Player Matchup

Odin
Odin
AmbarSpirit
Odin
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
52W - 80L
1,386 Elo+
Solo
Pele
Pele
DemyRoxane
Pele
Level 26
God Stats
2W - 2L
1,238 SR
Queue Stats
23W - 24L
1,245 Elo+
Party 1
Anhur
Anhur
Hdixx
Anhur
Level 29
God Stats
13W - 12L
1,536 SR
Queue Stats
119W - 142L
1,399 Elo+
Party 3
Hera
Hera
MxdxM
Hera
Level 18
God Stats
4W - 6L
1,500 SR
Queue Stats
112W - 122L
1,296 Elo+
Party 3
Fafnir
Fafnir
Niklaus_Voyna
Fafnir
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,245 Elo+
Party 1
Team Averages
Level 23
1,455 SR
1,314 Elo+

VS

Team Averages
Level 8
1,473 SR
1,477 Elo+
Bellona
Bellona
Asheltronic
Bellona
Level 3
God Stats
45W - 35L
1,500 SR
Queue Stats
441W - 467L
1,500 Elo+
Solo
Ra
Ra
LouWeedG
Ra
Level 15
God Stats
1W - 3L
1,295 SR
Queue Stats
11W - 13L
1,473 Elo+
Solo
Cupid
Cupid
Whispers
Cupid
Level 16
God Stats
53W - 50L
1,568 SR
Queue Stats
104W - 117L
1,412 Elo+
Solo
Thor
Thor
hgdf1
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Yemoja
Yemoja
sajtostaco
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 2 / 4
5,847
487
3,948
6,066
5,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

10
3 / 0 / 5
6,192
516
3,959
6,775
1,875
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Anhur
Hdixx
Anhur
9
4 / 1 / 4
6,063
505
4,883
5,753
1,479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hera
MxdxM
Hera
11
5 / 2 / 3
6,658
555
4,892
4,655
1,647
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
3 / 2 / 9
5,978
498
4,012
8,374
6,041
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Asheltronic
Bellona
8
1 / 5 / 1
5,096
425
1,374
6,386
3,495
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
4 / 1 / 0
6,520
543
5,882
4,677
1,622
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cupid
Whispers
Cupid
8
0 / 3 / 2
4,990
416
4,426
6,036
1,566
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thor
hgdf1
Thor
8
2 / 5 / 1
5,332
444
2,576
8,781
1,980
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
sajtostaco
Yemoja
6
0 / 5 / 2
4,888
407
1,742
7,443
3,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
13
18
Kills
7
7
Deaths
19
25
Assists
6
Player
Kills
Deaths
Assists
KDA
W
3
2
4
2.5
L
Bellona
Asheltronic
Bellona
1
5
1
0.3
W
3
0
5
5.5
W
Anhur
Hdixx
Anhur
4
1
4
6
L
4
1
0
4
W
Hera
MxdxM
Hera
5
2
3
3.25
W
3
2
9
3.75
L
Cupid
Whispers
Cupid
0
3
2
0.33
L
Thor
hgdf1
Thor
2
5
1
0.5
L
Yemoja
sajtostaco
Yemoja
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,694
Damage
16,000
31,623
Taken
33,323
16,057
Mitigated
12,001
7,643
Healing
6,114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,948
1,225
0
1,297
6,066
5,015
505
1,499
4,567
0
16,502
L
Bellona
Asheltronic
Bellona
1,374
330
0
180
6,386
3,495
146
2,010
4,070
0
11,155
W
3,959
1,310
0
2,903
6,775
1,875
0
1,076
5,699
0
34,313
W
Anhur
Hdixx
Anhur
4,883
2,120
0
1,369
5,753
1,479
793
824
4,929
0
31,759
L
5,882
718
192
1,929
4,677
1,622
225
2,286
2,141
32,827
0
W
Hera
MxdxM
Hera
4,892
939
0
525
4,655
1,647
70
2,813
1,842
26,333
0
W
4,012
1,615
270
1,279
8,374
6,041
51
1,412
6,962
9,442
0
L
Cupid
Whispers
Cupid
4,426
2,635
0
1,353
6,036
1,566
786
1,216
4,745
0
25,109
L
Thor
hgdf1
Thor
2,576
1,284
0
1,660
8,781
1,980
42
1,298
7,458
0
20,855
L
Yemoja
sajtostaco
Yemoja
1,742
752
409
391
7,443
3,338
378
1,738
5,655
6,647
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,738
Gold Earned
26,826
217
Minions Killed
190
0
Camps Cleared
0
1,136,571
Distance Traveled
959,439
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
5,847
487
27
2
0
238,152
0
L
Bellona
5,096
425
19
2
0
199,616
0
W
Pele
6,192
516
67
6
0
265,274
2
W
Anhur
6,063
505
54
5
0
193,191
0
L
Ra
6,520
543
59
5
0
218,974
3
W
Hera
6,658
555
56
5
0
203,919
0
W
Fafnir
5,978
498
13
1
0
236,035
0
L
Cupid
4,990
416
62
5
0
182,413
0
L
Thor
5,332
444
40
3
0
180,776
1
L
Yemoja
4,888
407
10
1
0
177,660
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role