Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
AllHailCloud
Merlin
Level 160
God Stats
27W - 12L
1,694 SR
Queue Stats
859W - 482L
1,761 Elo+
Party 1
Ah Puch
Ah Puch
DarkCleetus
Ah Puch
Level 87
God Stats
1W - 0L
1,701 SR
Queue Stats
6W - 3L
1,552 Elo+
Party 1
Neith
Neith
ItzAhSmurfGG
Neith
Level 28
God Stats
35W - 8L
1,861 SR
Queue Stats
583W - 185L
1,834 Elo+
Party 1
Chiron
Chiron
ĎĚÂÐŹØŇĚ
Chiron
Level 158
God Stats
13W - 4L
1,521 SR
Queue Stats
381W - 247L
1,653 Elo+
Party 1
Team Averages
Level 118
1,655 SR
1,660 Elo+

VS

Team Averages
Level 87
1,486 SR
1,422 Elo+
Thor
Thor
OneShotWeave
Thor
Level 122
God Stats
1W - 3L
1,432 SR
Queue Stats
52W - 71L
1,428 Elo+
Solo
Discordia
Discordia
The3Bs13
Discordia
Level 105
God Stats
24W - 32L
1,534 SR
Queue Stats
106W - 124L
1,422 Elo+
Solo
Hel
Hel
Wolfs Vexation
Hel
Level 69
God Stats
2W - 4L
1,569 SR
Queue Stats
273W - 279L
1,479 Elo+
Solo
Cthulhu
Cthulhu
killmasters2
Cthulhu
Level 60
God Stats
2W - 4L
1,397 SR
Queue Stats
57W - 71L
1,402 Elo+
Solo
Thanatos
Thanatos
lilace361
Thanatos
Level 80
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 10L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
20
3 / 1 / 24
13,181
1,098
10,600
10,912
15,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Merlin
19
12 / 3 / 13
12,865
1,072
22,079
10,466
4,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ah Puch
DarkCleetus
Ah Puch
19
8 / 2 / 16
13,049
1,087
19,120
9,311
4,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
6 / 1 / 20
12,378
1,032
17,709
10,041
4,394
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
11 / 2 / 14
12,823
1,069
21,615
13,560
6,028
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Team 1 Tickets

244

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 13 / 5
11,514
960
14,989
26,839
9,452
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Discordia
The3Bs13
Discordia
17
1 / 5 / 4
11,357
946
12,024
16,596
6,206
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
5 / 0 / 1
11,814
985
4,216
6,445
3,440
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
killmasters2
Cthulhu
18
1 / 9 / 4
11,355
946
12,709
25,855
28,991
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Thanatos
lilace361
Thanatos
15
0 / 13 / 3
9,957
830
5,958
21,988
8,424
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
26
40
Kills
9
9
Deaths
40
87
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
3
1
24
15
W
Merlin
12
3
13
6.17
W
Ah Puch
DarkCleetus
Ah Puch
8
2
16
8
W
6
1
20
16
L
2
13
5
0.35
L
Discordia
The3Bs13
Discordia
1
5
4
0.6
L
5
0
1
5.5
L
Cthulhu
killmasters2
Cthulhu
1
9
4
0.33
L
Thanatos
lilace361
Thanatos
0
13
3
0.12
W
11
2
14
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,123
Damage
49,896
54,290
Taken
97,723
35,130
Mitigated
56,513
8,783
Healing
15,109
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,600
906
0
1,336
10,912
15,469
0
6,412
4,500
23,094
0
W
Merlin
22,079
800
0
0
10,466
4,911
0
3,998
6,468
39,364
0
W
Ah Puch
DarkCleetus
Ah Puch
19,120
634
318
1,751
9,311
4,328
0
6,383
2,928
50,982
0
W
17,709
6,142
0
1,912
10,041
4,394
0
5,881
4,160
214
26,917
L
14,989
3,302
0
0
26,839
9,452
0
11,623
14,968
0
21,707
L
Discordia
The3Bs13
Discordia
12,024
1,044
282
1,135
16,596
6,206
0
10,670
5,653
37,361
0
L
4,216
135
7,618
2,598
6,445
3,440
0
3,480
2,805
14,699
0
L
Cthulhu
killmasters2
Cthulhu
12,709
596
0
336
25,855
28,991
0
13,241
12,402
38,682
0
L
Thanatos
lilace361
Thanatos
5,958
1,213
98
3,042
21,988
8,424
0
11,856
9,882
0
16,038
W
21,615
10,047
1,084
2,382
13,560
6,028
0
6,275
7,285
0
38,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,296
Gold Earned
55,997
219
Minions Killed
201
12
Camps Cleared
3
1,125,129
Distance Traveled
1,115,602
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
13,181
1,098
37
3
1
260,190
1
W
Merlin
12,865
1,072
40
3
5
191,196
1
W
Ah Puch
13,049
1,087
86
7
2
235,007
0
W
Neith
12,378
1,032
21
2
3
217,391
0
L
Thor
11,514
960
14
1
0
195,687
0
L
Discordia
11,357
946
76
6
2
222,354
0
L
Hel
11,814
985
26
2
1
257,337
0
L
Cthulhu
11,355
946
56
5
0
248,938
0
L
Thanatos
9,957
830
29
2
0
191,286
1
W
Chiron
12,823
1,069
35
3
1
221,345
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role