Player Matchup

Achilles
Achilles
KkinggBob
Achilles
Level 101
God Stats
1W - 4L
1,742 SR
Queue Stats
256W - 253L
1,494 Elo+
Solo
Yemoja
Yemoja
Meulster
Yemoja
Level 128
God Stats
9W - 6L
1,608 SR
Queue Stats
119W - 110L
1,471 Elo+
Solo
Sun Wukong
Sun Wukong
PurdyThePurson
Sun Wukong
Level 48
God Stats
19W - 33L
1,472 SR
Queue Stats
298W - 343L
1,448 Elo+
Solo
Aphrodite
Aphrodite
TFFBros
Aphrodite
Level 46
God Stats
2W - 3L
1,500 SR
Queue Stats
170W - 148L
1,512 Elo+
Solo
Hou Yi
Hou Yi
caarloos_84_
Hou Yi
Level 99
God Stats
1W - 2L
1,526 SR
Queue Stats
28W - 33L
1,529 Elo+
Solo
Team Averages
Level 84
1,569 SR
1,491 Elo+

VS

Team Averages
Level 72
1,499 SR
1,486 Elo+
Athena
Athena
CJxE_Aikido
Athena
Level 41
God Stats
3W - 1L
1,277 SR
Queue Stats
104W - 125L
1,441 Elo+
Solo
Ares
Ares
Ratman125
Ares
Level 103
God Stats
1W - 3L
1,448 SR
Queue Stats
283W - 243L
1,554 Elo+
Solo
Set
Set
SpookyHypezz
Set
Level 81
God Stats
19W - 11L
1,595 SR
Queue Stats
427W - 354L
1,481 Elo+
Solo
Osiris
Osiris
bhoksbergen
Osiris
Level 68
God Stats
23W - 16L
1,569 SR
Queue Stats
189W - 176L
1,634 Elo+
Solo
Cernunnos
Cernunnos
mudorga
Cernunnos
Level 66
God Stats
3W - 1L
1,608 SR
Queue Stats
12W - 18L
1,321 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
KkinggBob
Achilles
8
0 / 3 / 1
7,278
316
2,010
6,983
2,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Yemoja
Meulster
Yemoja
14
0 / 5 / 1
9,148
398
9,271
20,095
25,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sun Wukong
PurdyThePurson
Sun Wukong
14
1 / 8 / 2
9,063
394
9,254
23,328
15,143
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
TFFBros
Aphrodite
18
4 / 8 / 2
11,759
511
16,390
22,017
16,027
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hou Yi
16
2 / 4 / 0
10,252
446
15,747
14,957
6,461
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
15
2 / 1 / 5
11,212
487
5,846
22,291
19,394
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
18
3 / 1 / 2
12,356
537
11,212
19,220
20,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

20
13 / 1 / 6
15,439
671
20,145
21,799
12,044
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
20
7 / 1 / 10
14,469
629
21,889
20,892
24,576
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cernunnos
mudorga
Cernunnos
20
3 / 3 / 8
13,158
572
9,858
20,399
9,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
59
7
Kills
28
28
Deaths
7
6
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Athena
2
1
5
4.5
L
Achilles
KkinggBob
Achilles
0
3
1
0.17
L
Yemoja
Meulster
Yemoja
0
5
1
0.1
L
Sun Wukong
PurdyThePurson
Sun Wukong
1
8
2
0.25
W
Ares
3
1
2
4
W
13
1
6
16
L
Aphrodite
TFFBros
Aphrodite
4
8
2
0.63
W
Osiris
7
1
10
12
L
Hou Yi
2
4
0
0.5
W
Cernunnos
mudorga
Cernunnos
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,672
Damage
68,950
87,380
Taken
104,601
65,289
Mitigated
86,792
24,171
Healing
30,689
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
5,846
1,235
971
3,438
22,291
19,394
151
6,983
15,182
27,253
0
L
Achilles
KkinggBob
Achilles
2,010
360
0
2,443
6,983
2,487
0
0
6,983
0
22,198
L
Yemoja
Meulster
Yemoja
9,271
1,847
1,321
3,536
20,095
25,171
0
6,820
13,275
41,529
0
L
Sun Wukong
PurdyThePurson
Sun Wukong
9,254
1,994
0
2,789
23,328
15,143
0
3,299
20,029
0
41,530
W
Ares
11,212
538
0
4,411
19,220
20,780
396
6,237
12,893
53,139
0
W
20,145
9,578
0
5,783
21,799
12,044
1,865
2,564
19,159
0
151,669
L
Aphrodite
TFFBros
Aphrodite
16,390
975
470
10,339
22,017
16,027
0
1,869
20,148
70,699
0
W
Osiris
21,889
7,768
0
5,269
20,892
24,576
2,331
5,581
15,164
0
112,206
L
Hou Yi
15,747
7,140
0
3,273
14,957
6,461
0
5,070
9,887
0
66,933
W
Cernunnos
mudorga
Cernunnos
9,858
4,434
1,077
9,740
20,399
9,998
5,356
8,260
11,797
0
94,514

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,500
Gold Earned
66,634
444
Minions Killed
604
0
Camps Cleared
0
1,688,526
Distance Traveled
2,116,706
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,212
487
38
2
0
404,135
7
L
Achilles
7,278
316
57
2
0
185,913
2
L
Yemoja
9,148
398
56
2
0
345,685
5
L
Sun Wukong
9,063
394
74
3
0
403,276
4
W
Ares
12,356
537
65
3
0
429,672
2
W
Set
15,439
671
188
8
0
482,741
11
L
Aphrodite
11,759
511
150
7
0
375,207
4
W
Osiris
14,469
629
167
7
0
407,359
3
L
Hou Yi
10,252
446
107
5
0
378,445
4
W
Cernunnos
13,158
572
146
6
0
392,799
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role