Player Matchup

Vulcan
Vulcan
Lincerastas
Vulcan
Level 127
God Stats
1W - 3L
1,266 SR
Queue Stats
236W - 222L
1,507 Elo+
Party 1
Nike
Nike
Player07695497
Nike
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Sawadasan
Medusa
Level 102
God Stats
3W - 0L
1,904 SR
Queue Stats
196W - 185L
1,528 Elo+
Solo
Nemesis
Nemesis
Sïthis
Nemesis
Level 105
God Stats
24W - 9L
1,753 SR
Queue Stats
125W - 106L
1,556 Elo+
Party 1
Ganesha
Ganesha
TzUp4C
Ganesha
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 119
1,585 SR
1,518 Elo+

VS

Team Averages
Level 90
1,573 SR
1,491 Elo+
Pele
Pele
DimonII
Pele
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
549W - 568L
1,452 Elo+
Solo
Tyr
Tyr
DwarvenCorrupted
Tyr
Level 149
God Stats
3W - 5L
1,758 SR
Queue Stats
103W - 107L
1,547 Elo+
Solo
Tiamat
Tiamat
ImGonnaBust
Tiamat
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Ymir
Ymir
TheSmunken
Ymir
Level 63
God Stats
5W - 4L
1,606 SR
Queue Stats
181W - 175L
1,527 Elo+
Solo
Anhur
Anhur
ZFSSparta
Anhur
Level 108
God Stats
3W - 2L
1,500 SR
Queue Stats
331W - 300L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
14
4 / 0 / 3
8,422
602
6,386
4,311
1,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
5 / 0 / 4
8,765
626
7,768
7,280
4,027
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Sawadasan
Medusa
13
5 / 0 / 0
8,550
611
7,018
6,213
1,777
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Sïthis
Nemesis
14
5 / 2 / 3
8,387
599
5,148
7,333
3,326
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ganesha
TzUp4C
Ganesha
11
0 / 4 / 9
7,305
522
4,291
11,927
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
DimonII
Pele
10
1 / 5 / 1
6,320
451
4,889
10,358
4,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 3 / 0
6,978
498
3,728
11,516
5,637
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Tiamat
12
1 / 3 / 1
6,991
499
3,355
6,339
3,863
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
0 / 6 / 3
5,905
422
4,072
10,807
4,707
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Anhur
ZFSSparta
Anhur
13
3 / 2 / 0
7,451
532
4,236
6,558
1,602
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
10
19
Kills
5
6
Deaths
19
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Pele
DimonII
Pele
1
5
1
0.3
L
0
3
0
0
L
Tiamat
1
3
1
0.5
W
Vulcan
4
0
3
5.5
W
5
0
4
7
W
Medusa
Sawadasan
Medusa
5
0
0
5
W
Nemesis
Sïthis
Nemesis
5
2
3
3.25
L
0
6
3
0.25
W
Ganesha
TzUp4C
Ganesha
0
4
9
1.13
L
Anhur
ZFSSparta
Anhur
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,611
Damage
20,280
37,064
Taken
45,578
17,130
Mitigated
19,948
10,168
Healing
12,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
DimonII
Pele
4,889
1,243
0
2,432
10,358
4,139
0
1,531
8,827
0
31,781
L
3,728
432
0
3,958
11,516
5,637
0
1,483
10,033
0
38,851
L
Tiamat
3,355
170
0
1,642
6,339
3,863
0
2,416
3,923
39,781
0
W
Vulcan
6,386
1,269
0
1,606
4,311
1,440
348
2,411
1,676
55,080
0
W
7,768
1,704
0
2,441
7,280
4,027
296
0
7,280
0
52,677
W
Medusa
Sawadasan
Medusa
7,018
3,850
0
3,649
6,213
1,777
1,134
1,191
5,022
0
53,494
W
Nemesis
Sïthis
Nemesis
5,148
2,312
0
906
7,333
3,326
414
723
6,570
0
60,384
L
4,072
1,210
0
1,458
10,807
4,707
0
4,664
6,143
13,459
0
W
Ganesha
TzUp4C
Ganesha
4,291
459
0
1,566
11,927
6,560
466
2,750
9,089
20,851
0
L
Anhur
ZFSSparta
Anhur
4,236
2,081
0
2,718
6,558
1,602
0
583
5,975
0
45,677

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,429
Gold Earned
33,645
467
Minions Killed
374
0
Camps Cleared
0
1,381,521
Distance Traveled
1,312,383
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
6,320
451
73
5
0
276,056
2
L
Tyr
6,978
498
94
7
0
292,284
3
L
Tiamat
6,991
499
96
7
0
253,216
4
W
Vulcan
8,422
602
114
8
0
297,881
1
W
Nike
8,765
626
116
8
0
269,657
4
W
Medusa
8,550
611
119
9
0
259,091
2
W
Nemesis
8,387
599
104
7
0
320,939
2
L
Ymir
5,905
422
18
1
0
259,534
3
W
Ganesha
7,305
522
14
1
0
233,953
6
L
Anhur
7,451
532
93
7
0
231,293
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role