Player Matchup

Artio
Artio
GrandOwlite
Artio
Level 99
God Stats
1W - 1L
1,866 SR
Queue Stats
18W - 19L
1,521 Elo+
Solo
Mercury
Mercury
SoriGaming
Mercury
Level 58
God Stats
7W - 5L
1,851 SR
Queue Stats
57W - 112L
1,243 Elo+
Solo
Ra
Ra
РадужныйЕнотик
Ra
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 6L
1,642 Elo+
Solo
Team Averages
Level 62
1,739 SR
1,469 Elo+

VS

Team Averages
Level 76
1,494 SR
1,392 Elo+
Discordia
Discordia
Immal
Discordia
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Rabyoso
Artio
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,210 Elo+
Solo
Tsukuyomi
Tsukuyomi
TatoTheGoat
Tsukuyomi
Level 17
God Stats
2W - 7L
1,482 SR
Queue Stats
80W - 71L
1,466 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 3
7,812
781
5,083
13,006
11,056
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mercury
SoriGaming
Mercury
10
2 / 5 / 3
7,244
724
4,113
8,952
2,958
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 3 / 2
6,825
683
4,843
8,261
2,595
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Immal
Discordia
13
6 / 0 / 5
8,752
875
14,452
4,041
1,284
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Artio
Rabyoso
Artio
10
1 / 2 / 9
7,958
796
3,019
8,462
4,845
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tsukuyomi
TatoTheGoat
Tsukuyomi
11
4 / 3 / 4
7,765
777
7,532
7,593
2,595
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
5
Kills
11
11
Deaths
5
8
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
3
3
1.17
W
Discordia
Immal
Discordia
6
0
5
8.5
W
Artio
Rabyoso
Artio
1
2
9
2.75
L
Mercury
SoriGaming
Mercury
2
5
3
0.7
W
Tsukuyomi
TatoTheGoat
Tsukuyomi
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,039
Damage
25,003
30,219
Taken
20,096
16,609
Mitigated
8,724
9,429
Healing
4,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,083
335
516
4,085
13,006
11,056
168
7,813
5,193
10,120
0
W
Discordia
Immal
Discordia
14,452
2,147
0
1,467
4,041
1,284
365
1,711
2,330
49,758
0
W
Artio
Rabyoso
Artio
3,019
364
270
2,109
8,462
4,845
135
4,395
4,067
12,168
0
L
Mercury
SoriGaming
Mercury
4,113
1,529
0
1,140
8,952
2,958
0
5,243
3,709
0
25,824
W
Tsukuyomi
TatoTheGoat
Tsukuyomi
7,532
1,936
0
992
7,593
2,595
269
3,926
3,667
0
21,682
L
4,843
260
1,087
2,601
8,261
2,595
118
4,523
3,738
31,715
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,881
Gold Earned
24,475
117
Minions Killed
128
0
Camps Cleared
0
614,345
Distance Traveled
593,017
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,812
781
7
1
0
206,744
1
W
Discordia
8,752
875
83
8
0
200,030
3
W
Artio
7,958
796
14
1
0
204,364
1
L
Mercury
7,244
724
48
5
0
209,639
2
W
Tsukuyomi
7,765
777
31
3
0
188,623
3
L
Ra
6,825
683
62
6
0
197,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role