Player Matchup

Amaterasu
Amaterasu
CHAOS CARLO
Amaterasu
Level 158
God Stats
1W - 0L
1,889 SR
Queue Stats
68W - 38L
1,711 Elo+
Party 1
Discordia
Discordia
ChaoticDiva8
Discordia
Level 94
God Stats
1W - 0L
1,548 SR
Queue Stats
47W - 60L
1,414 Elo+
Party 1
Artemis
Artemis
tobiej1212
Artemis
Level 139
God Stats
5W - 2L
1,649 SR
Queue Stats
150W - 63L
1,780 Elo+
Party 1
Team Averages
Level 130
1,695 SR
1,635 Elo+

VS

Team Averages
Level 130
1,477 SR
1,512 Elo+
Gilgamesh
Gilgamesh
Mellymelgreen10
Gilgamesh
Level 128
God Stats
6W - 9L
1,571 SR
Queue Stats
252W - 292L
1,604 Elo+
Solo
Thoth
Thoth
NeowJH
Thoth
Level 152
God Stats
3W - 10L
1,549 SR
Queue Stats
151W - 177L
1,470 Elo+
Solo
Xing Tian
Xing Tian
login5 D50
Xing Tian
Level 110
God Stats
1W - 2L
1,311 SR
Queue Stats
78W - 113L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
CHAOS CARLO
Amaterasu
15
5 / 1 / 8
11,176
699
10,300
17,426
17,376
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Discordia
ChaoticDiva8
Discordia
14
3 / 5 / 8
10,608
663
13,282
9,202
3,017
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Artemis
tobiej1212
Artemis
16
8 / 5 / 6
13,095
818
23,405
15,383
5,517
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Mellymelgreen10
Gilgamesh
14
3 / 7 / 5
11,361
710
12,515
24,209
21,870
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Thoth
NeowJH
Thoth
13
1 / 6 / 8
10,043
628
6,635
13,087
4,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xing Tian
login5 D50
Xing Tian
13
6 / 3 / 2
10,517
657
10,681
17,612
12,951
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
25
16
Kills
10
11
Deaths
16
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
CHAOS CARLO
Amaterasu
5
1
8
9
W
Discordia
ChaoticDiva8
Discordia
3
5
8
1.4
L
Gilgamesh
Mellymelgreen10
Gilgamesh
3
7
5
0.79
L
Thoth
NeowJH
Thoth
1
6
8
0.83
L
Xing Tian
login5 D50
Xing Tian
6
3
2
2.33
W
Artemis
tobiej1212
Artemis
8
5
6
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,987
Damage
29,831
42,011
Taken
54,908
25,910
Mitigated
39,408
10,397
Healing
3,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
CHAOS CARLO
Amaterasu
10,300
3,906
0
5,885
17,426
17,376
975
5,825
11,279
76
36,889
W
Discordia
ChaoticDiva8
Discordia
13,282
1,559
1,368
1,663
9,202
3,017
258
3,962
4,998
47,447
0
L
Gilgamesh
Mellymelgreen10
Gilgamesh
12,515
3,264
0
274
24,209
21,870
358
5,143
19,066
0
42,204
L
Thoth
NeowJH
Thoth
6,635
186
0
2,765
13,087
4,587
238
3,189
9,898
44,618
0
L
Xing Tian
login5 D50
Xing Tian
10,681
636
0
627
17,612
12,951
0
5,112
12,500
38,047
0
W
Artemis
tobiej1212
Artemis
23,405
12,492
0
1,481
15,383
5,517
2,503
6,708
8,313
0
71,612

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,879
Gold Earned
31,921
185
Minions Killed
187
0
Camps Cleared
0
848,926
Distance Traveled
860,783
12
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
11,176
699
50
3
0
321,393
4
W
Discordia
10,608
663
36
2
0
269,469
7
L
Gilgamesh
11,361
710
42
3
0
292,634
2
L
Thoth
10,043
628
81
5
0
278,092
2
L
Xing Tian
10,517
657
64
4
0
290,057
0
W
Artemis
13,095
818
99
6
0
258,064
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role