Player Matchup

Bellona
Bellona
DeBriuine69
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 2
Artemis
Artemis
GameyMage668311
Artemis
Level 28
God Stats
7W - 4L
1,500 SR
Queue Stats
498W - 484L
1,363 Elo+
Solo
Ymir
Ymir
Suasito00
Ymir
Level 18
God Stats
8W - 4L
1,540 SR
Queue Stats
132W - 98L
1,316 Elo+
Solo
Ullr
Ullr
bodker91
Ullr
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
60W - 72L
1,270 Elo+
Solo
Fenrir
Fenrir
paulesas69
Fenrir
Level 17
God Stats
1W - 1L
1,697 SR
Queue Stats
1W - 1L
1,640 Elo+
Party 2
Team Averages
Level 15
1,547 SR
1,446 Elo+

VS

Team Averages
Level 26
1,488 SR
1,428 Elo+
Zeus
Zeus
GeyikSihun
Zeus
Level 29
God Stats
7W - 12L
1,064 SR
Queue Stats
89W - 111L
1,377 Elo+
Solo
Bellona
Bellona
Gunstringer51
Bellona
Level 28
God Stats
9W - 8L
1,665 SR
Queue Stats
218W - 234L
1,409 Elo+
Party 1
Geb
Geb
Katha1109
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
348W - 338L
1,478 Elo+
Party 1
Mercury
Mercury
soloxys974
Mercury
Level 16
God Stats
16W - 9L
1,710 SR
Queue Stats
125W - 105L
1,508 Elo+
Solo
Medusa
Medusa
worldwidewally
Medusa
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
64W - 57L
1,369 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DeBriuine69
Bellona
12
0 / 7 / 4
7,433
354
1,930
12,069
7,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
2 / 7 / 4
8,880
423
13,082
15,067
5,506
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ymir
13
4 / 2 / 3
9,270
441
5,741
12,610
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ullr
15
2 / 5 / 2
9,589
457
5,164
12,814
5,225
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
paulesas69
Fenrir
14
3 / 7 / 2
9,150
436
6,175
16,489
7,204
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 2
11,622
553
11,708
10,499
4,408
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
19
13 / 1 / 7
12,263
584
17,066
13,504
12,476
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
1 / 2 / 11
9,504
453
8,065
13,136
13,846
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mercury
soloxys974
Mercury
3
0 / 0 / 0
5,981
285
0
181
24
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

15
6 / 6 / 4
10,253
488
15,362
15,409
7,027
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
52
11
Kills
28
28
Deaths
12
15
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Bellona
DeBriuine69
Bellona
0
7
4
0.29
L
2
7
4
0.57
W
8
3
2
3
W
Bellona
13
1
7
16.5
W
1
2
11
3.25
L
Ymir
4
2
3
2.75
L
Ullr
2
5
2
0.6
L
Fenrir
paulesas69
Fenrir
3
7
2
0.57
W
Mercury
soloxys974
Mercury
0
0
0
0
W
6
6
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,092
Damage
52,201
69,049
Taken
52,729
35,969
Mitigated
37,781
10,340
Healing
8,099
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
DeBriuine69
Bellona
1,930
496
0
751
12,069
7,867
0
2,992
8,919
0
19,581
L
13,082
5,519
0
3,420
15,067
5,506
333
3,208
11,859
0
41,724
W
11,708
592
0
2,700
10,499
4,408
212
1,169
9,330
85,711
0
W
Bellona
17,066
5,949
0
1,816
13,504
12,476
894
641
12,863
0
73,886
W
8,065
451
0
1,045
13,136
13,846
754
1,315
11,821
28,256
0
L
Ymir
5,741
497
0
1,602
12,610
10,167
0
4,101
8,450
27,311
0
L
Ullr
5,164
2,029
0
18
12,814
5,225
3,710
5,150
7,254
0
48,354
L
Fenrir
paulesas69
Fenrir
6,175
946
0
4,549
16,489
7,204
0
3,563
12,794
0
52,703
W
Mercury
soloxys974
Mercury
0
0
0
0
181
24
0
0
181
0
1,439
W
15,362
7,989
0
2,538
15,409
7,027
3,234
2,616
12,793
0
58,049

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,322
Gold Earned
49,623
318
Minions Killed
410
0
Camps Cleared
0
1,775,989
Distance Traveled
1,635,501
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,433
354
26
1
0
401,226
4
L
Artemis
8,880
423
73
3
0
326,263
0
W
Zeus
11,622
553
151
7
0
376,607
5
W
Bellona
12,263
584
127
6
0
466,435
1
W
Geb
9,504
453
26
1
0
410,036
2
L
Ymir
9,270
441
35
2
0
369,433
5
L
Ullr
9,589
457
103
5
0
303,882
0
L
Fenrir
9,150
436
81
4
0
375,185
0
W
Mercury
5,981
285
2
0
0
27,978
0
W
Medusa
10,253
488
104
5
0
354,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role