Player Matchup

Hachiman
Hachiman
I Sumairu I
Hachiman
Level 19
God Stats
4W - 7L
1,352 SR
Queue Stats
9W - 12L
1,418 Elo+
Party 1
Serqet
Serqet
KDA Evelynn8712
Serqet
Level 29
God Stats
6W - 4L
1,305 SR
Queue Stats
93W - 91L
1,476 Elo+
Solo
Jing Wei
Jing Wei
debt174fearful
Jing Wei
Level 12
God Stats
1W - 3L
1,262 SR
Queue Stats
64W - 88L
1,408 Elo+
Solo
Ra
Ra
lucia_11_12
Ra
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,404 Elo+
Solo
Bellona
Bellona
xG iI vIgOrOuS
Bellona
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 6L
1,502 Elo+
Party 1
Team Averages
Level 16
1,384 SR
1,441 Elo+

VS

Team Averages
Level 25
1,512 SR
1,421 Elo+
Tsukuyomi
Tsukuyomi
BoH BladeZ
Tsukuyomi
Level 27
God Stats
0W - 3L
1,500 SR
Queue Stats
2W - 7L
1,286 Elo+
Solo
Ratatoskr
Ratatoskr
IrregularSalmon
Ratatoskr
Level 27
God Stats
45W - 37L
1,494 SR
Queue Stats
125W - 161L
1,380 Elo+
Solo
Loki
Loki
Majonezz_
Loki
Level 27
God Stats
15W - 17L
1,496 SR
Queue Stats
117W - 129L
1,475 Elo+
Party 2
Izanami
Izanami
dennisdennis1212
Izanami
Level 26
God Stats
24W - 23L
1,479 SR
Queue Stats
49W - 53L
1,462 Elo+
Party 2
Nemesis
Nemesis
festin-bendito
Nemesis
Level 16
God Stats
11W - 9L
1,592 SR
Queue Stats
45W - 38L
1,501 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
I Sumairu I
Hachiman
14
0 / 7 / 2
9,333
444
3,022
9,007
2,905
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
11 / 2 / 0
13,609
648
10,194
15,071
6,376
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Jing Wei
15
4 / 7 / 8
10,656
507
10,907
16,239
6,064
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

20
13 / 2 / 9
14,546
693
21,357
17,801
14,625
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

13
1 / 5 / 0
8,599
409
3,753
9,498
5,651
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
BoH BladeZ
Tsukuyomi
18
4 / 6 / 4
11,149
531
7,711
16,419
5,797
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ratatoskr
IrregularSalmon
Ratatoskr
14
2 / 6 / 1
9,042
431
3,778
12,837
4,801
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Loki
15
0 / 4 / 6
9,023
430
4,159
15,003
4,500
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

20
11 / 1 / 6
12,403
591
15,543
12,295
5,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
6 / 12 / 5
10,632
506
10,817
22,930
9,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
45
29
Kills
23
23
Deaths
29
19
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
BoH BladeZ
Tsukuyomi
4
6
4
1
W
Hachiman
I Sumairu I
Hachiman
0
7
2
0.14
L
Ratatoskr
IrregularSalmon
Ratatoskr
2
6
1
0.42
W
11
2
0
5.5
L
Loki
0
4
6
0.75
W
Jing Wei
4
7
8
1.14
L
11
1
6
14
L
6
12
5
0.71
W
13
2
9
8.75
W
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,233
Damage
42,008
67,616
Taken
79,484
35,621
Mitigated
29,564
21,790
Healing
19,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
BoH BladeZ
Tsukuyomi
7,711
2,893
0
3,944
16,419
5,797
2,069
4,992
10,733
0
64,553
W
Hachiman
I Sumairu I
Hachiman
3,022
2,102
246
342
9,007
2,905
1,871
0
9,007
0
41,104
L
Ratatoskr
IrregularSalmon
Ratatoskr
3,778
1,312
0
1,578
12,837
4,801
1,402
4,208
8,501
0
50,199
W
10,194
3,496
0
4,232
15,071
6,376
2,291
0
15,071
0
92,207
L
Loki
4,159
633
51
5,440
15,003
4,500
219
897
13,886
0
55,649
W
Jing Wei
10,907
6,754
0
2,387
16,239
6,064
4,703
0
16,239
0
33,249
L
15,543
9,857
338
4,016
12,295
5,160
1,810
3,931
7,998
0
107,656
L
10,817
4,008
0
3,729
22,930
9,306
757
6,491
15,187
0
57,562
W
21,357
1,884
3,306
10,913
17,801
14,625
3,901
0
17,801
110,929
0
W
3,753
1,458
0
364
9,498
5,651
1,061
0
9,498
0
26,370

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,743
Gold Earned
52,249
548
Minions Killed
575
0
Camps Cleared
0
1,865,048
Distance Traveled
1,808,625
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
11,149
531
117
6
0
372,781
1
W
Hachiman
9,333
444
88
4
0
357,981
3
L
Ratatoskr
9,042
431
94
4
0
346,888
1
W
Serqet
13,609
648
152
7
0
423,966
2
L
Loki
9,023
430
104
5
0
369,743
2
W
Jing Wei
10,656
507
56
3
0
344,298
2
L
Izanami
12,403
591
175
8
0
357,166
1
L
Nemesis
10,632
506
85
4
0
362,047
1
W
Ra
14,546
693
209
10
0
392,116
3
W
Bellona
8,599
409
43
2
0
346,687
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role