Player Matchup

Ymir
Ymir
Airstatiic
Ymir
Level 27
God Stats
2W - 2L
1,503 SR
Queue Stats
46W - 31L
1,575 Elo+
Solo
Erlang Shen
Erlang Shen
Brownx221
Erlang Shen
Level 23
God Stats
5W - 6L
1,465 SR
Queue Stats
61W - 74L
1,385 Elo+
Solo
Medusa
Medusa
RSKAY
Medusa
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Nu Wa
Nu Wa
knightgod123
Nu Wa
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
7W - 11L
1,382 Elo+
Solo
Bellona
Bellona
masterlola
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 17
1,494 SR
1,469 Elo+

VS

Team Averages
Level 8
1,462 SR
1,291 Elo+
Neith
Neith
FirstBloodPrince
Neith
Level 16
God Stats
2W - 0L
1,779 SR
Queue Stats
49W - 44L
1,586 Elo+
Solo
Hercules
Hercules
GlasGrizzly
Hercules
Level 8
God Stats
1W - 0L
1,449 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
Namsar
Tsukuyomi
Level 5
God Stats
1W - 1L
1,300 SR
Queue Stats
16W - 22L
1,149 Elo+
Solo
Geb
Geb
Torixon12
Geb
Level 6
God Stats
2W - 3L
1,280 SR
Queue Stats
2W - 8L
1,040 Elo+
Solo
Ra
Ra
世间美好与你环环相扣
Ra
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,183 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 1
3,398
566
723
3,452
1,251
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Erlang Shen
Brownx221
Erlang Shen
7
1 / 0 / 2
3,873
646
778
3,993
1,286
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
RSKAY
Medusa
4
0 / 5 / 0
3,048
508
1,099
3,702
533
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

7
3 / 1 / 0
4,087
681
2,745
2,829
723
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
masterlola
Bellona
3
0 / 2 / 1
3,053
509
86
1,388
623
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
3 / 0 / 3
4,794
799
3,138
2,780
748
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hercules
GlasGrizzly
Hercules
7
3 / 0 / 1
4,587
765
2,005
2,451
653
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tsukuyomi
Namsar
Tsukuyomi
7
0 / 2 / 0
4,115
686
653
3,809
981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

4
0 / 2 / 0
3,337
556
239
2,034
686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

7
1 / 1 / 1
4,088
681
2,565
2,693
834
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
12
4
Kills
7
8
Deaths
5
4
Assists
5
Player
Kills
Deaths
Assists
KDA
L
0
0
1
0.5
L
Erlang Shen
Brownx221
Erlang Shen
1
0
2
2
W
3
0
3
4.5
W
Hercules
GlasGrizzly
Hercules
3
0
1
3.5
W
Tsukuyomi
Namsar
Tsukuyomi
0
2
0
0
L
Medusa
RSKAY
Medusa
0
5
0
0
W
0
2
0
0
L
3
1
0
3
L
Bellona
masterlola
Bellona
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,431
Damage
8,600
15,364
Taken
13,767
4,416
Mitigated
3,902
2,364
Healing
4,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
723
243
0
423
3,452
1,251
0
415
3,037
5,407
0
L
Erlang Shen
Brownx221
Erlang Shen
778
225
0
941
3,993
1,286
224
717
3,276
0
13,291
W
3,138
1,606
0
1,629
2,780
748
235
332
2,436
0
22,535
W
Hercules
GlasGrizzly
Hercules
2,005
531
0
1,109
2,451
653
119
229
2,210
0
10,479
W
Tsukuyomi
Namsar
Tsukuyomi
653
173
0
1,289
3,809
981
0
609
3,082
0
16,837
L
Medusa
RSKAY
Medusa
1,099
800
0
0
3,702
533
0
0
3,702
0
4,188
W
239
102
0
96
2,034
686
308
85
1,937
4,587
0
L
2,745
1,046
0
1,000
2,829
723
72
1,203
1,626
11,658
0
L
Bellona
masterlola
Bellona
86
64
0
0
1,388
623
0
469
919
0
1,300
W
2,565
781
0
484
2,693
834
0
1,905
634
17,544
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,459
Gold Earned
20,921
59
Minions Killed
156
0
Camps Cleared
0
537,180
Distance Traveled
560,867
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
3,398
566
10
2
0
110,299
0
L
Erlang Shen
3,873
646
26
4
0
133,781
1
W
Neith
4,794
799
48
8
0
119,917
0
W
Hercules
4,587
765
23
4
0
134,378
1
W
Tsukuyomi
4,115
686
44
7
0
121,190
2
L
Medusa
3,048
508
5
1
0
111,397
0
W
Geb
3,337
556
7
1
0
68,135
1
L
Nu Wa
4,087
681
15
3
0
118,371
0
L
Bellona
3,053
509
3
1
0
63,332
1
W
Ra
4,088
681
34
6
0
117,247
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role