Player Matchup

Hercules
Hercules
MrxFelix
Hercules
Level 20
God Stats
2W - 5L
1,487 SR
Queue Stats
20W - 25L
1,391 Elo+
Party 3
Tiamat
Tiamat
MrxFerrell
Tiamat
Level 42
God Stats
1W - 2L
1,488 SR
Queue Stats
102W - 101L
1,397 Elo+
Party 3
Vulcan
Vulcan
Sateenkaarisika
Vulcan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 30L
1,690 Elo+
Solo
Bellona
Bellona
i DrEaD HD4011
Bellona
Level 3
God Stats
1W - 2L
1,707 SR
Queue Stats
1W - 2L
1,704 Elo+
Party 1
Eset
Eset
miss3ANG3L
Eset
Level 7
God Stats
1W - 2L
1,707 SR
Queue Stats
1W - 2L
1,704 Elo+
Party 1
Team Averages
Level 15
1,578 SR
1,577 Elo+

VS

Team Averages
Level 21
1,430 SR
1,445 Elo+
Fenrir
Fenrir
Katapsis
Fenrir
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,350 Elo+
Party 2
Kukulkan
Kukulkan
QLF Velkos
Kukulkan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,500 Elo+
Solo
Nike
Nike
SomSaSom
Nike
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
11W - 10L
1,343 Elo+
Party 2
Serqet
Serqet
Srfranatletico12
Serqet
Level 29
God Stats
1W - 3L
1,234 SR
Queue Stats
175W - 176L
1,528 Elo+
Solo
Sylvanus
Sylvanus
yarin2612
Sylvanus
Level 18
God Stats
3W - 2L
1,416 SR
Queue Stats
31W - 23L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
MrxFelix
Hercules
12
0 / 2 / 2
7,635
364
2,010
7,265
5,982
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
MrxFerrell
Tiamat
14
3 / 5 / 2
8,921
425
9,753
13,726
8,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
8 / 5 / 0
12,380
590
17,466
12,607
5,043
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 5 / 1
7,412
353
2,632
9,400
5,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 8 / 0
7,130
340
1,374
7,587
1,892
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Katapsis
Fenrir
18
7 / 1 / 7
11,127
530
11,621
11,308
4,738
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
QLF Velkos
Kukulkan
14
1 / 6 / 5
9,213
439
6,962
8,613
3,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Nike
17
4 / 1 / 4
10,525
501
7,690
10,777
6,231
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
11 / 2 / 1
11,914
567
10,423
15,451
12,015
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sylvanus
yarin2612
Sylvanus
14
2 / 2 / 0
9,002
429
2,200
10,486
5,487
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
42
11
Kills
25
25
Deaths
12
5
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Fenrir
Katapsis
Fenrir
7
1
7
10.5
L
Hercules
MrxFelix
Hercules
0
2
2
0.5
L
Tiamat
MrxFerrell
Tiamat
3
5
2
0.8
W
Kukulkan
QLF Velkos
Kukulkan
1
6
5
0.58
L
8
5
0
1.6
W
Nike
4
1
4
6
W
11
2
1
5.75
L
0
5
1
0.1
L
0
8
0
0
W
Sylvanus
yarin2612
Sylvanus
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,235
Damage
38,896
50,585
Taken
56,635
27,044
Mitigated
31,613
7,072
Healing
13,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
Katapsis
Fenrir
11,621
4,664
0
1,734
11,308
4,738
5,698
3,939
7,179
0
53,095
L
Hercules
MrxFelix
Hercules
2,010
127
0
680
7,265
5,982
296
2,065
5,064
0
25,162
L
Tiamat
MrxFerrell
Tiamat
9,753
1,063
207
2,388
13,726
8,470
0
4,961
8,380
35,121
0
W
Kukulkan
QLF Velkos
Kukulkan
6,962
1,325
0
0
8,613
3,142
2,266
6,612
1,917
40,399
0
L
17,466
5,264
0
1,282
12,607
5,043
230
891
10,315
103,803
0
W
Nike
7,690
1,465
0
1,743
10,777
6,231
1,400
5,545
5,166
0
49,980
W
10,423
2,334
0
4,340
15,451
12,015
0
4,246
11,037
0
78,166
L
2,632
1,379
0
2,285
9,400
5,657
75
741
8,153
0
23,941
L
1,374
350
0
230
7,587
1,892
1,104
99
7,327
15,727
0
W
Sylvanus
yarin2612
Sylvanus
2,200
437
2,713
2,788
10,486
5,487
969
7,485
2,743
16,444
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,478
Gold Earned
51,781
390
Minions Killed
429
0
Camps Cleared
0
1,690,611
Distance Traveled
1,888,270
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,127
530
85
4
0
404,292
0
L
Hercules
7,635
364
48
2
0
368,057
1
L
Tiamat
8,921
425
49
2
0
381,792
0
W
Kukulkan
9,213
439
77
4
0
347,496
3
L
Vulcan
12,380
590
201
10
0
396,804
1
W
Nike
10,525
501
97
5
0
383,626
1
W
Serqet
11,914
567
131
6
0
452,846
3
L
Bellona
7,412
353
52
2
0
313,451
1
L
Eset
7,130
340
40
2
0
230,507
3
W
Sylvanus
9,002
429
39
2
0
300,010
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role