Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 76
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Raul_Tuu_Seedeno
Ymir
Level 22
God Stats
4W - 0L
1,655 SR
Queue Stats
21W - 10L
1,511 Elo+
Party 1
Apollo
Apollo
botelllavodka
Apollo
Level 29
God Stats
8W - 4L
1,671 SR
Queue Stats
84W - 48L
1,593 Elo+
Party 1
Team Averages
Level 42
1,609 SR
1,535 Elo+

VS

Team Averages
Level 79
1,403 SR
1,413 Elo+
Hades
Hades
BOOMERSBOY
Hades
Level 11
God Stats
1W - 3L
1,405 SR
Queue Stats
3W - 8L
1,302 Elo+
Solo
Ullr
Ullr
sleyer-353
Ullr
Level 124
God Stats
1W - 3L
1,366 SR
Queue Stats
257W - 233L
1,435 Elo+
Party 2
Sun Wukong
Sun Wukong
ze--peck--78
Sun Wukong
Level 103
God Stats
18W - 22L
1,437 SR
Queue Stats
86W - 89L
1,501 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
9 / 4 / 11
12,344
772
16,486
12,673
7,404
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

17
14 / 4 / 12
13,304
832
16,403
18,427
17,498
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 4 / 18
12,191
762
10,672
13,692
5,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
14
3 / 10 / 6
11,011
688
8,144
15,184
11,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

14
3 / 8 / 8
11,491
718
10,615
16,225
5,990
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sun Wukong
ze--peck--78
Sun Wukong
13
6 / 9 / 5
11,300
706
12,062
20,211
14,058
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
31
27
Kills
12
12
Deaths
27
41
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
4
11
3.63
L
Hades
3
10
6
0.6
W
14
4
12
5
W
4
4
18
3.25
L
3
8
8
0.88
L
Sun Wukong
ze--peck--78
Sun Wukong
6
9
5
0.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,561
Damage
30,821
44,792
Taken
51,620
30,721
Mitigated
31,613
10,336
Healing
3,801
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
16,486
1,191
0
873
12,673
7,404
569
2,223
10,450
42,512
0
L
Hades
8,144
1,501
87
1,335
15,184
11,565
262
9,930
5,254
33,388
0
W
16,403
4,132
606
3,548
18,427
17,498
1,065
3,621
14,806
52,922
0
W
10,672
6,908
891
4,418
13,692
5,819
2,286
2,413
11,279
0
53,665
L
10,615
3,649
0
65
16,225
5,990
400
10,651
5,574
0
38,569
L
Sun Wukong
ze--peck--78
Sun Wukong
12,062
2,851
0
2,314
20,211
14,058
302
12,396
7,815
0
27,025

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,839
Gold Earned
33,802
185
Minions Killed
128
0
Camps Cleared
0
814,458
Distance Traveled
686,740
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
12,344
772
39
2
0
290,246
0
L
Hades
11,011
688
42
3
0
202,909
0
W
Ymir
13,304
832
63
4
0
247,023
2
W
Apollo
12,191
762
83
5
0
277,189
1
L
Ullr
11,491
718
57
4
0
243,539
1
L
Sun Wukong
11,300
706
29
2
0
240,292
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role