Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Yemoja
Yemoja
Raul_Tuu_Seedeno
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 10L
1,528 Elo+
Party 1
Apollo
Apollo
botelllavodka
Apollo
Level 29
God Stats
8W - 4L
1,698 SR
Queue Stats
84W - 48L
1,599 Elo+
Party 1
Team Averages
Level 42
1,566 SR
1,542 Elo+

VS

Team Averages
Level 28
1,641 SR
1,486 Elo+
Nemesis
Nemesis
JonasSVB
Nemesis
Level 32
God Stats
1W - 2L
1,922 SR
Queue Stats
43W - 11L
1,859 Elo+
Solo
Horus
Horus
zZ El BoUdOu Zz
Horus
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 83L
1,292 Elo+
Party 2
Sol
Sol
zZ El ZaY Zz
Sol
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 96L
1,307 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
11
5 / 1 / 3
7,585
759
11,468
9,213
2,769
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

9
3 / 2 / 6
7,015
702
5,956
6,257
4,267
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

9
1 / 4 / 5
6,583
658
2,656
7,220
2,075
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
JonasSVB
Nemesis
12
6 / 0 / 1
7,744
774
8,932
7,769
3,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 5 / 5
6,184
618
2,535
9,249
3,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
1 / 4 / 4
6,998
700
5,915
9,239
3,640
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
17
9
Kills
7
7
Deaths
9
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
5
1
3
6.5
L
Nemesis
JonasSVB
Nemesis
6
0
1
6.5
W
3
2
6
3
W
1
4
5
0.88
L
0
5
5
0.5
L
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,080
Damage
17,382
22,690
Taken
26,257
9,111
Mitigated
10,992
8,146
Healing
8,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
11,468
1,389
0
2,436
9,213
2,769
24
1,856
7,357
36,765
0
L
Nemesis
JonasSVB
Nemesis
8,932
4,788
0
2,911
7,769
3,407
0
3,933
3,836
0
32,103
W
5,956
1,414
2,645
2,015
6,257
4,267
240
2,471
3,786
15,234
0
W
2,656
1,405
0
1,050
7,220
2,075
0
1,648
5,572
0
19,244
L
2,535
1,479
834
2,056
9,249
3,945
0
6,016
3,233
0
7,828
L
5,915
437
171
2,842
9,239
3,640
48
7,561
1,678
23,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,183
Gold Earned
20,926
100
Minions Killed
104
0
Camps Cleared
0
468,212
Distance Traveled
522,758
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
7,585
759
56
6
0
166,478
0
L
Nemesis
7,744
774
63
6
0
196,999
4
W
Yemoja
7,015
702
21
2
0
141,538
1
W
Apollo
6,583
658
23
2
0
160,196
2
L
Horus
6,184
618
10
1
0
158,886
0
L
Sol
6,998
700
31
3
0
166,873
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role