Player Matchup

Anhur
Anhur
Beefoz
Anhur
Level 144
God Stats
2W - 4L
1,552 SR
Queue Stats
225W - 158L
1,645 Elo+
Party 2
Merlin
Merlin
Chrisv98
Merlin
Level 18
God Stats
2W - 1L
1,500 SR
Queue Stats
35W - 39L
1,441 Elo+
Solo
Sobek
Sobek
ilGufo
Sobek
Level 129
God Stats
7W - 2L
1,630 SR
Queue Stats
373W - 324L
1,572 Elo+
Party 2
Team Averages
Level 97
1,561 SR
1,553 Elo+

VS

Team Averages
Level 75
1,619 SR
1,471 Elo+
Nox
Nox
AngiLuvsYou
Nox
Level 79
God Stats
6W - 9L
1,506 SR
Queue Stats
37W - 50L
1,450 Elo+
Party 1
Chaac
Chaac
MiguSodota
Chaac
Level 23
God Stats
13W - 15L
1,490 SR
Queue Stats
34W - 45L
1,416 Elo+
Party 1
Medusa
Medusa
pzdcover9000
Medusa
Level 123
God Stats
15W - 3L
1,859 SR
Queue Stats
484W - 414L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Beefoz
Anhur
11
5 / 0 / 3
7,608
761
6,361
5,217
2,097
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Merlin
Chrisv98
Merlin
11
2 / 0 / 6
7,022
702
6,352
3,411
1,154
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sobek
ilGufo
Sobek
10
2 / 0 / 7
7,622
762
3,020
10,197
10,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 3 / 0
5,815
582
1,879
5,003
1,371
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chaac
8
0 / 3 / 0
5,702
570
3,063
6,522
2,104
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Medusa
8
0 / 3 / 0
5,835
584
7,205
7,505
1,920
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
0
9
Kills
0
0
Deaths
9
16
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
3
0
0
W
Anhur
Beefoz
Anhur
5
0
3
6.5
W
Merlin
Chrisv98
Merlin
2
0
6
5
L
Chaac
0
3
0
0
W
Sobek
ilGufo
Sobek
2
0
7
5.5
L
Medusa
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,733
Damage
12,147
18,825
Taken
19,030
14,110
Mitigated
5,395
5,907
Healing
4,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,879
233
465
513
5,003
1,371
0
2,165
2,558
18,580
0
W
Anhur
Beefoz
Anhur
6,361
2,614
0
1,349
5,217
2,097
1,705
335
4,882
0
26,711
W
Merlin
Chrisv98
Merlin
6,352
155
0
1,461
3,411
1,154
56
199
3,212
31,879
0
L
Chaac
3,063
459
258
1,855
6,522
2,104
0
3,124
3,130
0
10,820
W
Sobek
ilGufo
Sobek
3,020
256
0
3,097
10,197
10,859
49
1,381
8,816
9,862
0
L
Medusa
7,205
3,012
0
1,236
7,505
1,920
0
3,379
3,902
0
27,089

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,252
Gold Earned
17,352
123
Minions Killed
92
0
Camps Cleared
0
545,729
Distance Traveled
518,615
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
5,815
582
40
4
0
161,618
0
W
Anhur
7,608
761
60
6
0
178,107
2
W
Merlin
7,022
702
53
5
0
185,115
1
L
Chaac
5,702
570
15
2
0
161,640
0
W
Sobek
7,622
762
10
1
0
182,507
1
L
Medusa
5,835
584
37
4
0
195,357
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role