Player Matchup

Hercules
Hercules
Flippstur
Hercules
Level 23
God Stats
9W - 9L
1,433 SR
Queue Stats
208W - 205L
1,421 Elo+
Party 2
Zhong Kui
Zhong Kui
InTheRadioactive
Zhong Kui
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 24L
1,497 Elo+
Solo
Ullr
Ullr
StayFrostyBraj
Ullr
Level 127
God Stats
46W - 63L
1,390 SR
Queue Stats
275W - 307L
1,467 Elo+
Solo
Jing Wei
Jing Wei
attrower
Jing Wei
Level 108
God Stats
4W - 3L
1,486 SR
Queue Stats
69W - 76L
1,645 Elo+
Party 2
Artemis
Artemis
sunnysideupz
Artemis
Level 156
God Stats
30W - 25L
1,603 SR
Queue Stats
893W - 933L
1,517 Elo+
Solo
Team Averages
Level 107
1,482 SR
1,510 Elo+

VS

Team Averages
Level 60
1,710 SR
1,529 Elo+
Nike
Nike
OhItsNexuss
Nike
Level 83
God Stats
8W - 4L
1,697 SR
Queue Stats
490W - 280L
1,776 Elo+
Party 3
Hera
Hera
Theabyssalgames
Hera
Level 106
God Stats
4W - 3L
1,669 SR
Queue Stats
414W - 463L
1,437 Elo+
Solo
Geb
Geb
bronsonbandy
Geb
Level 48
God Stats
3W - 0L
1,840 SR
Queue Stats
102W - 221L
1,284 Elo+
Party 1
Mercury
Mercury
mastorplank
Mercury
Level 23
God Stats
13W - 4L
1,909 SR
Queue Stats
147W - 82L
1,851 Elo+
Party 3
Cupid
Cupid
thatkiddfoshee
Cupid
Level 40
God Stats
11W - 21L
1,435 SR
Queue Stats
85W - 208L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Flippstur
Hercules
7
0 / 2 / 0
4,565
507
1,573
7,017
2,973
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Zhong Kui
10
0 / 4 / 0
5,086
565
1,724
5,691
2,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

7
0 / 2 / 1
4,506
501
660
4,769
1,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jing Wei
attrower
Jing Wei
8
2 / 1 / 0
5,241
582
3,556
4,593
1,249
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Artemis
sunnysideupz
Artemis
9
0 / 0 / 0
4,998
555
1,650
2,767
837
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 0 / 1
6,308
701
5,122
5,883
2,772
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

9
0 / 1 / 1
5,137
571
1,822
3,469
777
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

8
2 / 0 / 3
5,302
589
4,472
5,328
2,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mercury
mastorplank
Mercury
10
1 / 0 / 2
5,816
646
1,715
4,071
1,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
3 / 1 / 0
4,677
520
2,920
3,671
823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
16
2
Kills
9
9
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hercules
Flippstur
Hercules
0
2
0
0
L
Zhong Kui
0
4
0
0
W
3
0
1
3.5
L
0
2
1
0.25
W
0
1
1
0.5
L
Jing Wei
attrower
Jing Wei
2
1
0
2
W
2
0
3
3.5
W
Mercury
mastorplank
Mercury
1
0
2
2
L
Artemis
sunnysideupz
Artemis
0
0
0
0
W
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,163
Damage
16,051
24,837
Taken
22,422
9,354
Mitigated
8,274
7,660
Healing
6,275
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Flippstur
Hercules
1,573
301
0
2,051
7,017
2,973
0
2,256
4,761
0
5,514
L
Zhong Kui
1,724
153
0
1,608
5,691
2,974
671
0
5,691
28,483
0
W
5,122
702
0
1,960
5,883
2,772
0
1,218
4,665
0
34,269
L
660
224
0
1,474
4,769
1,321
0
1,220
3,469
0
15,969
W
1,822
275
0
776
3,469
777
26
0
3,469
22,625
0
L
Jing Wei
attrower
Jing Wei
3,556
3,085
0
1,602
4,593
1,249
0
1,962
2,589
0
25,147
W
4,472
590
0
1,398
5,328
2,745
0
0
5,328
12,966
0
W
Mercury
mastorplank
Mercury
1,715
1,095
0
523
4,071
1,157
0
506
3,565
0
38,931
L
Artemis
sunnysideupz
Artemis
1,650
409
0
925
2,767
837
0
590
2,033
0
23,295
W
2,920
2,040
202
1,416
3,671
823
0
0
3,671
0
15,248

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,396
Gold Earned
27,240
225
Minions Killed
253
0
Camps Cleared
0
811,584
Distance Traveled
987,146
14
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
4,565
507
8
1
0
184,105
1
L
Zhong Kui
5,086
565
52
6
0
155,630
2
W
Nike
6,308
701
71
8
0
202,807
4
L
Ullr
4,506
501
52
6
0
138,254
2
W
Hera
5,137
571
54
6
0
172,671
3
L
Jing Wei
5,241
582
57
6
0
160,525
3
W
Geb
5,302
589
19
2
0
210,805
0
W
Mercury
5,816
646
87
10
0
222,724
2
L
Artemis
4,998
555
56
6
0
173,070
6
W
Cupid
4,677
520
22
2
0
178,139
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role