Player Matchup

Ra
Ra
Rivas53
Ra
Level 32
God Stats
14W - 6L
1,676 SR
Queue Stats
330W - 317L
1,475 Elo+
Solo
Thor
Thor
SzopTamas
Thor
Level 6
God Stats
1W - 1L
1,715 SR
Queue Stats
4W - 10L
1,262 Elo+
Party 2
Chang'e
Chang'e
kukobel
Chang'e
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,262 Elo+
Party 2
Team Averages
Level 19
1,630 SR
1,333 Elo+

VS

Team Averages
Level 48
1,500 SR
1,256 Elo+
Zeus
Zeus
Allakatter
Zeus
Level 69
God Stats
3W - 0L
1,500 SR
Queue Stats
99W - 71L
1,256 Elo+
Party 1
Hun Batz
Hun Batz
Cazzul
Hun Batz
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 4L
1,256 Elo+
Party 1
Geb
Geb
Sirwaffleman
Geb
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 4L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 4 / 1
8,119
738
3,990
6,662
2,258
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
9
1 / 3 / 2
6,973
634
2,576
6,693
3,033
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Chang'e
kukobel
Chang'e
11
0 / 6 / 4
7,287
662
3,860
8,195
2,939
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 8
8,118
738
8,853
4,688
1,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
Cazzul
Hun Batz
12
6 / 2 / 6
8,584
780
6,055
4,961
2,264
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
4 / 1 / 8
8,775
798
3,453
5,998
5,124
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
13
13
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
3
1
8
7
W
Hun Batz
Cazzul
Hun Batz
6
2
6
4.5
L
3
4
1
0.88
W
4
1
8
8
L
Thor
1
3
2
0.67
L
Chang'e
kukobel
Chang'e
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,426
Damage
18,361
21,550
Taken
15,647
8,230
Mitigated
9,044
3,570
Healing
1,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,853
1,225
0
968
4,688
1,656
0
2,128
2,488
38,556
0
W
Hun Batz
Cazzul
Hun Batz
6,055
1,413
0
372
4,961
2,264
1,119
2,760
2,065
0
17,511
L
3,990
335
539
895
6,662
2,258
124
2,712
3,850
30,478
0
W
3,453
502
0
0
5,998
5,124
495
2,598
3,180
16,083
0
L
Thor
2,576
250
0
0
6,693
3,033
393
3,966
2,677
0
22,026
L
Chang'e
kukobel
Chang'e
3,860
105
921
1,215
8,195
2,939
390
5,752
2,368
16,553
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,379
Gold Earned
25,477
137
Minions Killed
112
0
Camps Cleared
0
567,319
Distance Traveled
621,474
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,118
738
60
5
0
193,744
1
W
Hun Batz
8,584
780
33
3
0
218,643
4
L
Ra
8,119
738
66
6
0
190,685
4
W
Geb
8,775
798
19
2
0
209,087
2
L
Thor
6,973
634
33
3
0
199,815
3
L
Chang'e
7,287
662
38
3
0
176,819
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role