Player Matchup

Tiamat
Tiamat
DiceMorgan
Tiamat
Level 65
God Stats
1W - 2L
1,436 SR
Queue Stats
110W - 126L
1,463 Elo+
Solo
Sobek
Sobek
MIDDERW00
Sobek
Level 69
God Stats
0W - 2L
1,286 SR
Queue Stats
126W - 138L
1,479 Elo+
Solo
Loki
Loki
PandorasBox116
Loki
Level 160
God Stats
4W - 8L
1,500 SR
Queue Stats
996W - 1,029L
1,411 Elo+
Solo
Hachiman
Hachiman
SheldonHatred
Hachiman
Level 124
God Stats
0W - 3L
1,285 SR
Queue Stats
116W - 118L
1,322 Elo+
Solo
Terra
Terra
SurfyKaris
Terra
Level 107
God Stats
1W - 3L
1,174 SR
Queue Stats
253W - 289L
1,472 Elo+
Solo
Team Averages
Level 105
1,336 SR
1,430 Elo+

VS

Team Averages
Level 124
1,520 SR
1,473 Elo+
Discordia
Discordia
 
Discordia
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
HighVivi
Hun Batz
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 35L
1,656 Elo+
Solo
Gilgamesh
Gilgamesh
InwardBark
Gilgamesh
Level 118
God Stats
3W - 1L
1,598 SR
Queue Stats
121W - 131L
1,366 Elo+
Solo
Sylvanus
Sylvanus
Lazhuli
Sylvanus
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
Omni-Athena
Ao Kuang
Level 132
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 26L
1,343 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
DiceMorgan
Tiamat
18
3 / 8 / 12
11,897
661
26,215
17,630
11,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Sobek
MIDDERW00
Sobek
20
3 / 6 / 11
13,405
745
15,344
31,662
46,528
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

20
6 / 10 / 8
13,317
740
11,683
21,601
10,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
SheldonHatred
Hachiman
20
8 / 7 / 10
14,145
786
26,574
22,415
9,689
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Terra
20
1 / 7 / 13
12,025
668
17,451
28,128
39,691
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
20
5 / 3 / 20
13,556
753
22,914
12,688
5,737
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
HighVivi
Hun Batz
20
6 / 3 / 24
14,029
779
33,291
27,672
13,587
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Gilgamesh
InwardBark
Gilgamesh
20
10 / 5 / 12
13,656
759
15,535
36,105
19,883
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sylvanus
Lazhuli
Sylvanus
20
2 / 2 / 23
13,218
734
12,458
22,441
18,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ao Kuang
Omni-Athena
Ao Kuang
20
15 / 8 / 11
14,078
782
17,978
21,745
10,113
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
128
21
Kills
38
38
Deaths
21
54
Assists
90
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
5
3
20
5
L
Tiamat
DiceMorgan
Tiamat
3
8
12
1.13
W
Hun Batz
HighVivi
Hun Batz
6
3
24
6
W
Gilgamesh
InwardBark
Gilgamesh
10
5
12
3.2
W
Sylvanus
Lazhuli
Sylvanus
2
2
23
6.75
L
Sobek
MIDDERW00
Sobek
3
6
11
1.42
W
Ao Kuang
Omni-Athena
Ao Kuang
15
8
11
2.56
L
6
10
8
1
L
Hachiman
SheldonHatred
Hachiman
8
7
10
1.86
L
Terra
1
7
13
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,267
Damage
102,176
121,436
Taken
120,651
118,096
Mitigated
67,403
47,903
Healing
63,358
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
22,914
381
1,885
2,242
12,688
5,737
396
6,167
6,521
44,769
0
L
Tiamat
DiceMorgan
Tiamat
26,215
2,022
1,413
3,127
17,630
11,416
861
5,431
12,199
41,269
0
W
Hun Batz
HighVivi
Hun Batz
33,291
5,458
3,865
5,072
27,672
13,587
2,677
14,556
13,116
0
64,163
W
Gilgamesh
InwardBark
Gilgamesh
15,535
3,351
1,880
11,334
36,105
19,883
1,195
15,688
20,417
0
37,055
W
Sylvanus
Lazhuli
Sylvanus
12,458
2,448
17,762
13,324
22,441
18,083
723
13,442
8,999
24,606
0
L
Sobek
MIDDERW00
Sobek
15,344
782
2,102
5,709
31,662
46,528
330
14,148
17,514
25,224
0
W
Ao Kuang
Omni-Athena
Ao Kuang
17,978
2,778
1,515
4,479
21,745
10,113
1,647
9,157
12,588
28,045
0
L
11,683
2,410
2,195
3,099
21,601
10,772
1,341
8,512
13,089
0
32,295
L
Hachiman
SheldonHatred
Hachiman
26,574
10,229
2,128
3,635
22,415
9,689
1,698
11,812
10,603
0
50,738
L
Terra
17,451
928
13,155
11,340
28,128
39,691
60
13,447
14,681
33,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,789
Gold Earned
68,537
198
Minions Killed
187
0
Camps Cleared
0
1,510,463
Distance Traveled
1,598,886
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
13,556
753
42
2
0
331,614
1
L
Tiamat
11,897
661
32
2
0
292,879
0
W
Hun Batz
14,029
779
75
4
0
376,517
0
W
Gilgamesh
13,656
759
35
2
0
308,016
0
W
Sylvanus
13,218
734
18
1
0
318,326
4
L
Sobek
13,405
745
32
2
0
288,320
0
W
Ao Kuang
14,078
782
17
1
0
264,413
0
L
Loki
13,317
740
41
2
0
298,093
1
L
Hachiman
14,145
786
58
3
0
291,034
1
L
Terra
12,025
668
35
2
0
340,137
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role