Player Matchup

Ra
Ra
Azaltia
Ra
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
103W - 104L
1,495 Elo+
Party 1
Anhur
Anhur
LeMerddddeuxCine
Anhur
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,227 Elo+
Party 1
Cerberus
Cerberus
LordWidow
Cerberus
Level 22
God Stats
32W - 28L
1,704 SR
Queue Stats
266W - 257L
1,562 Elo+
Solo
Erlang Shen
Erlang Shen
maert49
Erlang Shen
Level 49
God Stats
2W - 2L
1,659 SR
Queue Stats
121W - 122L
1,438 Elo+
Party 1
Izanami
Izanami
nannardu49
Izanami
Level 29
God Stats
32W - 24L
1,938 SR
Queue Stats
107W - 118L
1,526 Elo+
Party 1
Team Averages
Level 29
1,660 SR
1,450 Elo+

VS

Team Averages
Level 23
1,503 SR
1,480 Elo+
Danzaburou
Danzaburou
Crocdur85
Danzaburou
Level 13
God Stats
1W - 1L
1,671 SR
Queue Stats
13W - 13L
1,803 Elo+
Solo
Sobek
Sobek
PeakSugar865482
Sobek
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 34L
1,422 Elo+
Solo
Scylla
Scylla
becessss
Scylla
Level 28
God Stats
77W - 87L
1,413 SR
Queue Stats
93W - 109L
1,321 Elo+
Solo
Loki
Loki
niccomarcu00
Loki
Level 29
God Stats
3W - 5L
1,429 SR
Queue Stats
30W - 31L
1,484 Elo+
Solo
Fenrir
Fenrir
woow_en
Fenrir
Level 26
God Stats
3W - 1L
1,500 SR
Queue Stats
40W - 27L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 8 / 2
8,815
490
7,606
9,608
3,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

16
0 / 3 / 0
9,581
532
2,247
8,781
2,868
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cerberus
LordWidow
Cerberus
14
3 / 4 / 3
9,700
539
7,682
15,479
10,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Erlang Shen
maert49
Erlang Shen
14
2 / 3 / 0
8,558
475
6,748
14,207
6,311
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

Izanami
nannardu49
Izanami
15
0 / 4 / 1
9,040
502
3,297
7,851
3,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Crocdur85
Danzaburou
13
5 / 3 / 6
7,908
439
6,776
13,817
3,869
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
7 / 1 / 2
8,265
459
4,854
9,151
7,989
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
becessss
Scylla
14
6 / 2 / 7
8,667
482
11,142
10,112
2,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
4 / 1 / 3
8,941
497
6,263
11,961
3,756
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Fenrir
woow_en
Fenrir
1
0 / 0 / 0
4,839
269
0
0
0

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
40
7
Kills
22
22
Deaths
7
6
Assists
18
Player
Kills
Deaths
Assists
KDA
W
2
8
2
0.38
L
Danzaburou
Crocdur85
Danzaburou
5
3
6
2.67
W
0
3
0
0
W
Cerberus
LordWidow
Cerberus
3
4
3
1.13
L
7
1
2
8
L
Scylla
becessss
Scylla
6
2
7
4.75
W
Erlang Shen
maert49
Erlang Shen
2
3
0
0.67
W
Izanami
nannardu49
Izanami
0
4
1
0.13
L
4
1
3
5.5
L
Fenrir
woow_en
Fenrir
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,580
Damage
29,035
55,926
Taken
45,041
26,026
Mitigated
18,572
16,273
Healing
16,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,606
796
672
1,434
9,608
3,353
1,535
3,964
5,362
48,333
0
L
Danzaburou
Crocdur85
Danzaburou
6,776
2,635
313
5,828
13,817
3,869
756
6,490
7,126
0
28,617
W
2,247
278
0
1,854
8,781
2,868
3,810
1,762
6,927
0
54,747
W
Cerberus
LordWidow
Cerberus
7,682
103
0
4,961
15,479
10,244
528
3,001
12,370
38,639
0
L
4,854
791
0
2,303
9,151
7,989
0
1,632
7,437
27,136
0
L
Scylla
becessss
Scylla
11,142
664
489
3,460
10,112
2,958
1,280
3,720
6,250
39,034
0
W
Erlang Shen
maert49
Erlang Shen
6,748
2,244
0
6,067
14,207
6,311
929
4,495
9,404
0
51,148
W
Izanami
nannardu49
Izanami
3,297
2,389
0
1,285
7,851
3,250
3,744
1,984
5,867
0
61,344
L
6,263
1,518
0
4,129
11,961
3,756
0
2,933
8,940
0
52,836
L
Fenrir
woow_en
Fenrir
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,694
Gold Earned
38,620
496
Minions Killed
256
0
Camps Cleared
0
1,617,103
Distance Traveled
1,216,435
16
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,815
490
90
5
0
307,410
0
L
Danzaburou
7,908
439
52
3
0
323,229
2
W
Anhur
9,581
532
127
7
0
301,063
1
W
Cerberus
9,700
539
70
4
0
299,080
13
L
Sobek
8,265
459
52
3
0
278,856
5
L
Scylla
8,667
482
49
3
0
291,607
0
W
Erlang Shen
8,558
475
94
5
0
376,184
2
W
Izanami
9,040
502
115
6
0
333,366
0
L
Loki
8,941
497
103
6
0
322,743
1
L
Fenrir
4,839
269
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role