Player Matchup

Susano
Susano
CarriedByTeam
Susano
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Freekill5598
Mulan
Level 87
God Stats
7W - 15L
1,477 SR
Queue Stats
16W - 30L
1,386 Elo+
Party 1
Geb
Geb
HyatoBen
Geb
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 45L
1,337 Elo+
Party 1
Jing Wei
Jing Wei
KarthikNotRich
Jing Wei
Level 54
God Stats
12W - 11L
1,589 SR
Queue Stats
286W - 314L
1,469 Elo+
Solo
Hera
Hera
itsPÏnkÏe
Hera
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 64
1,513 SR
1,439 Elo+

VS

Team Averages
Level 80
1,649 SR
1,636 Elo+
Merlin
Merlin
Absolutex32
Merlin
Level 139
God Stats
11W - 19L
1,646 SR
Queue Stats
325W - 372L
1,545 Elo+
Solo
King Arthur
King Arthur
OhItsNexuss
King Arthur
Level 83
God Stats
20W - 18L
1,680 SR
Queue Stats
490W - 280L
1,772 Elo+
Party 2
Ymir
Ymir
Playmayquer
Ymir
Level 68
God Stats
22W - 21L
1,632 SR
Queue Stats
250W - 253L
1,466 Elo+
Solo
Izanami
Izanami
SSGamer7783
Izanami
Level 88
God Stats
11W - 8L
1,500 SR
Queue Stats
91W - 83L
1,550 Elo+
Solo
Fenrir
Fenrir
mastorplank
Fenrir
Level 23
God Stats
10W - 2L
1,789 SR
Queue Stats
147W - 82L
1,848 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 5 / 0
5,126
466
1,772
7,379
2,179
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
1 / 3 / 0
5,544
504
3,114
8,105
4,995
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

8
0 / 3 / 0
4,906
446
1,366
6,093
1,718
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Jing Wei
11
1 / 1 / 0
5,643
513
1,652
5,619
1,460
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

9
0 / 4 / 1
5,272
479
2,074
6,281
1,908
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
12
2 / 1 / 2
6,729
612
1,819
4,064
1,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

King Arthur
OhItsNexuss
King Arthur
13
5 / 0 / 5
7,407
673
9,483
9,313
4,599
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 1 / 2
6,255
569
1,865
4,693
3,487
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Izanami
SSGamer7783
Izanami
11
1 / 1 / 1
6,616
601
3,638
5,903
1,775
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
12
7 / 0 / 2
7,398
673
5,562
5,372
2,224
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
28
3
Kills
16
16
Deaths
3
1
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
1
2
3
L
1
5
0
0.2
L
1
3
0
0.33
L
0
3
0
0
L
Jing Wei
1
1
0
1
W
King Arthur
OhItsNexuss
King Arthur
5
0
5
7.5
W
1
1
2
2
W
Izanami
SSGamer7783
Izanami
1
1
1
1.5
L
0
4
1
0.13
W
Fenrir
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,978
Damage
22,367
33,477
Taken
29,345
12,260
Mitigated
13,432
10,311
Healing
12,408
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
1,819
276
0
1,135
4,064
1,347
767
1,441
2,623
41,574
0
L
1,772
505
0
1,856
7,379
2,179
0
0
7,379
0
21,846
L
3,114
443
0
3,078
8,105
4,995
0
86
8,019
0
21,743
L
1,366
105
0
497
6,093
1,718
0
1,100
4,993
7,067
0
L
Jing Wei
1,652
1,209
0
3,320
5,619
1,460
0
569
5,050
0
36,887
W
King Arthur
OhItsNexuss
King Arthur
9,483
1,484
0
3,828
9,313
4,599
0
101
9,039
0
43,049
W
1,865
163
0
676
4,693
3,487
0
766
3,902
20,061
0
W
Izanami
SSGamer7783
Izanami
3,638
2,379
0
2,819
5,903
1,775
139
455
5,448
0
47,893
L
2,074
347
0
1,560
6,281
1,908
0
1,929
4,352
29,329
0
W
Fenrir
5,562
2,227
0
3,950
5,372
2,224
0
677
4,670
0
41,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,491
Gold Earned
34,405
261
Minions Killed
402
0
Camps Cleared
0
1,022,148
Distance Traveled
1,068,358
21
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,729
612
83
8
0
186,287
3
L
Susano
5,126
466
58
5
0
214,764
5
L
Mulan
5,544
504
55
5
0
229,385
4
L
Geb
4,906
446
14
1
0
210,021
2
L
Jing Wei
5,643
513
70
6
0
181,265
6
W
King Arthur
7,407
673
84
8
0
233,435
5
W
Ymir
6,255
569
40
4
0
228,360
2
W
Izanami
6,616
601
109
10
0
177,698
3
L
Hera
5,272
479
64
6
0
186,713
4
W
Fenrir
7,398
673
86
8
0
242,578
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role