Player Matchup

Nu Wa
Nu Wa
Platinum IV
 
Nu Wa
Platinum IV
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Geb
Geb
Platinum IV
 
Geb
Platinum IV
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ullr
Ullr
Diamond IV
WarchiMarino
Ullr
Diamond IV
Level 66
God Stats
4W - 15L
1,401 SR
Queue Stats
130W - 114L
2,132 MMR
Solo
Nemesis
Nemesis
Platinum II
alexonesss
Nemesis
Platinum II
Level 85
God Stats
7W - 6L
1,676 SR
Queue Stats
172W - 164L
1,873 MMR
Solo
Chaac
Chaac
Platinum V
maddenmaster170
Chaac
Platinum V
Level 107
God Stats
0W - 1L
1,563 SR
Queue Stats
108W - 109L
1,629 MMR
Solo
Team Averages
Platinum III
Platinum III
Average Tier
Level 90
1,528 SR
1,727 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 122
1,510 SR
1,693 MMR
Skadi
Skadi
Masters
 
Skadi
Masters
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cerberus
Cerberus
Gold V
 
Cerberus
Gold V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mercury
Mercury
Platinum II
Berlin Cobi
Mercury
Platinum II
Level 160
God Stats
140W - 127L
1,703 SR
Queue Stats
1,092W - 1,073L
1,708 MMR
Solo
King Arthur
King Arthur
Platinum III
N Johnson420
King Arthur
Platinum III
Level 150
God Stats
9W - 10L
1,150 SR
Queue Stats
197W - 193L
1,788 MMR
Solo
Chang'e
Chang'e
Diamond IV
Safe520
Chang'e
Diamond IV
Level 63
God Stats
65W - 30L
1,699 SR
Queue Stats
143W - 127L
1,968 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
9
1 / 5 / 0
5,126
513
2,920
5,598
1,511
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Geb
 
Geb
7
0 / 3 / 2
4,698
470
2,023
7,331
2,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
2 / 2 / 0
5,426
543
3,879
6,815
1,943
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
alexonesss
Nemesis
6
0 / 1 / 0
4,215
422
0
2,914
902
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

9
1 / 1 / 0
5,110
511
3,918
9,181
5,221
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Bans
SetAthenaApolloTiamatCu Chulainn

VS

Bans
DanzaburouJanusGuan YuFenrirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
11
2 / 1 / 1
6,232
623
4,293
5,454
1,263
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Cerberus
 
Cerberus
9
1 / 1 / 5
5,868
587
2,858
6,614
3,502
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Mercury
Berlin Cobi
Mercury
10
3 / 0 / 2
6,251
625
2,062
5,676
1,653
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

King Arthur
N Johnson420
King Arthur
11
0 / 1 / 0
6,230
623
4,335
5,826
2,362
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Safe520
Chang'e
12
6 / 1 / 3
7,490
749
7,019
4,993
1,533
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
23
4
Kills
12
12
Deaths
4
2
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
 
Nu Wa
1
5
0
0.2
L
Geb
 
Geb
0
3
2
0.33
W
Skadi
 
Skadi
2
1
1
2.5
W
Cerberus
 
Cerberus
1
1
5
3.5
W
Mercury
Berlin Cobi
Mercury
3
0
2
4
W
King Arthur
N Johnson420
King Arthur
0
1
0
0
W
Chang'e
Safe520
Chang'e
6
1
3
7.5
L
2
2
0
1
L
Nemesis
alexonesss
Nemesis
0
1
0
0
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,740
Damage
20,567
31,839
Taken
28,563
12,337
Mitigated
10,313
8,707
Healing
9,543
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
 
Nu Wa
2,920
819
0
440
5,598
1,511
0
4,208
1,200
25,242
0
L
Geb
 
Geb
2,023
522
0
1,335
7,331
2,760
0
3,587
3,614
9,432
0
W
Skadi
 
Skadi
4,293
1,987
0
1,837
5,454
1,263
0
443
4,931
0
39,658
W
Cerberus
 
Cerberus
2,858
184
0
830
6,614
3,502
45
1,195
5,339
17,110
0
W
Mercury
Berlin Cobi
Mercury
2,062
980
0
250
5,676
1,653
1,242
957
4,639
0
32,177
W
King Arthur
N Johnson420
King Arthur
4,335
585
0
2,101
5,826
2,362
0
274
5,474
0
35,503
W
Chang'e
Safe520
Chang'e
7,019
427
1,087
3,438
4,993
1,533
0
1,618
3,237
42,975
0
L
3,879
1,425
0
2,216
6,815
1,943
0
530
6,255
0
31,804
L
Nemesis
alexonesss
Nemesis
0
0
0
375
2,914
902
0
169
2,745
0
14,629
L
3,918
646
0
4,341
9,181
5,221
0
973
8,148
0
23,116

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,575
Gold Earned
32,071
224
Minions Killed
339
0
Camps Cleared
0
747,023
Distance Traveled
992,868
8
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
5,126
513
57
6
0
142,003
1
L
Geb
4,698
470
16
2
0
174,805
4
W
Skadi
6,232
623
73
7
0
190,695
2
W
Cerberus
5,868
587
28
3
0
197,533
3
W
Mercury
6,251
625
78
8
0
225,906
2
W
King Arthur
6,230
623
64
6
0
182,545
0
W
Chang'e
7,490
749
96
10
0
196,189
4
L
Ullr
5,426
543
71
7
0
170,578
3
L
Nemesis
4,215
422
33
3
0
97,577
0
L
Chaac
5,110
511
47
5
0
162,060
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role