Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
Anuuskii
Izanami
Level 26
God Stats
4W - 16L
1,026 SR
Queue Stats
5W - 18L
942 Elo+
Party 3
Kukulkan
Kukulkan
Beverlywood
Kukulkan
Level 26
God Stats
27W - 10L
1,835 SR
Queue Stats
57W - 55L
1,503 Elo+
Party 4
Susano
Susano
Derrpypotato
Susano
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
339W - 297L
1,550 Elo+
Party 4
Yemoja
Yemoja
bigsamu2002
Yemoja
Level 45
God Stats
2W - 2L
1,755 SR
Queue Stats
78W - 94L
1,246 Elo+
Party 3
Team Averages
Level 65
1,523 SR
1,348 Elo+

VS

Team Averages
Level 110
1,526 SR
1,539 Elo+
Arachne
Arachne
K4SHM1R1_
Arachne
Level 100
God Stats
19W - 16L
1,478 SR
Queue Stats
125W - 107L
1,489 Elo+
Party 1
Janus
Janus
ThatBoyXy
Janus
Level 63
God Stats
3W - 0L
1,602 SR
Queue Stats
86W - 50L
1,594 Elo+
Party 1
King Arthur
King Arthur
TheB_uttBandit
King Arthur
Level 119
God Stats
1W - 2L
1,233 SR
Queue Stats
167W - 180L
1,525 Elo+
Party 2
Chang'e
Chang'e
TheVodkaBear
Chang'e
Level 160
God Stats
73W - 39L
1,790 SR
Queue Stats
880W - 780L
1,535 Elo+
Solo
Heimdallr
Heimdallr
stinkdragon024
Heimdallr
Level 106
God Stats
10W - 9L
1,528 SR
Queue Stats
179W - 164L
1,554 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
20
4 / 6 / 4
13,701
548
13,671
24,190
9,350
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Izanami
Anuuskii
Izanami
16
1 / 9 / 2
10,328
413
5,523
17,861
6,203
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
Beverlywood
Kukulkan
18
5 / 9 / 5
11,888
476
16,252
17,900
7,271
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Susano
19
5 / 8 / 8
12,438
498
18,816
23,383
9,340
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yemoja
16
2 / 8 / 8
10,348
414
7,214
16,062
6,535
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
K4SHM1R1_
Arachne
20
11 / 6 / 7
15,080
603
18,198
28,433
12,564
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Janus
ThatBoyXy
Janus
20
15 / 2 / 13
15,864
635
19,446
16,982
7,561
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

King Arthur
TheB_uttBandit
King Arthur
17
4 / 5 / 20
12,152
486
10,587
33,887
25,094
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chang'e
TheVodkaBear
Chang'e
18
6 / 2 / 14
13,216
529
12,503
18,193
8,352
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Heimdallr
stinkdragon024
Heimdallr
20
4 / 3 / 13
14,584
583
19,208
22,346
9,783
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
107
17
Kills
40
40
Deaths
18
27
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
4
6
4
1
L
Izanami
Anuuskii
Izanami
1
9
2
0.22
L
Kukulkan
Beverlywood
Kukulkan
5
9
5
0.83
L
Susano
5
8
8
1.13
W
Arachne
K4SHM1R1_
Arachne
11
6
7
2.42
W
Janus
ThatBoyXy
Janus
15
2
13
10.75
W
King Arthur
TheB_uttBandit
King Arthur
4
5
20
2.8
W
Chang'e
TheVodkaBear
Chang'e
6
2
14
6.5
L
Yemoja
2
8
8
0.75
W
Heimdallr
stinkdragon024
Heimdallr
4
3
13
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

61,476
Damage
79,942
99,396
Taken
119,841
38,699
Mitigated
63,354
22,118
Healing
56,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
13,671
6,233
0
8,021
24,190
9,350
3,880
5,842
18,288
0
108,305
L
Izanami
Anuuskii
Izanami
5,523
3,033
219
1,967
17,861
6,203
490
9,413
8,244
0
59,633
L
Kukulkan
Beverlywood
Kukulkan
16,252
2,551
0
314
17,900
7,271
0
5,232
12,508
48,213
0
L
Susano
18,816
4,405
0
5,776
23,383
9,340
0
7,522
15,720
0
84,925
W
Arachne
K4SHM1R1_
Arachne
18,198
11,667
0
13,574
28,433
12,564
1,375
3,220
23,189
0
110,622
W
Janus
ThatBoyXy
Janus
19,446
512
717
7,114
16,982
7,561
1,941
3,451
13,531
135,303
0
W
King Arthur
TheB_uttBandit
King Arthur
10,587
718
0
11,149
33,887
25,094
414
8,738
25,149
775
39,604
W
Chang'e
TheVodkaBear
Chang'e
12,503
11
4,024
8,073
18,193
8,352
1,010
5,952
12,241
56,659
0
L
Yemoja
7,214
1,220
3,570
2,251
16,062
6,535
186
4,268
11,708
22,450
0
W
Heimdallr
stinkdragon024
Heimdallr
19,208
9,681
0
11,813
22,346
9,783
3,643
7,349
14,997
0
136,057

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,703
Gold Earned
70,896
526
Minions Killed
716
0
Camps Cleared
0
2,250,936
Distance Traveled
2,386,750
13
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
13,701
548
174
7
0
452,176
3
L
Izanami
10,328
413
112
4
0
398,417
0
L
Kukulkan
11,888
476
79
3
0
419,990
2
L
Susano
12,438
498
126
5
0
514,353
6
W
Arachne
15,080
603
177
7
0
472,624
1
W
Janus
15,864
635
218
9
0
501,230
2
W
King Arthur
12,152
486
36
1
0
501,315
4
W
Chang'e
13,216
529
94
4
0
481,947
5
L
Yemoja
10,348
414
35
1
0
466,000
2
W
Heimdallr
14,584
583
191
8
0
429,634
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role