Player Matchup

Erlang Shen
Erlang Shen
Gold IV
CaptainRifRaf1
Erlang Shen
Gold IV
Level 120
God Stats
0W - 1L
1,748 SR
Queue Stats
21W - 21L
1,464 MMR
Solo
Kukulkan
Kukulkan
Gold III
GreenLemon0815
Kukulkan
Gold III
Level 160
God Stats
8W - 6L
1,821 SR
Queue Stats
215W - 205L
1,517 MMR
Solo
Cerberus
Cerberus
Bronze III
Sphasmodic
Cerberus
Bronze III
Level 98
God Stats
1W - 2L
1,481 SR
Queue Stats
7W - 7L
1,552 MMR
Party 1
Neith
Neith
Bronze III
Tomeu01
Neith
Bronze III
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,500 MMR
Solo
Chang'e
Chang'e
Silver III
o0gauss0o
Chang'e
Silver III
Level 118
God Stats
2W - 2L
1,256 SR
Queue Stats
127W - 134L
1,435 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 111
1,561 SR
1,494 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 98
1,441 SR
1,422 MMR
Ymir
Ymir
Bronze III
ExpoJr
Ymir
Bronze III
Level 69
God Stats
17W - 9L
1,680 SR
Queue Stats
180W - 177L
1,460 MMR
Solo
Scylla
Scylla
Gold III
Grizzly
Scylla
Gold III
Level 156
God Stats
13W - 9L
1,377 SR
Queue Stats
256W - 239L
1,442 MMR
Solo
Nemesis
Nemesis
Gold II
Whit3MαN
Nemesis
Gold II
Level 159
God Stats
1W - 0L
1,172 SR
Queue Stats
34W - 31L
1,461 MMR
Party 2
Rama
Rama
Silver I
antonyjtj1996
Rama
Silver I
Level 41
God Stats
4W - 2L
1,691 SR
Queue Stats
37W - 45L
1,246 MMR
Party 2
King Arthur
King Arthur
Bronze III
joshimeister
King Arthur
Bronze III
Level 65
God Stats
1W - 0L
1,284 SR
Queue Stats
3W - 5L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CaptainRifRaf1
Erlang Shen
10
0 / 2 / 5
6,356
489
2,609
8,520
3,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Kukulkan
13
2 / 1 / 2
7,686
591
3,353
4,492
1,432
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
Sphasmodic
Cerberus
9
1 / 3 / 3
6,050
465
1,241
8,388
3,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
Tomeu01
Neith
11
2 / 4 / 0
6,829
525
4,117
6,030
1,556
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Chang'e
o0gauss0o
Chang'e
12
1 / 4 / 0
6,981
537
6,630
10,626
7,173
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bans
SetTiamatApolloTsukuyomiGuan Yu

VS

Bans
AthenaMercuryAnhurDanzaburouHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ExpoJr
Ymir
9
1 / 4 / 5
6,665
513
2,471
9,468
4,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Scylla
Grizzly
Scylla
14
4 / 0 / 1
8,013
616
7,197
4,018
1,205
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nemesis
Whit3MαN
Nemesis
13
2 / 0 / 3
7,484
576
3,414
6,389
2,156
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

14
3 / 1 / 2
8,654
666
3,838
8,383
2,841
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
joshimeister
King Arthur
14
4 / 1 / 0
8,511
655
8,094
13,532
6,195
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
25
6
Kills
14
14
Deaths
6
10
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Erlang Shen
CaptainRifRaf1
Erlang Shen
0
2
5
1.25
W
Ymir
ExpoJr
Ymir
1
4
5
0.88
L
Kukulkan
2
1
2
3
W
Scylla
Grizzly
Scylla
4
0
1
4.5
L
Cerberus
Sphasmodic
Cerberus
1
3
3
0.83
L
Neith
Tomeu01
Neith
2
4
0
0.5
W
Nemesis
Whit3MαN
Nemesis
2
0
3
3.5
W
3
1
2
4
W
King Arthur
joshimeister
King Arthur
4
1
0
4
L
Chang'e
o0gauss0o
Chang'e
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,950
Damage
25,014
38,056
Taken
41,790
16,976
Mitigated
17,046
9,930
Healing
12,983
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Erlang Shen
CaptainRifRaf1
Erlang Shen
2,609
1,293
0
1,397
8,520
3,552
0
2,299
6,141
0
35,765
W
Ymir
ExpoJr
Ymir
2,471
591
0
1,150
9,468
4,649
0
2,956
6,512
15,575
0
L
Kukulkan
3,353
185
0
640
4,492
1,432
0
2,525
1,809
56,319
0
W
Scylla
Grizzly
Scylla
7,197
881
0
1,617
4,018
1,205
0
918
3,100
51,831
0
L
Cerberus
Sphasmodic
Cerberus
1,241
163
0
1,382
8,388
3,263
0
3,490
4,684
20,498
0
L
Neith
Tomeu01
Neith
4,117
1,397
0
1,246
6,030
1,556
0
902
5,128
0
34,212
W
Nemesis
Whit3MαN
Nemesis
3,414
1,142
0
1,065
6,389
2,156
0
146
6,243
0
49,019
W
3,838
3,311
0
4,430
8,383
2,841
2,194
574
7,809
0
59,314
W
King Arthur
joshimeister
King Arthur
8,094
1,437
0
4,721
13,532
6,195
0
6,144
6,902
0
50,655
L
Chang'e
o0gauss0o
Chang'e
6,630
564
164
5,101
10,626
7,173
0
0
10,626
41,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,902
Gold Earned
39,327
420
Minions Killed
434
0
Camps Cleared
0
1,264,785
Distance Traveled
1,311,736
21
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Erlang Shen
6,356
489
77
6
0
271,837
1
W
Ymir
6,665
513
15
1
0
247,916
3
L
Kukulkan
7,686
591
131
10
0
260,811
3
W
Scylla
8,013
616
106
8
0
266,577
7
L
Cerberus
6,050
465
48
4
0
250,519
8
L
Neith
6,829
525
70
5
0
233,629
4
W
Nemesis
7,484
576
93
7
0
298,798
4
W
Rama
8,654
666
119
9
0
220,332
5
W
King Arthur
8,511
655
101
8
0
278,113
3
L
Chang'e
6,981
537
94
7
0
247,989
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role