Player Matchup

Thor
Thor
GhostRSA88
Thor
Level 29
God Stats
2W - 9L
1,216 SR
Queue Stats
75W - 108L
1,294 Elo+
Party 1
Yemoja
Yemoja
KratosRSA
Yemoja
Level 45
God Stats
2W - 3L
1,345 SR
Queue Stats
119W - 163L
1,295 Elo+
Party 1
Hercules
Hercules
XxDaniCandyxX
Hercules
Level 43
God Stats
4W - 13L
1,501 SR
Queue Stats
152W - 194L
1,303 Elo+
Solo
Merlin
Merlin
fero57
Merlin
Level 109
God Stats
25W - 24L
1,655 SR
Queue Stats
1,154W - 1,104L
1,514 Elo+
Solo
Chernobog
Chernobog
szisinho
Chernobog
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
184W - 213L
1,359 Elo+
Solo
Team Averages
Level 58
1,443 SR
1,353 Elo+

VS

Team Averages
Level 88
1,379 SR
1,448 Elo+
Athena
Athena
ImprezzioN
Athena
Level 84
God Stats
9W - 8L
1,571 SR
Queue Stats
325W - 306L
1,573 Elo+
Solo
Anubis
Anubis
Ksenn
Anubis
Level 144
God Stats
4W - 4L
1,068 SR
Queue Stats
83W - 83L
1,446 Elo+
Solo
Chaac
Chaac
PsYGoo
Chaac
Level 69
God Stats
5W - 9L
1,266 SR
Queue Stats
245W - 252L
1,394 Elo+
Solo
Mercury
Mercury
Raygan0077
Mercury
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
stephehIE
Cernunnos
Level 41
God Stats
33W - 33L
1,491 SR
Queue Stats
114W - 153L
1,328 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 8 / 4
11,623
447
6,270
18,657
7,933
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
KratosRSA
Yemoja
18
1 / 6 / 9
10,384
399
8,287
17,086
20,689
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hercules
XxDaniCandyxX
Hercules
16
1 / 10 / 3
10,755
414
7,854
31,061
20,290
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Merlin
fero57
Merlin
20
8 / 5 / 1
13,841
532
27,441
16,786
7,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chernobog
szisinho
Chernobog
19
3 / 10 / 7
12,428
478
11,509
25,491
10,900
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
ImprezzioN
Athena
20
6 / 4 / 18
14,938
575
17,378
29,298
35,385
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
Ksenn
Anubis
20
4 / 3 / 11
15,501
596
18,777
19,332
9,964
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chaac
PsYGoo
Chaac
20
9 / 3 / 9
16,646
640
19,904
25,023
32,859
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Mercury
Raygan0077
Mercury
20
14 / 4 / 9
16,984
653
17,047
23,133
11,487
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cernunnos
stephehIE
Cernunnos
19
6 / 2 / 7
13,515
520
13,447
13,657
5,995
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
93
16
Kills
39
39
Deaths
16
24
Assists
54
Player
Kills
Deaths
Assists
KDA
L
3
8
4
0.63
W
Athena
ImprezzioN
Athena
6
4
18
3.75
L
Yemoja
KratosRSA
Yemoja
1
6
9
0.92
W
Anubis
Ksenn
Anubis
4
3
11
3.17
W
Chaac
PsYGoo
Chaac
9
3
9
4.5
W
Mercury
Raygan0077
Mercury
14
4
9
4.63
L
Hercules
XxDaniCandyxX
Hercules
1
10
3
0.25
L
Merlin
fero57
Merlin
8
5
1
1.7
W
Cernunnos
stephehIE
Cernunnos
6
2
7
4.75
L
Chernobog
szisinho
Chernobog
3
10
7
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,361
Damage
86,553
109,081
Taken
110,443
66,894
Mitigated
95,690
20,241
Healing
40,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,270
839
0
4,495
18,657
7,933
0
3,460
15,197
0
73,384
W
Athena
ImprezzioN
Athena
17,378
5,851
1,052
7,259
29,298
35,385
762
9,331
19,967
54,013
0
L
Yemoja
KratosRSA
Yemoja
8,287
1,389
1,673
1,706
17,086
20,689
0
5,274
11,812
32,044
0
W
Anubis
Ksenn
Anubis
18,777
1,575
378
11,006
19,332
9,964
2,834
11,460
7,872
101,731
0
W
Chaac
PsYGoo
Chaac
19,904
4,229
1,801
12,923
25,023
32,859
4,526
4,503
20,520
0
100,399
W
Mercury
Raygan0077
Mercury
17,047
9,502
0
3,382
23,133
11,487
456
8,089
15,044
0
139,680
L
Hercules
XxDaniCandyxX
Hercules
7,854
3,069
0
6,329
31,061
20,290
328
9,069
21,992
0
67,204
L
Merlin
fero57
Merlin
27,441
714
0
984
16,786
7,082
0
8,483
8,303
123,699
0
W
Cernunnos
stephehIE
Cernunnos
13,447
5,279
0
2,822
13,657
5,995
6,592
4,142
9,515
0
90,258
L
Chernobog
szisinho
Chernobog
11,509
8,457
0
5,054
25,491
10,900
0
9,869
15,622
0
72,387

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,031
Gold Earned
77,584
614
Minions Killed
674
0
Camps Cleared
0
2,082,944
Distance Traveled
2,421,532
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
11,623
447
111
4
0
459,831
6
W
Athena
14,938
575
62
2
0
557,185
7
L
Yemoja
10,384
399
45
2
0
421,538
1
W
Anubis
15,501
596
158
6
0
391,369
0
W
Chaac
16,646
640
167
6
0
496,717
2
W
Mercury
16,984
653
166
6
0
539,080
1
L
Hercules
10,755
414
129
5
0
352,718
1
L
Merlin
13,841
532
218
8
0
425,332
4
W
Cernunnos
13,515
520
121
5
0
437,181
13
L
Chernobog
12,428
478
111
4
0
423,525
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role