Player Matchup

Baba Yaga
Baba Yaga
JavotoMC
Baba Yaga
Level 76
God Stats
1W - 3L
1,326 SR
Queue Stats
27W - 40L
1,346 Elo+
Party 2
Sun Wukong
Sun Wukong
maxinatormus
Sun Wukong
Level 27
God Stats
1W - 3L
1,454 SR
Queue Stats
5W - 9L
1,437 Elo+
Party 3
Cupid
Cupid
nat730
Cupid
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,481 Elo+
Party 3
Nemesis
Nemesis
sixela0506
Nemesis
Level 58
God Stats
12W - 7L
1,443 SR
Queue Stats
27W - 36L
1,252 Elo+
Party 3
Ymir
Ymir
vicfella
Ymir
Level 18
God Stats
1W - 4L
1,291 SR
Queue Stats
24W - 40L
1,325 Elo+
Party 2
Team Averages
Level 40
1,403 SR
1,368 Elo+

VS

Team Averages
Level 58
1,465 SR
1,428 Elo+
Chaac
Chaac
LordSamuel100
Chaac
Level 26
God Stats
10W - 8L
1,477 SR
Queue Stats
43W - 60L
1,347 Elo+
Party 1
Scylla
Scylla
Macancala
Scylla
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 99L
1,519 Elo+
Solo
Ares
Ares
TisTisBang
Ares
Level 71
God Stats
9W - 7L
1,506 SR
Queue Stats
136W - 175L
1,417 Elo+
Party 1
Skadi
Skadi
hatvankoso
Skadi
Level 24
God Stats
20W - 22L
1,474 SR
Queue Stats
125W - 133L
1,517 Elo+
Party 1
Fenrir
Fenrir
stephehIE
Fenrir
Level 41
God Stats
17W - 23L
1,367 SR
Queue Stats
114W - 153L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
JavotoMC
Baba Yaga
16
4 / 5 / 3
9,756
488
20,152
14,190
6,122
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
maxinatormus
Sun Wukong
16
3 / 3 / 1
10,220
511
12,535
14,344
10,858
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cupid
nat730
Cupid
13
1 / 8 / 3
8,132
407
6,120
12,962
4,084
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Nemesis
sixela0506
Nemesis
16
8 / 6 / 5
10,305
515
11,840
17,438
9,699
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ymir
11
1 / 7 / 10
7,929
396
5,583
17,812
12,682
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 4 / 7
9,821
491
9,689
20,256
19,816
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Scylla
Macancala
Scylla
18
6 / 3 / 11
10,949
547
14,152
14,554
6,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

17
8 / 3 / 19
12,290
615
17,533
20,041
19,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Skadi
17
10 / 3 / 15
11,539
577
13,803
11,717
5,044
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
stephehIE
Fenrir
16
3 / 4 / 9
10,450
523
6,693
15,926
6,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
17
Kills
29
29
Deaths
17
22
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
JavotoMC
Baba Yaga
4
5
3
1.1
W
2
4
7
1.38
W
Scylla
Macancala
Scylla
6
3
11
3.83
W
8
3
19
5.83
W
Skadi
10
3
15
5.83
L
Sun Wukong
maxinatormus
Sun Wukong
3
3
1
1.17
L
Cupid
nat730
Cupid
1
8
3
0.31
L
Nemesis
sixela0506
Nemesis
8
6
5
1.75
W
Fenrir
stephehIE
Fenrir
3
4
9
1.88
L
Ymir
1
7
10
0.86

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,230
Damage
61,870
76,746
Taken
82,494
43,445
Mitigated
56,982
15,297
Healing
24,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
JavotoMC
Baba Yaga
20,152
1,309
0
4,200
14,190
6,122
144
5,663
8,272
70,501
0
W
9,689
1,319
0
7,237
20,256
19,816
1,153
5,282
14,746
0
53,624
W
Scylla
Macancala
Scylla
14,152
1,202
446
5,292
14,554
6,089
823
3,568
10,696
64,821
0
W
17,533
1,387
1,670
4,426
20,041
19,524
1,000
6,821
13,108
36,566
0
W
Skadi
13,803
7,389
0
2,492
11,717
5,044
3,470
6,037
5,545
0
45,833
L
Sun Wukong
maxinatormus
Sun Wukong
12,535
2,730
0
3,462
14,344
10,858
0
4,981
8,923
0
68,078
L
Cupid
nat730
Cupid
6,120
3,122
140
1,758
12,962
4,084
1,646
6,366
6,467
0
31,097
L
Nemesis
sixela0506
Nemesis
11,840
4,139
0
5,364
17,438
9,699
64
5,586
11,712
0
55,470
W
Fenrir
stephehIE
Fenrir
6,693
1,338
0
2,883
15,926
6,509
1,487
3,128
12,664
0
50,869
L
Ymir
5,583
1,349
0
373
17,812
12,682
33
8,569
9,070
16,430
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,342
Gold Earned
55,049
441
Minions Killed
399
0
Camps Cleared
0
1,808,090
Distance Traveled
1,762,300
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
9,756
488
119
6
0
325,446
4
W
Chaac
9,821
491
104
5
0
339,639
11
W
Scylla
10,949
547
101
5
0
359,081
1
W
Ares
12,290
615
27
1
0
390,310
2
W
Skadi
11,539
577
62
3
0
303,208
0
L
Sun Wukong
10,220
511
127
6
0
388,765
3
L
Cupid
8,132
407
65
3
0
311,405
0
L
Nemesis
10,305
515
103
5
0
419,780
7
W
Fenrir
10,450
523
105
5
0
370,062
4
L
Ymir
7,929
396
27
1
0
362,694
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role