukong
Keldorm
Sun Wukong
19,862
5,404
0
788
20,349
16,218
0
10,172
10,177
1,021
31,358
L
Pele
14,194
1,749
0
1,382
31,202
12,664
0
5,624
25,578
0
30,767
W
Neith
39,098
19,056
0
5,477
19,827
8,366
0
7,278
12,049
0
50,550
W
26,998
14,736
0
2,489
20,875
8,992
0
6,127
14,748
0
68,264
L
20,759
3,530
0
0
25,723
33,166
0
6,156
19,567
52,903
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,849
Gold Earned
66,907
206
Minions Killed
219
9
Camps Cleared
3
918,308
Distance Traveled
1,047,740
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,866
1,072
37
3
3
170,687
0
W
Chang'e
12,665
1,055
24
2
3
162,438
1
L
Hel
13,164
1,097
53
4
0
217,950
0
L
Nemesis
13,730
1,144
39
3
0
240,708
0
L
Fenrir
14,074
1,173
21
2
1
216,853
0
W
Sun Wukong
14,767
1,231
25
2
3
247,160
0
L
Pele
13,029
1,086
27
2
1
164,610
0
W
Neith
15,147
1,262
41
3
0
179,990
0
W
Ullr
15,404
1,284
79
7
0
158,033
1
L
Ymir
12,910
1,076
79
7
1
207,619
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role