Player Matchup

Amaterasu
Amaterasu
CallePalos
Amaterasu
Level 147
God Stats
1W - 6L
1,272 SR
Queue Stats
624W - 610L
1,506 Elo+
Party 1
Cerberus
Cerberus
Gx_Mawile
Cerberus
Level 87
God Stats
3W - 3L
1,585 SR
Queue Stats
500W - 505L
1,464 Elo+
Party 2
Medusa
Medusa
Gx_RoseQtr
Medusa
Level 83
God Stats
19W - 15L
1,647 SR
Queue Stats
387W - 414L
1,446 Elo+
Party 2
Janus
Janus
MrBombadill
Janus
Level 106
God Stats
24W - 26L
1,364 SR
Queue Stats
286W - 290L
1,516 Elo+
Party 1
Nike
Nike
Raven_Feels
Nike
Level 99
God Stats
2W - 2L
1,321 SR
Queue Stats
230W - 243L
1,439 Elo+
Solo
Team Averages
Level 104
1,438 SR
1,474 Elo+

VS

Team Averages
Level 101
1,662 SR
1,533 Elo+
Nu Wa
Nu Wa
MasterAskarus
Nu Wa
Level 37
God Stats
1W - 1L
1,298 SR
Queue Stats
12W - 14L
1,437 Elo+
Solo
Kali
Kali
PoisonSerqet
Kali
Level 159
God Stats
6W - 4L
1,903 SR
Queue Stats
404W - 397L
1,682 Elo+
Party 3
Amaterasu
Amaterasu
clangm875
Amaterasu
Level 82
God Stats
4W - 1L
1,867 SR
Queue Stats
21W - 25L
1,464 Elo+
Solo
Artio
Artio
terminaraph
Artio
Level 65
God Stats
15W - 9L
1,498 SR
Queue Stats
340W - 367L
1,420 Elo+
Solo
Hou Yi
Hou Yi
xHouramaYi
Hou Yi
Level 160
God Stats
46W - 26L
1,744 SR
Queue Stats
347W - 256L
1,661 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CallePalos
Amaterasu
16
5 / 4 / 1
10,317
469
13,190
17,364
9,028
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
Gx_Mawile
Cerberus
13
0 / 9 / 6
8,891
404
9,003
23,698
14,697
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Medusa
Gx_RoseQtr
Medusa
15
0 / 6 / 3
9,170
417
7,954
15,502
4,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 5 / 3
12,750
580
16,568
14,435
4,747
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
3 / 4 / 8
12,079
549
12,299
20,156
12,945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 13
10,421
474
10,979
12,006
3,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
9 / 2 / 6
12,628
574
18,527
20,289
10,438
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Amaterasu
clangm875
Amaterasu
16
1 / 3 / 8
10,487
477
8,937
18,716
8,704
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
2 / 2 / 9
10,496
477
5,843
18,282
12,992
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hou Yi
xHouramaYi
Hou Yi
19
15 / 2 / 8
13,474
612
26,685
19,504
8,060
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
72
16
Kills
28
28
Deaths
16
21
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
CallePalos
Amaterasu
5
4
1
1.38
L
Cerberus
Gx_Mawile
Cerberus
0
9
6
0.33
L
Medusa
Gx_RoseQtr
Medusa
0
6
3
0.25
W
1
7
13
1.07
L
8
5
3
1.9
W
9
2
6
6
L
3
4
8
1.75
W
Amaterasu
clangm875
Amaterasu
1
3
8
1.67
W
2
2
9
3.25
W
Hou Yi
xHouramaYi
Hou Yi
15
2
8
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,014
Damage
70,971
91,155
Taken
88,797
45,954
Mitigated
44,039
22,000
Healing
29,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
CallePalos
Amaterasu
13,190
7,302
0
4,365
17,364
9,028
0
2,221
14,915
0
84,554
L
Cerberus
Gx_Mawile
Cerberus
9,003
615
0
4,676
23,698
14,697
0
4,713
18,733
36,297
0
L
Medusa
Gx_RoseQtr
Medusa
7,954
2,703
0
4,813
15,502
4,537
544
2,261
13,053
0
53,558
W
10,979
1,181
0
932
12,006
3,845
1,188
6,481
5,525
49,801
0
L
16,568
2,093
188
3,278
14,435
4,747
0
2,144
12,043
91,026
0
W
18,527
11,255
0
7,416
20,289
10,438
756
4,787
15,502
0
87,368
L
12,299
1,347
0
4,680
20,156
12,945
316
4,299
15,589
785
60,623
W
Amaterasu
clangm875
Amaterasu
8,937
3,752
0
7,821
18,716
8,704
1,957
4,331
14,385
0
54,537
W
5,843
1,168
424
3,339
18,282
12,992
764
6,691
11,591
31,010
0
W
Hou Yi
xHouramaYi
Hou Yi
26,685
16,170
0
9,521
19,504
8,060
3,651
3,659
15,845
0
95,714

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,207
Gold Earned
57,506
620
Minions Killed
489
0
Camps Cleared
0
1,981,768
Distance Traveled
2,054,705
21
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
10,317
469
136
6
0
426,094
7
L
Cerberus
8,891
404
76
3
0
384,891
3
L
Medusa
9,170
417
99
5
0
359,940
3
W
Nu Wa
10,421
474
103
5
0
376,290
9
L
Janus
12,750
580
172
8
0
410,097
7
W
Kali
12,628
574
129
6
0
441,168
0
L
Nike
12,079
549
137
6
0
400,746
1
W
Amaterasu
10,487
477
100
5
0
437,306
1
W
Artio
10,496
477
43
2
0
426,324
4
W
Hou Yi
13,474
612
114
5
0
373,617
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role