Player Matchup

Ymir
Ymir
MaizeBlueMan
Ymir
Level 27
God Stats
3W - 3L
1,847 SR
Queue Stats
296W - 328L
1,499 Elo+
Solo
Olorun
Olorun
tartarakan
Olorun
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
4W - 6L
1,547 Elo+
Solo
Neith
Neith
thebeast209
Neith
Level 26
God Stats
4W - 3L
1,909 SR
Queue Stats
63W - 58L
1,534 Elo+
Solo
Thor
Thor
ztrofelix
Thor
Level 5
God Stats
0W - 1L
1,265 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Mulan
Mulan
九里庆安
Mulan
Level 29
God Stats
21W - 19L
1,543 SR
Queue Stats
80W - 95L
1,483 Elo+
Solo
Team Averages
Level 19
1,613 SR
1,513 Elo+

VS

Team Averages
Level 31
1,553 SR
1,602 Elo+
Artemis
Artemis
FirePlopzx
Artemis
Level 6
God Stats
3W - 0L
1,697 SR
Queue Stats
5W - 4L
1,797 Elo+
Party 1
Fafnir
Fafnir
Ikakito
Fafnir
Level 24
God Stats
5W - 6L
1,476 SR
Queue Stats
23W - 28L
1,360 Elo+
Solo
Discordia
Discordia
JEKEROVVO
Discordia
Level 11
God Stats
1W - 2L
1,500 SR
Queue Stats
11W - 12L
1,521 Elo+
Solo
Nemesis
Nemesis
h2sn8w
Nemesis
Level 29
God Stats
72W - 78L
1,591 SR
Queue Stats
412W - 404L
1,517 Elo+
Solo
Amaterasu
Amaterasu
minidragonfist
Amaterasu
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,818 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 8 / 6
10,843
493
8,372
26,151
25,768
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Olorun
tartarakan
Olorun
15
1 / 9 / 5
9,810
446
7,128
17,320
6,545
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
6 / 5 / 4
10,645
484
15,035
12,881
5,463
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thor
10
0 / 6 / 3
7,832
356
1,508
12,320
3,664
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

17
4 / 8 / 3
11,036
502
11,127
20,977
8,837
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
FirePlopzx
Artemis
17
7 / 7 / 5
11,400
518
14,234
13,668
5,595
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fafnir
Ikakito
Fafnir
16
2 / 3 / 12
12,291
559
6,100
16,540
20,131
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Discordia
JEKEROVVO
Discordia
18
2 / 1 / 4
10,876
494
10,136
10,879
4,388
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Nemesis
h2sn8w
Nemesis
20
22 / 1 / 7
14,485
658
34,096
20,269
10,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Amaterasu
minidragonfist
Amaterasu
15
2 / 4 / 6
10,198
464
4,867
14,183
12,910
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
69
16
Kills
35
36
Deaths
16
21
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Artemis
FirePlopzx
Artemis
7
7
5
1.36
W
Fafnir
Ikakito
Fafnir
2
3
12
2.67
W
Discordia
JEKEROVVO
Discordia
2
1
4
4
L
5
8
6
1
W
Nemesis
h2sn8w
Nemesis
22
1
7
25.5
W
Amaterasu
minidragonfist
Amaterasu
2
4
6
1.25
L
Olorun
tartarakan
Olorun
1
9
5
0.39
L
6
5
4
1.6
L
Thor
0
6
3
0.25
L
4
8
3
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,170
Damage
69,433
89,649
Taken
75,539
50,277
Mitigated
53,454
18,851
Healing
13,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
FirePlopzx
Artemis
14,234
9,479
0
2,766
13,668
5,595
4,943
1,884
11,784
0
68,223
W
Fafnir
Ikakito
Fafnir
6,100
1,490
0
2,017
16,540
20,131
749
2,867
13,673
41,105
0
W
Discordia
JEKEROVVO
Discordia
10,136
955
0
3,545
10,879
4,388
284
3,607
7,272
71,575
0
L
8,372
2,517
0
904
26,151
25,768
0
4,598
21,553
28,158
0
W
Nemesis
h2sn8w
Nemesis
34,096
25,828
0
1,911
20,269
10,430
1,844
5,729
14,356
0
134,665
W
Amaterasu
minidragonfist
Amaterasu
4,867
1,476
0
3,063
14,183
12,910
360
1,558
12,625
0
34,393
L
Olorun
tartarakan
Olorun
7,128
2,117
952
5,592
17,320
6,545
2,100
6,082
11,238
47,351
0
L
15,035
8,237
0
4,970
12,881
5,463
0
901
11,980
0
67,783
L
Thor
1,508
835
0
1,542
12,320
3,664
0
499
11,821
0
33,510
L
11,127
3,920
0
4,891
20,977
8,837
2,688
4,156
16,821
0
59,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,166
Gold Earned
59,250
419
Minions Killed
473
0
Camps Cleared
0
1,693,881
Distance Traveled
1,979,046
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,400
518
102
5
0
350,849
3
W
Fafnir
12,291
559
56
3
0
380,959
0
W
Discordia
10,876
494
94
4
0
413,846
4
L
Ymir
10,843
493
38
2
0
366,749
0
W
Nemesis
14,485
658
147
7
0
443,478
0
W
Amaterasu
10,198
464
74
3
0
389,914
4
L
Olorun
9,810
446
87
4
0
325,237
2
L
Neith
10,645
484
125
6
0
389,912
5
L
Thor
7,832
356
52
2
0
244,375
2
L
Mulan
11,036
502
117
5
0
367,608
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role