Player Matchup

Khepri
Khepri
BaizeBoy
Khepri
Level 29
God Stats
1W - 2L
1,703 SR
Queue Stats
91W - 87L
1,563 Elo+
Solo
Scylla
Scylla
Eghawed
Scylla
Level 26
God Stats
15W - 25L
1,500 SR
Queue Stats
148W - 161L
1,579 Elo+
Party 1
Apollo
Apollo
PrinZomas
Apollo
Level 29
God Stats
5W - 5L
1,334 SR
Queue Stats
127W - 129L
1,596 Elo+
Party 1
Thor
Thor
RagingMewTwo
Thor
Level 18
God Stats
0W - 1L
1,313 SR
Queue Stats
37W - 22L
1,692 Elo+
Solo
Hercules
Hercules
panagiotis8181
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,452 Elo+
Solo
Team Averages
Level 26
1,470 SR
1,576 Elo+

VS

Team Averages
Level 19
1,422 SR
1,610 Elo+
Bellona
Bellona
LGN1223
Bellona
Level 11
God Stats
8W - 10L
1,274 SR
Queue Stats
35W - 44L
1,578 Elo+
Solo
Ravana
Ravana
Maloom
Ravana
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,647 Elo+
Solo
Vulcan
Vulcan
MerliN0606
Vulcan
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
14W - 14L
1,675 Elo+
Solo
Gilgamesh
Gilgamesh
Oreipk
Gilgamesh
Level 28
God Stats
5W - 5L
1,602 SR
Queue Stats
101W - 99L
1,555 Elo+
Solo
Medusa
Medusa
TheRealMorsa
Medusa
Level 24
God Stats
2W - 0L
1,447 SR
Queue Stats
58W - 52L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
BaizeBoy
Khepri
19
4 / 8 / 21
13,953
498
11,555
30,435
44,617
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Scylla
Eghawed
Scylla
20
6 / 10 / 12
14,200
507
15,824
23,022
9,479
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Apollo
PrinZomas
Apollo
20
11 / 11 / 13
14,227
508
23,779
32,121
17,620
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 7 / 7
14,555
520
17,165
22,106
13,275
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hercules
20
11 / 4 / 11
14,411
515
21,582
37,183
55,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
LGN1223
Bellona
20
2 / 4 / 18
13,331
476
19,476
27,709
26,680
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ravana
Maloom
Ravana
18
3 / 8 / 12
12,343
441
3,717
19,966
18,057
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Vulcan
MerliN0606
Vulcan
19
5 / 10 / 11
13,462
481
22,959
17,121
11,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gilgamesh
Oreipk
Gilgamesh
20
14 / 8 / 12
16,165
577
28,894
26,874
19,453
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Medusa
20
16 / 8 / 7
16,177
578
39,832
31,861
16,483
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

102
Kill Participation
100
38
Kills
40
40
Deaths
38
64
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Khepri
BaizeBoy
Khepri
4
8
21
1.81
L
Scylla
Eghawed
Scylla
6
10
12
1.2
W
Bellona
LGN1223
Bellona
2
4
18
2.75
W
Ravana
Maloom
Ravana
3
8
12
1.13
W
Vulcan
MerliN0606
Vulcan
5
10
11
1.05
W
Gilgamesh
Oreipk
Gilgamesh
14
8
12
2.5
L
Apollo
PrinZomas
Apollo
11
11
13
1.59
L
6
7
7
1.36
W
Medusa
16
8
7
2.44
L
Hercules
11
4
11
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,905
Damage
114,878
144,867
Taken
123,531
140,491
Mitigated
91,744
39,941
Healing
30,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
BaizeBoy
Khepri
11,555
1,477
0
5,822
30,435
44,617
0
6,586
23,585
41,971
0
L
Scylla
Eghawed
Scylla
15,824
1,354
0
5,170
23,022
9,479
0
5,864
16,854
84,109
0
W
Bellona
LGN1223
Bellona
19,476
3,735
0
8,243
27,709
26,680
636
8,111
19,522
12,523
54,761
W
Ravana
Maloom
Ravana
3,717
900
492
1,540
19,966
18,057
769
2,743
17,161
92
17,752
W
Vulcan
MerliN0606
Vulcan
22,959
5,010
0
320
17,121
11,071
270
5,508
11,439
96,765
0
W
Gilgamesh
Oreipk
Gilgamesh
28,894
9,652
0
5,116
26,874
19,453
1,438
4,518
22,246
0
108,044
L
Apollo
PrinZomas
Apollo
23,779
16,570
1,056
8,241
32,121
17,620
168
8,559
23,024
0
91,190
L
17,165
3,986
0
390
22,106
13,275
2,116
2,497
19,501
0
107,642
W
Medusa
39,832
28,296
0
14,641
31,861
16,483
4,931
6,661
25,004
0
139,732
L
Hercules
21,582
7,708
0
19,262
37,183
55,500
538
5,172
31,785
0
71,105

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,346
Gold Earned
71,478
549
Minions Killed
615
0
Camps Cleared
0
2,334,375
Distance Traveled
2,379,870
3
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
13,953
498
46
2
0
483,644
1
L
Scylla
14,200
507
124
4
0
424,192
0
W
Bellona
13,331
476
113
4
0
569,784
6
W
Ravana
12,343
441
23
1
0
365,052
5
W
Vulcan
13,462
481
147
5
0
458,405
0
W
Gilgamesh
16,165
577
146
5
0
529,987
3
L
Apollo
14,227
508
96
3
0
467,094
2
L
Thor
14,555
520
182
7
0
468,682
0
W
Medusa
16,177
578
186
7
0
456,642
4
L
Hercules
14,411
515
101
4
0
490,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role