Player Matchup

Tiamat
Tiamat
Azurshade
Tiamat
Level 24
God Stats
58W - 46L
1,612 SR
Queue Stats
58W - 47L
1,550 Elo+
Solo
Izanami
Izanami
Fonderero53
Izanami
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 30L
1,589 Elo+
Solo
Olorun
Olorun
G1amorou
Olorun
Level 6
God Stats
8W - 4L
1,500 SR
Queue Stats
108W - 95L
1,922 Elo+
Solo
Sylvanus
Sylvanus
Ivan0625
Sylvanus
Level 27
God Stats
23W - 17L
1,493 SR
Queue Stats
490W - 503L
1,609 Elo+
Solo
Loki
Loki
MahalPutaAko
Loki
Level 17
God Stats
5W - 10L
1,425 SR
Queue Stats
31W - 22L
1,631 Elo+
Solo
Team Averages
Level 18
1,506 SR
1,660 Elo+

VS

Team Averages
Level 28
1,593 SR
1,511 Elo+
Chang'e
Chang'e
AlfaTomas_YT
Chang'e
Level 44
God Stats
1W - 1L
1,804 SR
Queue Stats
17W - 29L
1,447 Elo+
Party 1
Jing Wei
Jing Wei
Jairofrancaso
Jing Wei
Level 29
God Stats
15W - 12L
1,484 SR
Queue Stats
95W - 99L
1,491 Elo+
Party 1
Sylvanus
Sylvanus
Kaiizer19
Sylvanus
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
94W - 86L
1,507 Elo+
Party 1
Ra
Ra
PokePlay04
Ra
Level 22
God Stats
5W - 9L
1,524 SR
Queue Stats
59W - 62L
1,499 Elo+
Party 1
Ymir
Ymir
elEnr1
Ymir
Level 18
God Stats
13W - 12L
1,653 SR
Queue Stats
19W - 18L
1,612 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Azurshade
Tiamat
20
5 / 3 / 5
13,376
535
19,902
20,598
25,623
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Fonderero53
Izanami
20
7 / 5 / 6
13,127
525
20,730
20,537
8,295
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Olorun
G1amorou
Olorun
17
3 / 4 / 14
11,544
462
13,726
16,919
6,954
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sylvanus
Ivan0625
Sylvanus
16
5 / 1 / 9
11,650
466
14,552
18,525
20,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
7 / 4 / 5
13,520
541
16,508
21,803
10,748
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
AlfaTomas_YT
Chang'e
20
2 / 5 / 1
12,795
512
11,137
20,873
14,401
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
Jairofrancaso
Jing Wei
20
7 / 1 / 5
13,464
539
22,459
23,963
11,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Kaiizer19
Sylvanus
18
5 / 5 / 3
12,233
489
18,427
27,455
13,936
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

15
1 / 10 / 6
10,229
409
9,668
16,331
6,571
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ymir
elEnr1
Ymir
17
2 / 6 / 6
11,515
461
5,368
25,370
29,428
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
27
Kills
17
17
Deaths
27
39
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Chang'e
AlfaTomas_YT
Chang'e
2
5
1
0.5
W
Tiamat
Azurshade
Tiamat
5
3
5
2.5
W
Izanami
Fonderero53
Izanami
7
5
6
2
W
Olorun
G1amorou
Olorun
3
4
14
2.5
W
Sylvanus
Ivan0625
Sylvanus
5
1
9
9.5
L
Jing Wei
Jairofrancaso
Jing Wei
7
1
5
9.5
L
Sylvanus
Kaiizer19
Sylvanus
5
5
3
1.3
W
7
4
5
2.38
L
1
10
6
0.4
L
Ymir
elEnr1
Ymir
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,418
Damage
67,059
98,382
Taken
113,992
72,068
Mitigated
75,384
45,922
Healing
48,399
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
AlfaTomas_YT
Chang'e
11,137
772
2,207
8,191
20,873
14,401
543
13,605
7,178
88,051
0
W
Tiamat
Azurshade
Tiamat
19,902
2,254
128
9,873
20,598
25,623
1,056
9,537
11,061
96,898
0
W
Izanami
Fonderero53
Izanami
20,730
17,740
0
9,246
20,537
8,295
564
7,111
13,426
0
99,886
W
Olorun
G1amorou
Olorun
13,726
6,047
1,586
6,607
16,919
6,954
3,605
10,474
6,445
75,644
0
W
Sylvanus
Ivan0625
Sylvanus
14,552
2,866
4,589
7,901
18,525
20,448
740
7,416
11,109
43,648
0
L
Jing Wei
Jairofrancaso
Jing Wei
22,459
19,394
0
14,601
23,963
11,048
913
5,665
18,178
0
130,724
L
Sylvanus
Kaiizer19
Sylvanus
18,427
4,717
5,587
9,782
27,455
13,936
0
10,712
16,499
91,382
0
W
16,508
2,918
0
5,992
21,803
10,748
1,131
10,062
11,741
0
119,701
L
9,668
935
2,738
2,938
16,331
6,571
0
5,835
10,268
57,725
0
L
Ymir
elEnr1
Ymir
5,368
608
307
2,048
25,370
29,428
0
11,425
13,609
31,268
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,217
Gold Earned
60,236
702
Minions Killed
654
0
Camps Cleared
0
2,141,968
Distance Traveled
2,070,702
21
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,795
512
190
8
0
392,842
1
W
Tiamat
13,376
535
183
7
0
399,416
2
W
Izanami
13,127
525
149
6
0
416,887
7
W
Olorun
11,544
462
135
5
0
431,226
5
W
Sylvanus
11,650
466
50
2
0
434,700
6
L
Jing Wei
13,464
539
180
7
0
469,309
10
L
Sylvanus
12,233
489
140
6
0
393,643
4
W
Loki
13,520
541
185
7
0
459,739
1
L
Ra
10,229
409
86
3
0
384,280
3
L
Ymir
11,515
461
58
2
0
430,628
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role