Player Matchup

Artemis
Artemis
Evening Meds
Artemis
Level 121
God Stats
16W - 20L
1,542 SR
Queue Stats
873W - 731L
1,605 Elo+
Solo
Tiamat
Tiamat
Lunatic Pony
Tiamat
Level 154
God Stats
28W - 45L
1,535 SR
Queue Stats
424W - 448L
1,607 Elo+
Solo
Tyr
Tyr
MythMan6155
Tyr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
183W - 195L
1,580 Elo+
Solo
Team Averages
Level 132
1,526 SR
1,598 Elo+

VS

Team Averages
Level 101
1,604 SR
1,558 Elo+
Ra
Ra
Buggsthebear31
Ra
Level 51
God Stats
16W - 25L
1,406 SR
Queue Stats
76W - 71L
1,473 Elo+
Party 1
Gilgamesh
Gilgamesh
DimmaDimsom
Gilgamesh
Level 129
God Stats
5W - 5L
1,360 SR
Queue Stats
247W - 216L
1,571 Elo+
Party 1
Fenrir
Fenrir
martial-arter
Fenrir
Level 122
God Stats
28W - 36L
2,045 SR
Queue Stats
311W - 300L
1,631 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Evening Meds
Artemis
12
4 / 8 / 4
8,785
676
11,384
12,198
3,398
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
13
5 / 5 / 5
10,076
775
7,010
9,604
11,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
4 / 2 / 8
10,358
797
7,967
12,157
11,036
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 10
8,998
692
3,913
9,077
2,898
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Gilgamesh
DimmaDimsom
Gilgamesh
13
5 / 5 / 7
9,505
731
9,070
12,461
7,666
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
9 / 1 / 3
10,631
818
11,561
13,432
4,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
35
13
Kills
15
15
Deaths
13
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
7
10
0.86
W
Gilgamesh
DimmaDimsom
Gilgamesh
5
5
7
1.7
L
Artemis
Evening Meds
Artemis
4
8
4
0.75
L
Tiamat
5
5
5
1.5
L
4
2
8
4
W
9
1
3
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,361
Damage
24,544
33,959
Taken
34,970
25,799
Mitigated
15,537
6,369
Healing
5,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,913
298
701
794
9,077
2,898
495
3,411
5,666
25,741
0
W
Gilgamesh
DimmaDimsom
Gilgamesh
9,070
2,058
0
537
12,461
7,666
773
2,636
9,825
0
37,454
L
Artemis
Evening Meds
Artemis
11,384
5,055
0
1,485
12,198
3,398
41
1,206
10,992
0
27,306
L
Tiamat
7,010
651
0
1,654
9,604
11,365
415
1,545
8,059
32,885
0
L
7,967
558
0
3,230
12,157
11,036
622
1,186
10,971
7,202
19,673
W
11,561
2,504
0
3,610
13,432
4,973
0
2,989
10,443
0
39,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,219
Gold Earned
29,134
121
Minions Killed
173
0
Camps Cleared
0
697,723
Distance Traveled
751,932
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,998
692
64
5
0
225,913
1
W
Gilgamesh
9,505
731
54
4
0
251,851
6
L
Artemis
8,785
676
27
2
0
196,849
1
L
Tiamat
10,076
775
65
5
0
227,987
4
L
Tyr
10,358
797
29
2
0
272,887
7
W
Fenrir
10,631
818
55
4
0
274,168
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role