Player Matchup

Ullr
Ullr
DarkMageYami
Ullr
Level 36
God Stats
0W - 2L
1,272 SR
Queue Stats
182W - 203L
1,424 Elo+
Party 1
Artemis
Artemis
KevinKaslana
Artemis
Level 29
God Stats
12W - 11L
1,587 SR
Queue Stats
187W - 220L
1,425 Elo+
Party 1
Hera
Hera
Naso4ik
Hera
Level 24
God Stats
2W - 3L
1,597 SR
Queue Stats
8W - 12L
1,564 Elo+
Solo
Nike
Nike
SpykeRammus
Nike
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 65L
1,386 Elo+
Party 1
Danzaburou
Danzaburou
Watafack1
Danzaburou
Level 8
God Stats
6W - 4L
1,691 SR
Queue Stats
13W - 15L
1,545 Elo+
Solo
Team Averages
Level 25
1,529 SR
1,469 Elo+

VS

Team Averages
Level 20
1,647 SR
1,627 Elo+
Nemesis
Nemesis
AbbRuchh
Nemesis
Level 8
God Stats
8W - 4L
1,826 SR
Queue Stats
22W - 19L
1,645 Elo+
Party 2
Zeus
Zeus
MadCap57
Zeus
Level 16
God Stats
25W - 15L
1,576 SR
Queue Stats
32W - 21L
1,551 Elo+
Party 2
Tiamat
Tiamat
PlayeroCesar
Tiamat
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 6L
1,762 Elo+
Solo
Neith
Neith
Sockfairy
Neith
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 38L
1,460 Elo+
Solo
Ymir
Ymir
kelleci5775
Ymir
Level 28
God Stats
8W - 0L
1,833 SR
Queue Stats
25W - 10L
1,716 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 8 / 4
10,941
912
12,695
16,467
6,096
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
KevinKaslana
Artemis
16
3 / 6 / 4
11,144
929
15,696
15,884
6,234
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hera
Naso4ik
Hera
17
0 / 8 / 6
10,582
882
11,681
16,643
6,031
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
0 / 12 / 5
9,719
810
4,539
23,576
12,030
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
Watafack1
Danzaburou
17
3 / 8 / 5
11,290
941
11,606
23,702
9,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AbbRuchh
Nemesis
19
10 / 1 / 18
12,547
1,046
14,537
15,064
6,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Zeus
20
22 / 3 / 14
15,012
1,251
39,228
9,087
3,732
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
18
3 / 5 / 22
11,359
947
11,910
8,917
8,621
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Neith
Sockfairy
Neith
19
5 / 0 / 28
12,393
1,033
12,862
7,050
3,174
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

20
2 / 0 / 37
12,316
1,026
12,212
19,886
25,265
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
161
9
Kills
42
42
Deaths
9
24
Assists
119
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AbbRuchh
Nemesis
10
1
18
19
L
3
8
4
0.63
L
Artemis
KevinKaslana
Artemis
3
6
4
0.83
W
Zeus
22
3
14
9.67
L
Hera
Naso4ik
Hera
0
8
6
0.38
W
Tiamat
3
5
22
2.8
W
Neith
Sockfairy
Neith
5
0
28
19
L
0
12
5
0.21
L
Danzaburou
Watafack1
Danzaburou
3
8
5
0.69
W
2
0
37
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,217
Damage
90,749
96,272
Taken
60,004
39,565
Mitigated
47,200
6,958
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AbbRuchh
Nemesis
14,537
8,022
0
2,756
15,064
6,408
0
2,201
12,863
0
27,529
L
12,695
5,825
0
1,121
16,467
6,096
0
9,804
6,663
0
31,086
L
Artemis
KevinKaslana
Artemis
15,696
6,690
0
2,639
15,884
6,234
0
9,319
6,565
0
33,425
W
Zeus
39,228
3,488
0
1,267
9,087
3,732
0
2,432
6,655
64,730
0
L
Hera
Naso4ik
Hera
11,681
1,873
490
212
16,643
6,031
0
11,781
4,862
37,526
0
W
Tiamat
11,910
1,209
0
970
8,917
8,621
0
1,001
7,916
25,508
0
W
Neith
Sockfairy
Neith
12,862
4,081
0
2,010
7,050
3,174
0
1,401
5,649
0
37,003
L
4,539
345
0
0
23,576
12,030
0
17,116
6,460
0
9,993
L
Danzaburou
Watafack1
Danzaburou
11,606
4,728
0
2,496
23,702
9,174
0
15,330
8,372
0
42,343
W
12,212
2,288
0
0
19,886
25,265
0
4,646
15,240
29,498
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,676
Gold Earned
63,627
208
Minions Killed
238
5
Camps Cleared
5
1,019,555
Distance Traveled
1,067,563
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
12,547
1,046
26
2
3
271,291
0
L
Ullr
10,941
912
34
3
1
203,928
0
L
Artemis
11,144
929
37
3
2
198,462
2
W
Zeus
15,012
1,251
81
7
1
196,196
1
L
Hera
10,582
882
76
6
1
215,638
1
W
Tiamat
11,359
947
29
2
0
174,599
0
W
Neith
12,393
1,033
61
5
1
223,254
0
L
Nike
9,719
810
6
1
0
182,711
2
L
Danzaburou
11,290
941
55
5
1
218,816
1
W
Ymir
12,316
1,026
41
3
0
202,223
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role