Player Matchup

Ymir
Ymir
Rich5ich
Ymir
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Cupid
Cupid
SPUDLYDUDZ
Cupid
Level 14
God Stats
7W - 8L
1,508 SR
Queue Stats
30W - 37L
1,303 Elo+
Party 2
Ao Kuang
Ao Kuang
dgfrzgdr
Ao Kuang
Level 2
God Stats
0W - 4L
1,500 SR
Queue Stats
12W - 11L
1,063 Elo+
Party 2
Sun Wukong
Sun Wukong
冰激凌蘸芥末
Sun Wukong
Level 22
God Stats
2W - 6L
1,233 SR
Queue Stats
39W - 44L
1,346 Elo+
Party 3
Medusa
Medusa
既过不恋
Medusa
Level 23
God Stats
8W - 12L
1,411 SR
Queue Stats
82W - 98L
1,289 Elo+
Party 3
Team Averages
Level 13
1,430 SR
1,300 Elo+

VS

Team Averages
Level 12
1,503 SR
1,267 Elo+
Arachne
Arachne
Beastollan
Arachne
Level 25
God Stats
5W - 2L
1,329 SR
Queue Stats
95W - 80L
1,562 Elo+
Solo
Guan Yu
Guan Yu
Dulachan
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
NoXXiaR
Ah Puch
Level 23
God Stats
3W - 2L
1,684 SR
Queue Stats
31W - 26L
1,172 Elo+
Solo
Cerberus
Cerberus
hgdf1
Cerberus
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,051 Elo+
Party 1
Neith
Neith
sajtostaco
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,051 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
4
1 / 1 / 0
7,840
270
336
1,211
347
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cupid
20
4 / 4 / 3
13,353
460
12,729
23,357
8,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ao Kuang
dgfrzgdr
Ao Kuang
20
18 / 5 / 5
16,615
573
23,031
25,484
11,235
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
20
6 / 10 / 12
14,187
489
16,657
27,859
20,889
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Medusa
18
6 / 13 / 5
12,915
445
14,674
20,635
6,073
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Beastollan
Arachne
20
18 / 2 / 6
19,454
671
22,665
23,598
14,051
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Guan Yu
Dulachan
Guan Yu
20
4 / 10 / 9
15,098
521
13,906
24,435
30,947
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ah Puch
NoXXiaR
Ah Puch
20
8 / 3 / 8
16,855
581
27,978
16,470
7,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cerberus
hgdf1
Cerberus
18
0 / 11 / 8
13,111
452
6,144
25,626
27,247
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Neith
17
3 / 9 / 6
12,629
435
7,387
18,159
7,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
35
Kills
33
33
Deaths
35
25
Assists
37
Player
Kills
Deaths
Assists
KDA
W
Arachne
Beastollan
Arachne
18
2
6
10.5
W
Guan Yu
Dulachan
Guan Yu
4
10
9
0.85
W
Ah Puch
NoXXiaR
Ah Puch
8
3
8
4
L
Ymir
1
1
0
1
L
Cupid
4
4
3
1.38
L
Ao Kuang
dgfrzgdr
Ao Kuang
18
5
5
4.1
W
Cerberus
hgdf1
Cerberus
0
11
8
0.36
W
Neith
3
9
6
0.67
L
Sun Wukong
6
10
12
1.2
L
Medusa
6
13
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,427
Damage
78,080
98,546
Taken
108,288
46,600
Mitigated
86,910
22,676
Healing
32,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
Beastollan
Arachne
22,665
14,208
0
13,715
23,598
14,051
186
3,665
19,313
0
186,159
W
Guan Yu
Dulachan
Guan Yu
13,906
2,369
559
3,155
24,435
30,947
3,364
5,048
19,307
0
60,969
W
Ah Puch
NoXXiaR
Ah Puch
27,978
1,733
666
5,269
16,470
7,124
1,736
2,859
13,545
131,314
0
L
Ymir
336
188
0
396
1,211
347
0
176
1,035
626
0
L
Cupid
12,729
6,339
113
8,071
23,357
8,056
1,360
13,309
9,998
0
83,705
L
Ao Kuang
dgfrzgdr
Ao Kuang
23,031
5,596
0
12,276
25,484
11,235
0
4,341
20,621
122,559
0
W
Cerberus
hgdf1
Cerberus
6,144
625
0
4,460
25,626
27,247
726
5,546
20,080
67,997
0
W
Neith
7,387
3,665
0
4,729
18,159
7,541
2,649
6,277
11,802
0
59,563
L
Sun Wukong
16,657
3,006
0
1,820
27,859
20,889
3,065
8,681
18,778
0
70,549
L
Medusa
14,674
7,264
0
0
20,635
6,073
3,383
7,761
12,824
0
46,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,910
Gold Earned
77,147
585
Minions Killed
721
0
Camps Cleared
0
2,186,079
Distance Traveled
2,587,761
2
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,454
671
218
8
0
637,858
4
W
Guan Yu
15,098
521
107
4
0
505,070
1
W
Ah Puch
16,855
581
183
6
0
541,929
4
L
Ymir
7,840
270
1
0
0
43,042
0
L
Cupid
13,353
460
197
7
0
563,048
0
L
Ao Kuang
16,615
573
173
6
0
602,752
1
W
Cerberus
13,111
452
148
5
0
475,067
4
W
Neith
12,629
435
65
2
0
427,837
4
L
Sun Wukong
14,187
489
116
4
0
472,722
0
L
Medusa
12,915
445
98
3
0
504,515
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role